Player Matchup

Khepri
Khepri
Gold IV
 
Khepri
Gold IV
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Platinum II
Fafnir12
Neith
Platinum II
Level 46
God Stats
5W - 5L
1,858 SR
Queue Stats
279W - 270L
1,854 MMR
Solo
Sol
Sol
Platinum IV
Hierba
Sol
Platinum IV
Level 137
God Stats
3W - 7L
1,519 SR
Queue Stats
164W - 166L
1,684 MMR
Party 2
Odin
Odin
Platinum II
SpiderCop007
Odin
Platinum II
Level 141
God Stats
2W - 1L
1,500 SR
Queue Stats
240W - 237L
1,854 MMR
Solo
Ravana
Ravana
Gold V
mcfly1
Ravana
Gold V
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 15L
1,700 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 101
1,575 SR
1,718 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 105
1,520 SR
1,771 MMR
Anhur
Anhur
Gold II
CastigateMS
Anhur
Gold II
Level 106
God Stats
1W - 1L
1,811 SR
Queue Stats
145W - 132L
1,545 MMR
Party 3
Artio
Artio
Gold I
PITREGaymer
Artio
Gold I
Level 134
God Stats
1W - 5L
1,224 SR
Queue Stats
356W - 353L
1,757 MMR
Solo
Sun Wukong
Sun Wukong
Platinum IV
Pauloeltico
Sun Wukong
Platinum IV
Level 113
God Stats
1W - 1L
1,606 SR
Queue Stats
44W - 36L
2,009 MMR
Party 1
Persephone
Persephone
Gold I
RabidJungle
Persephone
Gold I
Level 42
God Stats
0W - 1L
1,449 SR
Queue Stats
20W - 14L
1,768 MMR
Party 3
Ao Kuang
Ao Kuang
Platinum V
Xyrve
Ao Kuang
Platinum V
Level 128
God Stats
22W - 30L
1,509 SR
Queue Stats
440W - 428L
1,776 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
15
0 / 1 / 11
10,288
514
5,161
11,631
14,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Neith
Fafnir12
Neith
17
3 / 2 / 7
11,165
558
13,670
10,144
3,440
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sol
Hierba
Sol
18
4 / 0 / 3
11,946
597
9,784
10,920
4,544
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

17
3 / 3 / 3
10,983
549
13,506
17,099
13,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ravana
mcfly1
Ravana
19
5 / 2 / 4
11,721
586
12,059
12,257
5,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
TiamatMorgan Le FayGebGilgameshLoki

VS

Bans
UllrScyllaHou YiJanusSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 2 / 1
9,934
497
5,559
13,041
4,136
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 5 / 0
7,243
362
5,433
20,342
14,025
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sun Wukong
Pauloeltico
Sun Wukong
17
3 / 1 / 2
10,831
542
8,787
19,986
16,886
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Persephone
RabidJungle
Persephone
17
0 / 4 / 1
10,060
503
6,054
8,263
2,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
Xyrve
Ao Kuang
16
4 / 3 / 2
9,407
470
11,773
15,811
6,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
14
15
Kills
8
8
Deaths
15
28
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
0
1
11
5.5
L
1
2
1
0.75
W
Neith
Fafnir12
Neith
3
2
7
3.25
W
Sol
Hierba
Sol
4
0
3
5.5
L
0
5
0
0
L
Sun Wukong
Pauloeltico
Sun Wukong
3
1
2
4
L
Persephone
RabidJungle
Persephone
0
4
1
0.13
W
3
3
3
1.5
L
Ao Kuang
Xyrve
Ao Kuang
4
3
2
1.67
W
Ravana
mcfly1
Ravana
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,180
Damage
37,606
62,051
Taken
77,443
40,875
Mitigated
43,945
29,101
Healing
28,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
5,161
845
533
5,586
11,631
14,253
728
4,984
6,545
29,157
0
L
5,559
2,031
0
5,133
13,041
4,136
0
1,128
11,913
0
85,222
W
Neith
Fafnir12
Neith
13,670
5,594
0
4,849
10,144
3,440
5,894
4,514
5,584
0
88,228
W
Sol
Hierba
Sol
9,784
3,852
0
6,203
10,920
4,544
4,203
6,392
4,386
86,624
7,816
L
5,433
456
116
4,542
20,342
14,025
0
6,598
13,513
34,307
0
L
Sun Wukong
Pauloeltico
Sun Wukong
8,787
3,067
0
11,593
19,986
16,886
0
3,331
15,299
0
72,831
L
Persephone
RabidJungle
Persephone
6,054
415
0
1,977
8,263
2,685
0
3,287
4,934
77,478
0
W
13,506
2,809
0
5,606
17,099
13,477
1,204
3,845
12,546
14,930
45,158
L
Ao Kuang
Xyrve
Ao Kuang
11,773
2,798
0
4,867
15,811
6,213
0
4,025
11,611
54,163
10,008
W
Ravana
mcfly1
Ravana
12,059
3,693
0
6,324
12,257
5,161
1,696
3,793
8,181
0
93,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,103
Gold Earned
47,475
623
Minions Killed
625
0
Camps Cleared
0
1,964,620
Distance Traveled
1,859,096
28
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
10,288
514
31
2
0
439,281
16
L
Anhur
9,934
497
157
8
0
347,870
6
W
Neith
11,165
558
160
8
0
370,984
5
W
Sol
11,946
597
173
9
0
391,703
5
L
Artio
7,243
362
52
3
0
327,621
3
L
Sun Wukong
10,831
542
155
8
0
396,361
4
L
Persephone
10,060
503
163
8
0
368,826
4
W
Odin
10,983
549
120
6
0
327,225
0
L
Ao Kuang
9,407
470
98
5
0
418,418
4
W
Ravana
11,721
586
139
7
0
435,427
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role