Player Matchup

Arachne
Arachne
Flauschbiene
Arachne
Level 27
God Stats
14W - 13L
1,423 SR
Queue Stats
17W - 21L
1,324 Elo+
Solo
Ymir
Ymir
Nartoxx OP
Ymir
Level 84
God Stats
2W - 0L
1,544 SR
Queue Stats
25W - 39L
1,298 Elo+
Party 2
Charybdis
Charybdis
zZ EL GreG Zz
Charybdis
Level 27
God Stats
4W - 6L
1,358 SR
Queue Stats
23W - 49L
1,240 Elo+
Party 2
Team Averages
Level 46
1,442 SR
1,287 Elo+

VS

Team Averages
Level 41
1,409 SR
1,344 Elo+
Fenrir
Fenrir
KdE Archangel
Fenrir
Level 30
God Stats
0W - 1L
1,293 SR
Queue Stats
1W - 5L
1,313 Elo+
Party 1
Ra
Ra
KdE Bankai
Ra
Level 37
God Stats
9W - 8L
1,511 SR
Queue Stats
18W - 38L
1,381 Elo+
Party 1
Cerberus
Cerberus
wavy-hay7
Cerberus
Level 57
God Stats
24W - 37L
1,422 SR
Queue Stats
142W - 229L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Flauschbiene
Arachne
19
5 / 2 / 17
15,794
718
22,890
20,710
7,292
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
14 / 5 / 9
16,931
770
27,255
30,985
14,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
zZ EL GreG Zz
Charybdis
16
4 / 7 / 8
13,674
622
15,842
16,222
4,989
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 10 / 9
12,475
567
5,834
20,078
7,027
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
8 / 9 / 4
14,678
667
28,584
21,954
9,032
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
wavy-hay7
Cerberus
19
6 / 4 / 8
15,147
689
19,938
38,364
34,326
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
35
23
Kills
14
14
Deaths
23
34
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Arachne
Flauschbiene
Arachne
5
2
17
6.75
L
0
10
9
0.45
L
8
9
4
1.11
W
14
5
9
3.7
L
Cerberus
wavy-hay7
Cerberus
6
4
8
2.5
W
Charybdis
zZ EL GreG Zz
Charybdis
4
7
8
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,987
Damage
54,356
67,917
Taken
80,396
26,394
Mitigated
50,385
27,290
Healing
24,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Flauschbiene
Arachne
22,890
19,562
69
10,504
20,710
7,292
1,792
14,804
5,906
0
75,571
L
5,834
1,150
0
1,376
20,078
7,027
0
9,312
10,011
0
22,697
L
28,584
1,698
2,844
7,587
21,954
9,032
974
8,737
12,740
90,254
0
W
27,255
3,697
327
12,487
30,985
14,113
486
22,475
8,510
57,250
0
L
Cerberus
wavy-hay7
Cerberus
19,938
727
658
11,830
38,364
34,326
541
7,757
29,804
66,307
0
W
Charybdis
zZ EL GreG Zz
Charybdis
15,842
9,010
354
3,549
16,222
4,989
994
11,760
4,462
0
62,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,399
Gold Earned
42,300
223
Minions Killed
314
10
Camps Cleared
8
1,093,572
Distance Traveled
1,064,500
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
15,794
718
60
3
3
412,410
4
L
Fenrir
12,475
567
33
2
4
305,177
0
L
Ra
14,678
667
137
6
3
362,636
1
W
Ymir
16,931
770
70
3
4
355,498
2
L
Cerberus
15,147
689
144
7
1
396,687
0
W
Charybdis
13,674
622
93
4
3
325,664
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role