Player Matchup

He Bo
He Bo
DJCole
He Bo
Level 124
God Stats
1W - 0L
1,385 SR
Queue Stats
33W - 6L
1,907 Elo+
Party 1
Gilgamesh
Gilgamesh
Slayer75413
Gilgamesh
Level 105
God Stats
4W - 1L
1,852 SR
Queue Stats
42W - 10L
1,862 Elo+
Party 1
Hou Yi
Hou Yi
Zorhha
Hou Yi
Level 10
God Stats
12W - 1L
1,500 SR
Queue Stats
23W - 1L
1,883 Elo+
Party 1
Team Averages
Level 80
1,579 SR
1,884 Elo+

VS

Team Averages
Level 91
1,364 SR
1,438 Elo+
Arachne
Arachne
Master Rifles
Arachne
Level 105
God Stats
11W - 10L
1,551 SR
Queue Stats
138W - 142L
1,476 Elo+
Solo
Hercules
Hercules
OptimusBrown1
Hercules
Level 45
God Stats
2W - 8L
1,314 SR
Queue Stats
29W - 60L
1,273 Elo+
Solo
Thoth
Thoth
VroskiBroski
Thoth
Level 122
God Stats
4W - 7L
1,227 SR
Queue Stats
80W - 92L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
DJCole
He Bo
20
16 / 11 / 16
19,521
751
46,549
29,369
8,413
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
Slayer75413
Gilgamesh
20
23 / 5 / 12
21,164
814
47,891
34,251
34,830
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hou Yi
Zorhha
Hou Yi
18
5 / 7 / 22
17,269
664
16,442
18,473
5,398
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
18
5 / 20 / 9
16,393
631
14,648
36,403
11,344
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
OptimusBrown1
Hercules
20
7 / 11 / 13
19,001
731
17,401
53,206
61,254
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

19
8 / 13 / 11
17,462
672
27,401
30,564
12,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
53
44
Kills
20
23
Deaths
44
50
Assists
33
Player
Kills
Deaths
Assists
KDA
W
He Bo
DJCole
He Bo
16
11
16
2.18
L
Arachne
5
20
9
0.48
L
Hercules
OptimusBrown1
Hercules
7
11
13
1.23
W
Gilgamesh
Slayer75413
Gilgamesh
23
5
12
5.8
L
8
13
11
1.04
W
Hou Yi
Zorhha
Hou Yi
5
7
22
2.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,882
Damage
59,450
82,093
Taken
120,173
48,641
Mitigated
85,426
23,865
Healing
27,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
DJCole
He Bo
46,549
1,915
0
10,475
29,369
8,413
367
13,574
15,795
100,311
0
L
Arachne
14,648
9,232
0
6,548
36,403
11,344
0
17,045
18,970
0
46,330
L
Hercules
OptimusBrown1
Hercules
17,401
3,321
915
17,515
53,206
61,254
0
18,227
34,348
10,522
29,453
W
Gilgamesh
Slayer75413
Gilgamesh
47,891
18,094
0
9,943
34,251
34,830
0
12,384
21,867
12,573
113,062
L
27,401
484
0
2,205
30,564
12,828
0
13,731
16,477
78,008
0
W
Hou Yi
Zorhha
Hou Yi
16,442
12,404
0
3,447
18,473
5,398
3,242
5,921
12,552
0
53,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,954
Gold Earned
52,856
342
Minions Killed
202
17
Camps Cleared
3
1,310,191
Distance Traveled
1,257,705
5
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
19,521
751
130
5
7
421,756
4
L
Arachne
16,393
631
63
2
2
404,212
6
L
Hercules
19,001
731
40
2
0
427,307
5
W
Gilgamesh
21,164
814
120
5
8
483,649
1
L
Thoth
17,462
672
99
4
1
426,186
6
W
Hou Yi
17,269
664
92
4
2
404,786
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role