Player Matchup

Chernobog
Chernobog
ADHDdDAD
Chernobog
Level 27
God Stats
6W - 1L
1,668 SR
Queue Stats
51W - 50L
1,497 Elo+
Party 1
Sobek
Sobek
Ezatheon
Sobek
Level 145
God Stats
22W - 17L
1,582 SR
Queue Stats
673W - 603L
1,610 Elo+
Party 1
Khepri
Khepri
Icekiller120630
Khepri
Level 143
God Stats
32W - 20L
1,636 SR
Queue Stats
487W - 427L
1,624 Elo+
Party 1
Ravana
Ravana
L0RD THANAT0S
Ravana
Level 110
God Stats
7W - 5L
1,455 SR
Queue Stats
188W - 194L
1,530 Elo+
Party 1
Vulcan
Vulcan
ThunderGoose433
Vulcan
Level 145
God Stats
19W - 25L
1,507 SR
Queue Stats
659W - 621L
1,635 Elo+
Party 1
Team Averages
Level 114
1,570 SR
1,579 Elo+

VS

Team Averages
Level 83
1,537 SR
1,446 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
ALGFIRE
Tiamat
Level 48
God Stats
0W - 3L
1,214 SR
Queue Stats
52W - 73L
1,470 Elo+
Solo
Amaterasu
Amaterasu
ChildLaborPotato
Amaterasu
Level 105
God Stats
9W - 7L
1,639 SR
Queue Stats
51W - 64L
1,506 Elo+
Party 2
Zhong Kui
Zhong Kui
FinancePotato
Zhong Kui
Level 121
God Stats
5W - 2L
1,832 SR
Queue Stats
254W - 226L
1,499 Elo+
Party 2
Yemoja
Yemoja
SecretaryPotato
Yemoja
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,257 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
ADHDdDAD
Chernobog
9
1 / 0 / 1
5,222
522
2,913
3,819
1,156
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
Ezatheon
Sobek
10
2 / 0 / 1
5,891
589
4,742
6,984
4,739
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
2 / 0 / 3
4,841
484
2,611
5,426
2,674
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
4 / 0 / 1
6,224
622
3,438
4,036
1,348
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 0 / 3
5,833
583
5,784
3,142
1,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
7
0 / 3 / 0
4,698
470
1,811
7,150
4,555
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tiamat
ALGFIRE
Tiamat
9
0 / 2 / 0
4,837
484
2,639
6,495
2,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Amaterasu
9
0 / 2 / 0
5,233
523
2,012
7,121
3,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
FinancePotato
Zhong Kui
9
0 / 1 / 0
5,539
554
4,217
6,436
4,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

6
0 / 2 / 0
4,015
402
810
3,090
1,646
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
0
10
Kills
0
0
Deaths
10
9
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
0
3
0
0
W
Chernobog
ADHDdDAD
Chernobog
1
0
1
1.5
L
Tiamat
ALGFIRE
Tiamat
0
2
0
0
L
Amaterasu
0
2
0
0
W
Sobek
Ezatheon
Sobek
2
0
1
2.5
L
Zhong Kui
FinancePotato
Zhong Kui
0
1
0
0
W
2
0
3
3.5
W
4
0
1
4.5
L
0
2
0
0
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,488
Damage
11,489
23,407
Taken
30,292
10,921
Mitigated
16,372
9,307
Healing
11,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
1,811
555
35
2,507
7,150
4,555
0
4,485
2,665
0
19,915
W
Chernobog
ADHDdDAD
Chernobog
2,913
1,674
0
0
3,819
1,156
0
2,145
1,674
0
29,530
L
Tiamat
ALGFIRE
Tiamat
2,639
371
0
2,224
6,495
2,731
0
3,932
2,361
26,353
0
L
Amaterasu
2,012
1,077
0
1,720
7,121
3,388
0
1,687
5,368
0
32,989
W
Sobek
Ezatheon
Sobek
4,742
754
0
5,060
6,984
4,739
0
57
6,927
33,105
0
L
Zhong Kui
FinancePotato
Zhong Kui
4,217
1,255
0
3,567
6,436
4,052
0
1,166
5,270
31,838
8,370
W
2,611
612
95
1,825
5,426
2,674
0
2,500
2,855
8,824
0
W
3,438
1,078
0
544
4,036
1,348
0
418
3,500
0
37,310
L
810
301
1,175
298
3,090
1,646
0
1,685
1,373
3,185
0
W
5,784
3,103
0
1,783
3,142
1,004
485
1,445
1,513
35,766
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,011
Gold Earned
24,322
292
Minions Killed
260
0
Camps Cleared
0
1,030,538
Distance Traveled
922,073
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
4,698
470
40
4
0
192,462
1
W
Chernobog
5,222
522
57
6
0
188,708
1
L
Tiamat
4,837
484
51
5
0
175,546
3
L
Amaterasu
5,233
523
72
7
0
210,855
3
W
Sobek
5,891
589
72
7
0
216,578
3
L
Zhong Kui
5,539
554
90
9
0
179,414
0
W
Khepri
4,841
484
14
1
0
196,850
3
W
Ravana
6,224
622
72
7
0
217,376
1
L
Yemoja
4,015
402
7
1
0
163,796
1
W
Vulcan
5,833
583
77
8
0
211,026
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role