Player Matchup

Bellona
Bellona
Bluesanti2016
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Neith
Neith
BoricMeteor2
Neith
Level 27
God Stats
29W - 29L
1,509 SR
Queue Stats
105W - 129L
1,397 Elo+
Party 1
Charybdis
Charybdis
ZeldaG2
Charybdis
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
41W - 50L
1,312 Elo+
Solo
Athena
Athena
dangerkiller140
Athena
Level 33
God Stats
6W - 5L
1,585 SR
Queue Stats
184W - 228L
1,442 Elo+
Party 1
Mercury
Mercury
gotresescorpio70
Mercury
Level 26
God Stats
2W - 2L
1,318 SR
Queue Stats
43W - 69L
1,349 Elo+
Solo
Team Averages
Level 23
1,482 SR
1,400 Elo+

VS

Team Averages
Level 29
1,586 SR
1,504 Elo+
He Bo
He Bo
Alex_Bullman
He Bo
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Neith
Neith
Cptn Hindsiight
Neith
Level 109
God Stats
13W - 6L
1,643 SR
Queue Stats
66W - 60L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
Split121
Ah Puch
Level 1
God Stats
2W - 1L
1,500 SR
Queue Stats
64W - 64L
1,500 Elo+
Party 2
Khepri
Khepri
Wolfbridge
Khepri
Level 28
God Stats
5W - 1L
1,789 SR
Queue Stats
132W - 129L
1,521 Elo+
Party 2
Agni
Agni
josemanuellop777
Agni
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
6
0 / 5 / 1
6,663
290
489
5,393
3,445
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
6 / 9 / 0
11,124
484
8,526
17,220
6,805
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Charybdis
ZeldaG2
Charybdis
15
6 / 2 / 3
10,680
464
5,931
10,283
3,933
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
1 / 9 / 6
9,613
418
9,212
21,350
22,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
1 / 9 / 5
9,231
401
2,527
18,259
6,397
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 8 / 5
9,425
410
2,422
10,477
3,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
18 / 1 / 3
12,731
554
22,762
9,810
4,824
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ah Puch
Split121
Ah Puch
20
10 / 3 / 3
13,309
579
20,673
11,473
5,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
Wolfbridge
Khepri
18
3 / 0 / 17
12,455
542
8,269
17,579
28,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

3
0 / 2 / 0
6,914
301
145
930
162

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
60
14
Kills
32
34
Deaths
14
15
Assists
28
Player
Kills
Deaths
Assists
KDA
W
1
8
5
0.44
L
Bellona
0
5
1
0.1
L
6
9
0
0.67
W
18
1
3
19.5
W
Ah Puch
Split121
Ah Puch
10
3
3
3.83
W
Khepri
Wolfbridge
Khepri
3
0
17
11.5
L
Charybdis
ZeldaG2
Charybdis
6
2
3
3.75
L
1
9
6
0.44
L
1
9
5
0.39
W
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,685
Damage
54,271
72,505
Taken
50,269
42,640
Mitigated
42,047
4,146
Healing
14,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,422
844
0
1,238
10,477
3,370
864
601
9,876
32,700
0
L
Bellona
489
105
0
81
5,393
3,445
0
2,523
2,870
1,226
3,215
L
8,526
4,693
0
916
17,220
6,805
576
5,877
11,343
0
41,697
W
22,762
11,733
591
4,301
9,810
4,824
6,787
3,677
6,133
0
82,663
W
Ah Puch
Split121
Ah Puch
20,673
977
0
4,651
11,473
5,394
4,737
1,859
9,614
81,780
0
W
Khepri
Wolfbridge
Khepri
8,269
1,090
0
3,992
17,579
28,297
1,859
2,982
14,597
49,284
0
L
Charybdis
ZeldaG2
Charybdis
5,931
3,465
0
2,057
10,283
3,933
4,664
5,998
4,285
0
49,532
L
9,212
2,758
0
1,092
21,350
22,060
255
7,782
13,568
31,790
0
L
2,527
1,200
0
0
18,259
6,397
0
9,329
8,930
0
34,715
W
145
52
0
0
930
162
0
318
612
145
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,311
Gold Earned
54,834
296
Minions Killed
366
0
Camps Cleared
0
1,655,281
Distance Traveled
1,542,413
2
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
9,425
410
53
2
0
306,905
2
L
Bellona
6,663
290
11
0
0
179,585
1
L
Neith
11,124
484
63
3
0
365,829
0
W
Neith
12,731
554
133
6
0
410,493
0
W
Ah Puch
13,309
579
134
6
0
350,991
7
W
Khepri
12,455
542
46
2
0
427,256
10
L
Charybdis
10,680
464
109
5
0
280,208
1
L
Athena
9,613
418
48
2
0
404,381
0
L
Mercury
9,231
401
65
3
0
425,278
0
W
Agni
6,914
301
0
0
0
46,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role