Player Matchup

Cthulhu
Cthulhu
EdgarGM3
Cthulhu
Level 15
God Stats
23W - 26L
1,581 SR
Queue Stats
51W - 58L
1,223 Elo+
Solo
Rama
Rama
MerryMarigold88
Rama
Level 27
God Stats
74W - 52L
1,519 SR
Queue Stats
90W - 71L
1,401 Elo+
Solo
Gilgamesh
Gilgamesh
RedDrahn
Gilgamesh
Level 29
God Stats
21W - 43L
1,272 SR
Queue Stats
85W - 114L
1,330 Elo+
Solo
Nox
Nox
Wolfbeschwörer
Nox
Level 18
God Stats
2W - 2L
1,184 SR
Queue Stats
3W - 7L
1,184 Elo+
Solo
Athena
Athena
lugubra
Athena
Level 18
God Stats
4W - 2L
1,664 SR
Queue Stats
121W - 96L
1,377 Elo+
Solo
Team Averages
Level 21
1,444 SR
1,303 Elo+

VS

Team Averages
Level 14
1,383 SR
1,218 Elo+
Cthulhu
Cthulhu
Dreamer_TRU
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,159 Elo+
Solo
Bellona
Bellona
HABlTF0RMlNG
Bellona
Level 20
God Stats
4W - 6L
1,420 SR
Queue Stats
195W - 193L
1,388 Elo+
Solo
Raijin
Raijin
Mirko473755
Raijin
Level 28
God Stats
0W - 3L
1,264 SR
Queue Stats
117W - 143L
1,286 Elo+
Solo
Bakasura
Bakasura
bbaer15
Bakasura
Level 8
God Stats
0W - 3L
1,233 SR
Queue Stats
8W - 19L
1,222 Elo+
Solo
Rama
Rama
uvla
Rama
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 32L
1,034 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
EdgarGM3
Cthulhu
20
9 / 0 / 15
15,136
1,009
16,874
17,379
18,116
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
11 / 2 / 17
15,415
1,028
26,988
12,235
8,058
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilgamesh
RedDrahn
Gilgamesh
20
4 / 2 / 15
13,838
923
7,116
13,711
8,928
Breastplate

Breastplate

+20
Physical Protection

20
6 / 6 / 18
14,314
954
20,359
17,172
8,728
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Athena
lugubra
Athena
20
5 / 1 / 20
14,212
947
11,977
17,918
21,651
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Team 1 Tickets

185

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dreamer_TRU
Cthulhu
20
0 / 6 / 5
12,763
851
9,740
20,911
23,816
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
HABlTF0RMlNG
Bellona
19
8 / 13 / 1
15,274
1,018
37,211
37,395
37,239
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Raijin
19
1 / 10 / 2
12,082
805
6,955
22,687
9,120
Bakasura
bbaer15
Bakasura
18
0 / 3 / 0
11,094
740
348
4,285
1,561
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Rama
uvla
Rama
19
2 / 3 / 1
12,765
851
15,340
10,125
3,830
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
20
35
Kills
11
11
Deaths
35
85
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Dreamer_TRU
Cthulhu
0
6
5
0.42
W
Cthulhu
EdgarGM3
Cthulhu
9
0
15
16.5
L
Bellona
HABlTF0RMlNG
Bellona
8
13
1
0.65
W
11
2
17
9.75
L
Raijin
1
10
2
0.2
W
Gilgamesh
RedDrahn
Gilgamesh
4
2
15
5.75
W
6
6
18
2.5
L
Bakasura
bbaer15
Bakasura
0
3
0
0
W
Athena
lugubra
Athena
5
1
20
15
L
Rama
uvla
Rama
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,314
Damage
69,594
78,415
Taken
95,403
65,481
Mitigated
75,566
14,482
Healing
5,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Dreamer_TRU
Cthulhu
9,740
1,415
0
250
20,911
23,816
0
11,387
9,524
32,935
0
W
Cthulhu
EdgarGM3
Cthulhu
16,874
2,020
1,293
5,876
17,379
18,116
0
2,659
14,720
40,116
0
L
Bellona
HABlTF0RMlNG
Bellona
37,211
14,717
1,133
2,248
37,395
37,239
0
18,085
19,310
313
62,755
W
26,988
20,384
0
1,171
12,235
8,058
0
2,486
9,749
0
52,121
L
Raijin
6,955
1,373
0
0
22,687
9,120
0
12,716
9,971
13,415
0
W
Gilgamesh
RedDrahn
Gilgamesh
7,116
1,316
0
292
13,711
8,928
0
3,295
10,416
0
37,863
W
20,359
3,834
306
4,638
17,172
8,728
0
4,626
12,546
30,584
0
L
Bakasura
bbaer15
Bakasura
348
257
0
353
4,285
1,561
0
1,706
2,579
0
5,310
W
Athena
lugubra
Athena
11,977
4,738
330
576
17,918
21,651
0
3,942
13,976
19,409
0
L
Rama
uvla
Rama
15,340
8,296
0
1,277
10,125
3,830
0
5,316
4,809
0
58,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,915
Gold Earned
63,978
234
Minions Killed
234
8
Camps Cleared
6
1,282,841
Distance Traveled
1,007,379
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,763
851
59
4
1
230,161
2
W
Cthulhu
15,136
1,009
72
5
1
287,539
3
L
Bellona
15,274
1,018
60
4
2
258,484
0
W
Rama
15,415
1,028
58
4
3
240,192
2
L
Raijin
12,082
805
7
0
0
251,319
0
W
Gilgamesh
13,838
923
62
4
0
304,054
0
W
Nox
14,314
954
23
2
3
209,483
2
L
Bakasura
11,094
740
11
1
3
72,392
1
W
Athena
14,212
947
19
1
1
241,573
2
L
Rama
12,765
851
97
6
0
195,023
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role