Player Matchup

Ymir
Ymir
Alexjandro64
Ymir
Level 21
God Stats
2W - 1L
1,851 SR
Queue Stats
4W - 1L
1,877 Elo+
Party 1
Nemesis
Nemesis
Brunhilt
Nemesis
Level 17
God Stats
4W - 1L
1,720 SR
Queue Stats
68W - 69L
1,636 Elo+
Solo
Ares
Ares
Izzyybella
Ares
Level 9
God Stats
0W - 2L
1,295 SR
Queue Stats
17W - 14L
1,702 Elo+
Solo
The Morrigan
The Morrigan
NursEly
The Morrigan
Level 23
God Stats
5W - 2L
1,529 SR
Queue Stats
120W - 95L
1,589 Elo+
Solo
Artemis
Artemis
RacialBk
Artemis
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,715 Elo+
Party 1
Team Averages
Level 18
1,579 SR
1,704 Elo+

VS

Team Averages
Level 18
1,500 SR
1,567 Elo+
Izanami
Izanami
 
Izanami
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Lalamns
Arachne
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 28L
1,684 Elo+
Solo
Thor
Thor
StraightUpXerxes
Thor
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 21L
1,652 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
4,426
443
1,192
5,343
3,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
Brunhilt
Nemesis
8
1 / 2 / 0
4,875
488
3,473
6,683
1,799
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 1 / 1
5,336
534
5,656
8,243
3,442
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

The Morrigan
NursEly
The Morrigan
9
1 / 4 / 0
5,098
510
2,723
6,134
1,876
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
RacialBk
Artemis
6
0 / 6 / 0
3,992
399
1,883
6,291
1,393
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
4 / 0 / 1
6,647
665
3,724
4,914
1,519
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Nu Wa
 
Nu Wa
10
3 / 0 / 2
6,162
616
5,358
3,964
1,001
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
 
Ymir
10
0 / 1 / 2
5,524
552
3,444
8,187
3,049
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
Lalamns
Arachne
8
5 / 0 / 3
5,724
572
6,169
5,365
1,866
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

12
2 / 1 / 3
6,451
645
3,109
6,128
2,523
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
25
2
Kills
14
14
Deaths
2
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
4
0
1
4.5
W
Nu Wa
 
Nu Wa
3
0
2
4
W
Ymir
 
Ymir
0
1
2
1
L
0
1
0
0
L
Nemesis
Brunhilt
Nemesis
1
2
0
0.5
L
0
1
1
0.5
W
Arachne
Lalamns
Arachne
5
0
3
6.5
L
The Morrigan
NursEly
The Morrigan
1
4
0
0.25
L
Artemis
RacialBk
Artemis
0
6
0
0
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,927
Damage
21,804
32,694
Taken
28,558
11,638
Mitigated
9,958
8,774
Healing
11,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
3,724
2,244
0
2,465
4,914
1,519
1,364
1,464
3,450
0
44,880
W
Nu Wa
 
Nu Wa
5,358
1,339
0
1,615
3,964
1,001
14
573
3,391
33,751
0
W
Ymir
 
Ymir
3,444
1,122
0
4,457
8,187
3,049
0
5,448
2,739
28,326
0
L
1,192
502
0
2,493
5,343
3,128
0
1,912
3,431
11,026
0
L
Nemesis
Brunhilt
Nemesis
3,473
1,561
0
1,027
6,683
1,799
0
1,287
5,396
0
25,738
L
5,656
307
0
3,774
8,243
3,442
0
3,006
5,237
29,309
0
W
Arachne
Lalamns
Arachne
6,169
4,108
0
1,604
5,365
1,866
208
1,150
4,215
0
20,812
L
The Morrigan
NursEly
The Morrigan
2,723
983
0
1,028
6,134
1,876
0
741
5,393
24,359
3,113
L
Artemis
RacialBk
Artemis
1,883
953
0
452
6,291
1,393
0
1,856
4,435
0
12,723
W
3,109
726
0
1,847
6,128
2,523
0
668
5,460
0
45,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,727
Gold Earned
30,508
239
Minions Killed
335
0
Camps Cleared
0
912,678
Distance Traveled
1,009,295
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,647
665
90
9
0
200,896
3
W
Nu Wa
6,162
616
62
6
0
195,615
1
W
Ymir
5,524
552
58
6
0
185,906
1
L
Ymir
4,426
443
22
2
0
164,668
3
L
Nemesis
4,875
488
50
5
0
210,121
0
L
Ares
5,336
534
61
6
0
184,672
5
W
Arachne
5,724
572
37
4
0
230,758
2
L
The Morrigan
5,098
510
62
6
0
177,188
1
L
Artemis
3,992
399
44
4
0
176,029
0
W
Thor
6,451
645
88
9
0
196,120
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role