Player Matchup

Geb
Geb
Bbbwarknight
Geb
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,611 Elo+
Solo
Neith
Neith
GNRXRAWPOWER
Neith
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
120W - 116L
1,514 Elo+
Solo
Tiamat
Tiamat
GivMeDaGokGok-69
Tiamat
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
118W - 119L
1,470 Elo+
Solo
Loki
Loki
TeddyNinjaBro
Loki
Level 24
God Stats
6W - 14L
1,446 SR
Queue Stats
129W - 158L
1,411 Elo+
Solo
Olorun
Olorun
ningia548
Olorun
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,496 Elo+
Solo
Team Averages
Level 14
1,489 SR
1,500 Elo+

VS

Team Averages
Level 17
1,499 SR
1,469 Elo+
Sylvanus
Sylvanus
Paulinhoghj
Sylvanus
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,466 Elo+
Solo
Nemesis
Nemesis
SSGSSReggie
Nemesis
Level 18
God Stats
10W - 11L
1,415 SR
Queue Stats
32W - 36L
1,432 Elo+
Solo
Baron Samedi
Baron Samedi
josh141991
Baron Samedi
Level 8
God Stats
2W - 0L
1,660 SR
Queue Stats
14W - 18L
1,418 Elo+
Solo
Anhur
Anhur
xkayseamonster
Anhur
Level 29
God Stats
3W - 3L
1,411 SR
Queue Stats
131W - 120L
1,518 Elo+
Solo
Ymir
Ymir
you drink taaka
Ymir
Level 26
God Stats
5W - 4L
1,507 SR
Queue Stats
101W - 75L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 13 / 3
7,769
299
817
13,803
3,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

13
2 / 8 / 6
9,439
363
7,480
11,155
3,159
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
12 / 6 / 7
15,239
586
31,553
26,916
15,105
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
11 / 13 / 2
12,263
472
17,009
26,022
8,205
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Olorun
ningia548
Olorun
6
1 / 5 / 2
7,470
287
1,884
4,911
1,418

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Paulinhoghj
Sylvanus
15
1 / 12 / 7
11,258
433
2,495
17,903
10,282
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
SSGSSReggie
Nemesis
20
17 / 3 / 8
16,216
624
20,025
18,900
8,118
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
josh141991
Baron Samedi
20
12 / 4 / 3
15,232
586
18,509
19,898
9,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
5 / 4 / 12
14,832
570
11,040
25,740
10,089
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
6 / 3 / 12
14,101
542
11,682
17,836
9,551
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
83
26
Kills
41
45
Deaths
26
20
Assists
42
Player
Kills
Deaths
Assists
KDA
L
0
13
3
0.12
L
2
8
6
0.63
L
12
6
7
2.58
W
Sylvanus
Paulinhoghj
Sylvanus
1
12
7
0.38
W
Nemesis
SSGSSReggie
Nemesis
17
3
8
7
L
11
13
2
0.92
W
Baron Samedi
josh141991
Baron Samedi
12
4
3
3.38
L
Olorun
ningia548
Olorun
1
5
2
0.4
W
5
4
12
2.75
W
6
3
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,743
Damage
63,751
82,807
Taken
100,277
31,505
Mitigated
47,448
17,827
Healing
35,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
817
275
0
573
13,803
3,618
110
4,104
9,587
10,872
0
L
7,480
2,070
0
1,719
11,155
3,159
0
4,750
6,311
0
36,589
L
31,553
2,150
0
9,324
26,916
15,105
0
9,639
16,847
99,106
0
W
Sylvanus
Paulinhoghj
Sylvanus
2,495
1,189
0
288
17,903
10,282
1,441
8,210
9,693
17,404
0
W
Nemesis
SSGSSReggie
Nemesis
20,025
11,034
0
7,180
18,900
8,118
110
4,665
14,235
0
119,272
L
17,009
8,546
39
5,604
26,022
8,205
1,349
10,909
14,866
0
56,797
W
Baron Samedi
josh141991
Baron Samedi
18,509
2,796
1,238
9,411
19,898
9,408
3,399
8,438
11,460
94,928
0
L
Olorun
ningia548
Olorun
1,884
906
215
353
4,911
1,418
192
2,037
2,798
6,891
0
W
11,040
6,448
0
13,620
25,740
10,089
8,929
6,536
19,204
0
137,108
W
11,682
1,235
0
3,599
17,836
9,551
2,390
6,559
11,277
72,131
6,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,180
Gold Earned
71,639
331
Minions Killed
646
0
Camps Cleared
0
1,612,124
Distance Traveled
2,259,765
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,769
299
10
0
0
289,743
3
L
Neith
9,439
363
67
3
0
259,789
1
L
Tiamat
15,239
586
148
6
0
432,761
0
W
Sylvanus
11,258
433
23
1
0
359,678
0
W
Nemesis
16,216
624
139
5
0
566,091
5
L
Loki
12,263
472
93
4
0
422,305
1
W
Baron Samedi
15,232
586
181
7
0
411,665
5
L
Olorun
7,470
287
13
1
0
207,526
0
W
Anhur
14,832
570
181
7
0
435,952
3
W
Ymir
14,101
542
122
5
0
486,379
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role