Player Matchup

Ares
Ares
DwN94
Ares
Level 157
God Stats
6W - 2L
1,877 SR
Queue Stats
152W - 116L
1,666 Elo+
Party 1
Poseidon
Poseidon
Tobunator
Poseidon
Level 116
God Stats
6W - 1L
1,411 SR
Queue Stats
38W - 27L
1,630 Elo+
Party 1
Da Ji
Da Ji
Tsomas
Da Ji
Level 159
God Stats
5W - 0L
1,786 SR
Queue Stats
298W - 241L
1,721 Elo+
Party 1
Team Averages
Level 144
1,691 SR
1,673 Elo+

VS

Team Averages
Level 69
1,514 SR
1,457 Elo+
Medusa
Medusa
 
Medusa
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
ArchiNoob
Chaac
Level 125
God Stats
8W - 5L
1,494 SR
Queue Stats
228W - 199L
1,560 Elo+
Party 2
Nu Wa
Nu Wa
thornorse
Nu Wa
Level 27
God Stats
6W - 3L
1,547 SR
Queue Stats
18W - 34L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
DwN94
Ares
12
2 / 2 / 16
9,652
804
7,064
17,344
18,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Poseidon
Tobunator
Poseidon
14
8 / 1 / 11
10,097
841
13,086
10,223
3,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Da Ji
Tsomas
Da Ji
15
12 / 0 / 8
10,423
869
19,037
11,259
5,118
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
3 / 7 / 0
8,359
697
5,974
16,865
6,120
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
ArchiNoob
Chaac
11
0 / 6 / 3
7,238
603
9,862
16,388
12,902
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nu Wa
thornorse
Nu Wa
10
0 / 9 / 2
7,152
596
8,460
10,279
2,735
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
8
22
Kills
3
3
Deaths
22
35
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
3
7
0
0.43
L
Chaac
ArchiNoob
Chaac
0
6
3
0.25
W
Ares
DwN94
Ares
2
2
16
5
W
Poseidon
Tobunator
Poseidon
8
1
11
13.5
W
Da Ji
Tsomas
Da Ji
12
0
8
16
L
Nu Wa
thornorse
Nu Wa
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,187
Damage
24,296
38,826
Taken
43,532
27,144
Mitigated
21,757
8,704
Healing
3,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
5,974
1,893
0
0
16,865
6,120
0
6,069
10,504
0
17,144
L
Chaac
ArchiNoob
Chaac
9,862
1,541
0
3,946
16,388
12,902
0
6,849
9,105
0
23,312
W
Ares
DwN94
Ares
7,064
892
0
3,835
17,344
18,206
324
3,634
13,016
13,449
0
W
Poseidon
Tobunator
Poseidon
13,086
867
326
2,379
10,223
3,820
1,235
2,769
7,195
53,207
0
W
Da Ji
Tsomas
Da Ji
19,037
4,473
0
2,164
11,259
5,118
464
2,503
8,376
0
56,307
L
Nu Wa
thornorse
Nu Wa
8,460
3,409
0
32
10,279
2,735
0
6,480
3,555
26,432
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,172
Gold Earned
22,749
187
Minions Killed
92
9
Camps Cleared
2
720,565
Distance Traveled
630,397
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,359
697
25
2
0
215,161
5
L
Chaac
7,238
603
22
2
1
236,151
4
W
Ares
9,652
804
12
1
2
228,684
1
W
Poseidon
10,097
841
105
9
2
250,356
1
W
Da Ji
10,423
869
70
6
5
241,525
2
L
Nu Wa
7,152
596
45
4
1
179,085
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role