Player Matchup

Raijin
Raijin
 
Raijin
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Champy111
Chiron
Level 117
God Stats
13W - 8L
1,568 SR
Queue Stats
128W - 139L
1,409 Elo+
Solo
Aphrodite
Aphrodite
HovyCZ
Aphrodite
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 20L
1,391 Elo+
Party 1
Odin
Odin
Neotrax
Odin
Level 68
God Stats
1W - 0L
1,590 SR
Queue Stats
2W - 5L
1,172 Elo+
Party 1
Bakasura
Bakasura
OttoVonBismark
Bakasura
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 21L
1,355 Elo+
Party 1
Team Averages
Level 83
1,532 SR
1,365 Elo+

VS

Team Averages
Level 107
1,330 SR
1,461 Elo+
Ullr
Ullr
AndreyFNV
Ullr
Level 129
God Stats
2W - 2L
1,498 SR
Queue Stats
103W - 99L
1,460 Elo+
Party 2
Chaac
Chaac
Lareki
Chaac
Level 156
God Stats
0W - 1L
1,130 SR
Queue Stats
410W - 394L
1,476 Elo+
Solo
Cthulhu
Cthulhu
SIipknot
Cthulhu
Level 109
God Stats
5W - 12L
1,305 SR
Queue Stats
21W - 27L
1,419 Elo+
Party 2
Arachne
Arachne
Unnamed158
Arachne
Level 92
God Stats
33W - 28L
1,511 SR
Queue Stats
71W - 72L
1,447 Elo+
Solo
Poseidon
Poseidon
еблокрушитель
Poseidon
Level 47
God Stats
0W - 2L
1,206 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
13
2 / 0 / 7
7,782
649
5,907
5,119
1,788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chiron
Champy111
Chiron
13
9 / 1 / 1
7,831
653
11,942
8,868
2,744
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Aphrodite
HovyCZ
Aphrodite
11
0 / 3 / 8
6,245
520
2,191
8,248
2,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Odin
Neotrax
Odin
10
3 / 1 / 1
6,457
538
3,349
4,214
2,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bakasura
12
5 / 1 / 2
7,479
623
3,246
7,629
3,347
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
9
3 / 5 / 2
5,900
492
5,237
8,615
2,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
Lareki
Chaac
4
0 / 1 / 0
4,356
363
806
1,804
534
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
SIipknot
Cthulhu
6
1 / 5 / 2
5,080
423
4,238
11,360
5,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
Unnamed158
Arachne
11
2 / 3 / 1
6,469
539
4,301
9,685
3,708
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 5 / 0
4,977
415
3,917
5,357
1,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
11
19
Kills
6
6
Deaths
19
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
2
0
7
5.5
L
Ullr
3
5
2
0.8
W
Chiron
Champy111
Chiron
9
1
1
9.5
W
Aphrodite
HovyCZ
Aphrodite
0
3
8
1.33
L
Chaac
Lareki
Chaac
0
1
0
0
W
Odin
Neotrax
Odin
3
1
1
3.5
W
Bakasura
5
1
2
6
L
Cthulhu
SIipknot
Cthulhu
1
5
2
0.4
L
Arachne
Unnamed158
Arachne
2
3
1
0.83
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,635
Damage
18,499
34,078
Taken
36,821
13,709
Mitigated
13,564
18,212
Healing
6,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
5,907
487
0
1,452
5,119
1,788
0
2,245
2,874
47,316
0
L
Ullr
5,237
1,055
0
1,696
8,615
2,402
0
1,387
7,142
0
33,513
W
Chiron
Champy111
Chiron
11,942
5,933
1,005
2,355
8,868
2,744
2,288
1,906
6,962
0
47,793
W
Aphrodite
HovyCZ
Aphrodite
2,191
520
3,571
4,518
8,248
2,911
927
2,724
5,524
21,935
0
L
Chaac
Lareki
Chaac
806
239
0
529
1,804
534
0
0
1,576
0
7,341
W
Odin
Neotrax
Odin
3,349
558
0
862
4,214
2,919
916
388
3,826
3,274
15,124
W
Bakasura
3,246
2,119
0
4,449
7,629
3,347
20
892
6,737
0
36,091
L
Cthulhu
SIipknot
Cthulhu
4,238
473
61
1,729
11,360
5,496
0
2,163
8,905
9,195
0
L
Arachne
Unnamed158
Arachne
4,301
2,442
0
2,229
9,685
3,708
0
2,100
7,168
0
38,974
L
3,917
237
0
340
5,357
1,424
0
2,374
2,723
27,109
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,794
Gold Earned
26,782
347
Minions Killed
205
0
Camps Cleared
0
1,225,657
Distance Traveled
911,790
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
7,782
649
111
9
0
247,871
3
L
Ullr
5,900
492
62
5
0
216,405
0
W
Chiron
7,831
653
75
6
0
213,393
1
W
Aphrodite
6,245
520
42
4
0
232,899
2
L
Chaac
4,356
363
16
1
0
65,650
0
W
Odin
6,457
538
32
3
0
237,786
3
W
Bakasura
7,479
623
87
7
0
293,708
2
L
Cthulhu
5,080
423
4
0
0
206,465
0
L
Arachne
6,469
539
70
6
0
241,221
1
L
Poseidon
4,977
415
53
4
0
182,049
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role