Player Matchup

Bastet
Bastet
ATRAIN07892910
Bastet
Level 16
God Stats
7W - 7L
1,254 SR
Queue Stats
163W - 234L
1,491 Elo+
Solo
Olorun
Olorun
DullerRex643620
Olorun
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 51L
1,537 Elo+
Solo
Chronos
Chronos
MrDotTwister_315
Chronos
Level 18
God Stats
37W - 31L
1,633 SR
Queue Stats
91W - 78L
1,625 Elo+
Solo
Yemoja
Yemoja
gummy_plate2
Yemoja
Level 4
God Stats
2W - 1L
1,713 SR
Queue Stats
2W - 3L
1,507 Elo+
Solo
Danzaburou
Danzaburou
tulaoscura69
Danzaburou
Level 19
God Stats
5W - 2L
1,808 SR
Queue Stats
87W - 62L
1,534 Elo+
Solo
Team Averages
Level 15
1,582 SR
1,539 Elo+

VS

Team Averages
Level 12
1,597 SR
1,656 Elo+
Nemesis
Nemesis
EightySixTimes
Nemesis
Level 14
God Stats
3W - 5L
1,500 SR
Queue Stats
76W - 67L
1,647 Elo+
Solo
Olorun
Olorun
Invain8312
Olorun
Level 8
God Stats
4W - 2L
1,500 SR
Queue Stats
184W - 165L
1,547 Elo+
Solo
Anubis
Anubis
LIL_BULL3TZ_916
Anubis
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
69W - 51L
1,645 Elo+
Solo
Bacchus
Bacchus
TheBigOz1997
Bacchus
Level 14
God Stats
13W - 7L
1,736 SR
Queue Stats
68W - 70L
1,598 Elo+
Solo
Gilgamesh
Gilgamesh
gross_colonoscop
Gilgamesh
Level 5
God Stats
3W - 2L
1,751 SR
Queue Stats
9W - 5L
1,843 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 6 / 2
6,314
486
5,141
12,589
2,817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

6
0 / 3 / 0
4,855
373
702
5,408
910
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
1 / 3 / 1
5,886
453
3,244
6,835
2,622
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
7
0 / 2 / 0
4,524
348
883
8,224
2,446
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Danzaburou
tulaoscura69
Danzaburou
11
1 / 2 / 1
6,566
505
6,850
8,577
2,645
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 4
7,683
591
2,920
8,149
2,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Olorun
Invain8312
Olorun
12
1 / 1 / 1
7,291
561
4,789
6,708
2,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

14
5 / 0 / 1
8,770
675
8,550
5,363
2,453
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bacchus
TheBigOz1997
Bacchus
10
3 / 1 / 1
6,675
513
5,051
6,191
5,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Gilgamesh
15
6 / 1 / 0
8,896
684
8,125
12,262
7,969
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
23
4
Kills
16
16
Deaths
4
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
6
2
0.5
L
0
3
0
0
W
1
1
4
3
W
Olorun
Invain8312
Olorun
1
1
1
1.5
W
5
0
1
5.5
L
1
3
1
0.5
W
Bacchus
TheBigOz1997
Bacchus
3
1
1
3.5
W
Gilgamesh
6
1
0
6
L
Yemoja
0
2
0
0
L
Danzaburou
tulaoscura69
Danzaburou
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,820
Damage
29,435
41,633
Taken
38,673
11,440
Mitigated
20,754
12,273
Healing
18,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,141
2,152
0
3,422
12,589
2,817
0
4,797
7,792
0
32,626
L
702
224
0
1,621
5,408
910
0
4,168
1,240
16,323
0
W
2,920
1,618
0
3,816
8,149
2,800
64
164
7,985
0
53,041
W
Olorun
Invain8312
Olorun
4,789
2,035
438
4,000
6,708
2,098
2,749
519
6,189
46,437
0
W
8,550
702
0
4,062
5,363
2,453
1,431
649
4,714
56,348
0
L
3,244
1,326
0
1,461
6,835
2,622
0
777
6,058
24,689
2,851
W
Bacchus
TheBigOz1997
Bacchus
5,051
776
0
1,401
6,191
5,434
665
364
5,827
16,228
0
W
Gilgamesh
8,125
2,328
0
4,372
12,262
7,969
773
2,545
9,717
5,411
47,542
L
Yemoja
883
303
296
2,188
8,224
2,446
0
4,588
3,636
7,840
0
L
Danzaburou
tulaoscura69
Danzaburou
6,850
3,265
0
3,285
8,577
2,645
0
4,977
3,600
0
43,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,145
Gold Earned
39,315
236
Minions Killed
450
0
Camps Cleared
0
972,558
Distance Traveled
1,214,806
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
6,314
486
67
5
0
229,746
0
L
Olorun
4,855
373
24
2
0
124,641
1
W
Nemesis
7,683
591
108
8
0
257,354
4
W
Olorun
7,291
561
94
7
0
222,141
3
W
Anubis
8,770
675
108
8
0
238,013
3
L
Chronos
5,886
453
50
4
0
203,856
4
W
Bacchus
6,675
513
27
2
0
229,444
2
W
Gilgamesh
8,896
684
113
9
0
267,854
0
L
Yemoja
4,524
348
18
1
0
194,716
2
L
Danzaburou
6,566
505
77
6
0
219,599
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role