Player Matchup

Anhur
Anhur
AFakeStory
Anhur
Level 28
God Stats
3W - 3L
1,430 SR
Queue Stats
168W - 103L
1,637 Elo+
Solo
Charybdis
Charybdis
Gethwing
Charybdis
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,695 Elo+
Solo
Anubis
Anubis
Kingkiwi2013
Anubis
Level 24
God Stats
5W - 2L
1,500 SR
Queue Stats
30W - 23L
1,579 Elo+
Solo
Yemoja
Yemoja
Snarfy23
Yemoja
Level 6
God Stats
2W - 0L
1,821 SR
Queue Stats
6W - 4L
1,614 Elo+
Solo
Bellona
Bellona
aerek
Bellona
Level 29
God Stats
4W - 7L
1,587 SR
Queue Stats
149W - 135L
1,597 Elo+
Solo
Team Averages
Level 20
1,567 SR
1,624 Elo+

VS

Team Averages
Level 33
1,624 SR
1,686 Elo+
Merlin
Merlin
BarbaricJ
Merlin
Level 6
God Stats
0W - 1L
1,676 SR
Queue Stats
119W - 146L
1,808 Elo+
Party 1
Serqet
Serqet
CallMeCorndog
Serqet
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 49L
1,949 Elo+
Party 2
Mulan
Mulan
ExiledPanda717
Mulan
Level 27
God Stats
7W - 6L
1,422 SR
Queue Stats
82W - 77L
1,551 Elo+
Solo
Charybdis
Charybdis
SexBaBombs
Charybdis
Level 122
God Stats
6W - 3L
1,619 SR
Queue Stats
422W - 319L
1,554 Elo+
Party 2
Athena
Athena
WolfPeeSipper
Athena
Level 7
God Stats
3W - 5L
1,903 SR
Queue Stats
202W - 220L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
20
22 / 1 / 5
15,043
752
23,921
14,653
6,897
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charybdis
Gethwing
Charybdis
15
3 / 7 / 4
10,205
510
6,659
13,443
4,135
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Anubis
19
9 / 3 / 8
12,819
641
12,849
10,272
3,999
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
Snarfy23
Yemoja
14
3 / 1 / 3
9,978
499
3,713
6,011
3,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bellona
aerek
Bellona
16
0 / 3 / 4
10,091
505
6,256
13,865
14,827
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BarbaricJ
Merlin
12
2 / 13 / 1
8,546
427
3,873
13,626
2,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
7 / 7 / 3
10,672
534
11,342
14,433
5,923
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
1 / 5 / 2
10,226
511
8,371
14,520
15,536
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Charybdis
SexBaBombs
Charybdis
16
4 / 5 / 5
10,305
515
11,560
15,859
5,094
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 7 / 3
7,901
395
2,832
16,462
13,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
29
37
Kills
15
15
Deaths
37
24
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Anhur
22
1
5
24.5
L
Merlin
BarbaricJ
Merlin
2
13
1
0.19
L
7
7
3
1.21
L
1
5
2
0.4
W
Charybdis
Gethwing
Charybdis
3
7
4
0.71
W
Anubis
9
3
8
4.33
L
Charybdis
SexBaBombs
Charybdis
4
5
5
1.3
W
Yemoja
Snarfy23
Yemoja
3
1
3
4.5
L
1
7
3
0.36
W
Bellona
aerek
Bellona
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,398
Damage
37,978
58,244
Taken
74,900
33,612
Mitigated
42,081
19,165
Healing
10,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
23,921
15,957
0
9,449
14,653
6,897
1,070
2,761
11,892
0
162,719
L
Merlin
BarbaricJ
Merlin
3,873
290
0
553
13,626
2,518
396
5,730
7,896
37,337
0
L
11,342
2,687
0
1,303
14,433
5,923
0
2,705
11,728
0
64,735
L
8,371
1,081
0
4,119
14,520
15,536
0
1,038
13,482
6,572
61,986
W
Charybdis
Gethwing
Charybdis
6,659
4,912
0
2,410
13,443
4,135
2,148
1,325
12,062
0
53,906
W
Anubis
12,849
256
0
4,811
10,272
3,999
1,346
1,723
7,924
82,189
0
L
Charybdis
SexBaBombs
Charybdis
11,560
4,990
0
2,676
15,859
5,094
425
3,018
12,841
0
80,725
W
Yemoja
Snarfy23
Yemoja
3,713
1,367
567
1,056
6,011
3,754
1,439
1,169
4,754
28,809
0
L
2,832
779
0
2,238
16,462
13,010
189
4,285
12,177
8,437
0
W
Bellona
aerek
Bellona
6,256
1,504
0
872
13,865
14,827
0
985
12,520
0
46,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,136
Gold Earned
47,650
599
Minions Killed
476
0
Camps Cleared
0
1,763,762
Distance Traveled
1,689,541
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
15,043
752
211
11
0
377,270
1
L
Merlin
8,546
427
71
4
0
315,960
0
L
Serqet
10,672
534
99
5
0
399,161
1
L
Mulan
10,226
511
156
8
0
320,184
3
W
Charybdis
10,205
510
89
4
0
296,870
1
W
Anubis
12,819
641
150
8
0
380,313
2
L
Charybdis
10,305
515
138
7
0
330,884
1
W
Yemoja
9,978
499
42
2
0
365,866
1
L
Athena
7,901
395
12
1
0
323,352
0
W
Bellona
10,091
505
107
5
0
343,443
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role