Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
Prazer_Lu
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
Syynt
Artemis
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
djleonardo775
Anubis
Level 6
God Stats
2W - 0L
1,823 SR
Queue Stats
5W - 2L
1,503 Elo+
Solo
Ares
Ares
twss
Ares
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 14L
1,306 Elo+
Party 2
Team Averages
Level 26
1,565 SR
1,462 Elo+

VS

Team Averages
Level 19
1,445 SR
1,363 Elo+
Mercury
Mercury
JhaoG
Mercury
Level 24
God Stats
3W - 3L
1,500 SR
Queue Stats
112W - 93L
1,538 Elo+
Solo
Khepri
Khepri
RafikyLagosh
Khepri
Level 29
God Stats
117W - 113L
1,404 SR
Queue Stats
172W - 193L
1,368 Elo+
Solo
Vamana
Vamana
Twitch_Joakinn
Vamana
Level 22
God Stats
1W - 4L
1,500 SR
Queue Stats
131W - 140L
1,501 Elo+
Solo
Apollo
Apollo
elsiempreazucarr
Apollo
Level 13
God Stats
4W - 3L
1,529 SR
Queue Stats
14W - 16L
1,358 Elo+
Solo
Kukulkan
Kukulkan
vivi8102
Kukulkan
Level 8
God Stats
0W - 1L
1,292 SR
Queue Stats
0W - 4L
1,050 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
17
16 / 2 / 2
11,018
612
15,297
15,342
8,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nemesis
Prazer_Lu
Nemesis
10
2 / 7 / 3
7,640
424
1,872
8,038
2,198
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Artemis
Syynt
Artemis
12
2 / 4 / 6
8,160
453
6,434
9,800
3,310
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

16
3 / 3 / 4
9,983
555
12,539
11,120
6,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
twss
Ares
15
2 / 3 / 9
9,880
549
4,617
11,679
12,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
JhaoG
Mercury
17
6 / 7 / 2
10,426
579
8,701
17,722
6,077
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Khepri
13
3 / 4 / 6
8,946
497
8,411
13,066
16,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

1
0 / 0 / 0
3,411
190
0
0
0
14
7 / 8 / 2
9,336
519
8,266
16,085
4,573
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
vivi8102
Kukulkan
9
2 / 6 / 1
6,506
361
4,532
6,671
1,996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
29
25
Kills
18
19
Deaths
25
24
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
16
2
2
8.5
L
Mercury
JhaoG
Mercury
6
7
2
1
W
Nemesis
Prazer_Lu
Nemesis
2
7
3
0.5
L
Khepri
3
4
6
1.5
W
Artemis
Syynt
Artemis
2
4
6
1.25
L
0
0
0
0
W
3
3
4
1.67
L
7
8
2
1
W
Ares
twss
Ares
2
3
9
2.17
L
Kukulkan
vivi8102
Kukulkan
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,759
Damage
29,910
55,979
Taken
53,544
32,537
Mitigated
29,312
15,691
Healing
6,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
15,297
4,539
0
5,670
15,342
8,526
5,228
1,367
13,919
0
61,605
L
Mercury
JhaoG
Mercury
8,701
5,661
0
1,612
17,722
6,077
114
5,714
11,824
0
74,273
W
Nemesis
Prazer_Lu
Nemesis
1,872
927
0
180
8,038
2,198
543
879
7,126
0
9,742
L
Khepri
8,411
128
0
1,792
13,066
16,666
0
2,946
10,032
31,299
0
W
Artemis
Syynt
Artemis
6,434
3,482
0
2,189
9,800
3,310
600
6,267
3,163
0
32,482
L
0
0
0
0
0
0
0
0
0
0
0
W
12,539
185
64
4,615
11,120
6,041
1,916
1,247
9,803
70,602
0
L
8,266
4,828
0
3,509
16,085
4,573
0
7,423
8,384
0
48,228
W
Ares
twss
Ares
4,617
529
0
2,973
11,679
12,462
968
2,408
9,025
27,406
0
L
Kukulkan
vivi8102
Kukulkan
4,532
368
0
0
6,671
1,996
416
523
6,148
14,707
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,681
Gold Earned
38,625
350
Minions Killed
284
0
Camps Cleared
0
1,516,117
Distance Traveled
1,140,161
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,018
612
99
6
0
369,165
4
L
Mercury
10,426
579
128
7
0
313,562
1
W
Nemesis
7,640
424
14
1
0
304,249
0
L
Khepri
8,946
497
46
3
0
306,235
0
W
Artemis
8,160
453
59
3
0
293,281
0
L
Vamana
3,411
190
0
0
0
0
0
W
Anubis
9,983
555
140
8
0
265,638
0
L
Apollo
9,336
519
85
5
0
291,715
0
W
Ares
9,880
549
38
2
0
283,784
5
L
Kukulkan
6,506
361
25
1
0
228,649
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role