Player Matchup

Pele
Pele
Balsacc
Pele
Level 29
God Stats
5W - 1L
1,919 SR
Queue Stats
75W - 71L
1,511 Elo+
Solo
Geb
Geb
BigFella-KT
Geb
Level 3
God Stats
2W - 1L
1,748 SR
Queue Stats
72W - 78L
1,627 Elo+
Party 2
Hades
Hades
MACKTRUMP
Hades
Level 6
God Stats
7W - 6L
1,578 SR
Queue Stats
10W - 8L
1,481 Elo+
Solo
Bellona
Bellona
SMITEfo
Bellona
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 6L
1,781 Elo+
Solo
Hachiman
Hachiman
VloneTbone_
Hachiman
Level 4
God Stats
6W - 11L
1,491 SR
Queue Stats
6W - 13L
1,350 Elo+
Party 2
Team Averages
Level 10
1,647 SR
1,550 Elo+

VS

Team Averages
Level 15
1,533 SR
1,570 Elo+
Mulan
Mulan
Cameinyabox
Mulan
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 18L
1,650 Elo+
Solo
Sol
Sol
Corruptess
Sol
Level 23
God Stats
6W - 8L
1,702 SR
Queue Stats
8W - 13L
1,484 Elo+
Party 1
Ares
Ares
Gavski2012
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,629 Elo+
Solo
Thor
Thor
Ty_Ty_Si
Thor
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,613 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
VanillaICEEd
Morgan Le Fay
Level 18
God Stats
15W - 15L
1,464 SR
Queue Stats
44W - 39L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Balsacc
Pele
10
3 / 0 / 3
5,928
659
3,731
5,134
1,794
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 3 / 0
4,080
453
1,062
4,321
2,379
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hades
MACKTRUMP
Hades
10
5 / 1 / 1
5,900
656
6,167
6,474
2,785
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
SMITEfo
Bellona
9
7 / 2 / 1
6,216
691
6,358
7,134
5,946
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hachiman
VloneTbone_
Hachiman
7
0 / 3 / 0
4,111
457
603
3,622
916
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 1
4,678
520
3,274
7,233
3,216
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
6 / 1 / 2
6,325
703
7,329
5,584
1,967
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

4
0 / 5 / 0
3,797
422
703
5,467
2,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thor
8
1 / 3 / 1
4,885
543
2,213
6,774
1,727
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Morgan Le Fay
VanillaICEEd
Morgan Le Fay
8
1 / 0 / 1
4,922
547
2,876
2,918
893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
13
15
Kills
8
9
Deaths
15
5
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Pele
Balsacc
Pele
3
0
3
4.5
W
0
3
0
0
L
0
6
1
0.08
L
6
1
2
7
L
0
5
0
0
W
Hades
MACKTRUMP
Hades
5
1
1
5.5
W
Bellona
SMITEfo
Bellona
7
2
1
3.75
L
Thor
1
3
1
0.5
L
Morgan Le Fay
VanillaICEEd
Morgan Le Fay
1
0
1
1.5
W
Hachiman
VloneTbone_
Hachiman
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,921
Damage
16,395
26,685
Taken
27,976
13,820
Mitigated
10,773
6,597
Healing
6,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
Balsacc
Pele
3,731
1,304
0
1,173
5,134
1,794
0
1,354
3,780
0
29,361
W
1,062
328
332
302
4,321
2,379
368
2,909
1,412
10,724
0
L
3,274
774
0
914
7,233
3,216
0
1,745
5,488
969
17,731
L
7,329
3,571
0
2,380
5,584
1,967
2,803
1,522
4,062
28,917
3,577
L
703
384
0
192
5,467
2,970
0
3,253
2,214
2,368
0
W
Hades
MACKTRUMP
Hades
6,167
1,713
42
3,433
6,474
2,785
0
2,886
3,588
29,395
0
W
Bellona
SMITEfo
Bellona
6,358
1,891
0
851
7,134
5,946
547
1,891
5,243
4,081
21,785
L
Thor
2,213
634
0
1,988
6,774
1,727
0
1,095
5,679
0
22,638
L
Morgan Le Fay
VanillaICEEd
Morgan Le Fay
2,876
0
0
552
2,918
893
162
1,039
1,879
20,608
0
W
Hachiman
VloneTbone_
Hachiman
603
603
0
464
3,622
916
810
1,502
2,120
0
10,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,235
Gold Earned
24,607
198
Minions Killed
199
0
Camps Cleared
0
845,652
Distance Traveled
749,786
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
5,928
659
54
6
0
199,540
2
W
Geb
4,080
453
19
2
0
181,005
1
L
Mulan
4,678
520
42
5
0
150,922
0
L
Sol
6,325
703
57
6
0
167,709
1
L
Ares
3,797
422
9
1
0
119,400
0
W
Hades
5,900
656
51
6
0
142,487
0
W
Bellona
6,216
691
55
6
0
164,879
0
L
Thor
4,885
543
60
7
0
148,448
1
L
Morgan Le Fay
4,922
547
31
3
0
163,307
5
W
Hachiman
4,111
457
19
2
0
157,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role