Player Matchup

Chaac
Chaac
ASDU1ASD
Chaac
Level 68
God Stats
3W - 6L
1,601 SR
Queue Stats
64W - 89L
1,353 Elo+
Party 1
Achilles
Achilles
Jelli3424
Achilles
Level 45
God Stats
1W - 0L
1,777 SR
Queue Stats
4W - 4L
1,441 Elo+
Solo
Loki
Loki
Neotron420
Loki
Level 27
God Stats
22W - 31L
1,418 SR
Queue Stats
205W - 242L
1,339 Elo+
Party 2
Zhong Kui
Zhong Kui
temp-392172
Zhong Kui
Level 88
God Stats
4W - 0L
1,855 SR
Queue Stats
341W - 386L
1,334 Elo+
Party 2
Artemis
Artemis
xxzyadksaxx
Artemis
Level 29
God Stats
9W - 8L
1,351 SR
Queue Stats
69W - 75L
1,384 Elo+
Party 1
Team Averages
Level 51
1,600 SR
1,370 Elo+

VS

Team Averages
Level 40
1,401 SR
1,349 Elo+
Nu Wa
Nu Wa
BlackKiIIer95
Nu Wa
Level 68
God Stats
12W - 16L
1,217 SR
Queue Stats
331W - 355L
1,340 Elo+
Party 3
Cthulhu
Cthulhu
Ghostface99
Cthulhu
Level 26
God Stats
53W - 71L
1,391 SR
Queue Stats
63W - 84L
1,303 Elo+
Party 3
Neith
Neith
MaxderMörder
Neith
Level 18
God Stats
35W - 36L
1,488 SR
Queue Stats
37W - 50L
1,329 Elo+
Party 3
Fenrir
Fenrir
Niccy88
Fenrir
Level 46
God Stats
4W - 6L
1,485 SR
Queue Stats
35W - 42L
1,399 Elo+
Party 3
Zeus
Zeus
Shadowshero
Zeus
Level 41
God Stats
53W - 50L
1,427 SR
Queue Stats
202W - 214L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
ASDU1ASD
Chaac
19
8 / 3 / 11
13,935
536
13,527
24,326
20,969
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Achilles
Jelli3424
Achilles
20
3 / 6 / 3
13,968
537
9,441
23,357
19,822
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
6 / 3 / 4
13,673
526
5,890
19,295
6,682
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zhong Kui
temp-392172
Zhong Kui
20
7 / 2 / 12
14,896
573
24,688
25,076
17,059
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
xxzyadksaxx
Artemis
19
9 / 5 / 4
12,110
466
13,300
19,293
6,890
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 8 / 5
11,447
440
20,599
15,778
4,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cthulhu
Ghostface99
Cthulhu
19
1 / 2 / 6
12,099
465
9,711
14,202
13,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

15
0 / 7 / 8
9,713
374
11,083
15,627
5,738
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Niccy88
Fenrir
19
10 / 8 / 5
13,108
504
18,999
23,816
10,625
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
5 / 9 / 4
11,784
453
16,375
16,533
4,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
47
33
Kills
19
19
Deaths
34
34
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Chaac
ASDU1ASD
Chaac
8
3
11
4.5
L
3
8
5
0.69
L
Cthulhu
Ghostface99
Cthulhu
1
2
6
2
W
Achilles
Jelli3424
Achilles
3
6
3
0.75
L
0
7
8
0.57
W
6
3
4
2.67
L
Fenrir
Niccy88
Fenrir
10
8
5
1.56
L
5
9
4
0.78
W
Zhong Kui
temp-392172
Zhong Kui
7
2
12
6.5
W
Artemis
xxzyadksaxx
Artemis
9
5
4
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,846
Damage
76,767
111,347
Taken
85,956
71,422
Mitigated
38,747
40,917
Healing
16,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
ASDU1ASD
Chaac
13,527
1,712
2,328
8,673
24,326
20,969
528
8,532
15,500
13,507
54,490
L
20,599
5,353
0
2,613
15,778
4,316
388
2,383
13,395
76,959
0
L
Cthulhu
Ghostface99
Cthulhu
9,711
298
332
1,619
14,202
13,355
861
4,269
9,933
65,926
0
W
Achilles
Jelli3424
Achilles
9,441
2,066
0
3,602
23,357
19,822
1,756
10,830
11,918
0
97,845
L
11,083
3,364
0
2,557
15,627
5,738
0
6,369
9,258
0
49,632
W
5,890
1,220
0
7,616
19,295
6,682
0
6,758
12,219
0
94,124
L
Fenrir
Niccy88
Fenrir
18,999
6,603
217
6,445
23,816
10,625
0
7,984
15,832
0
69,280
L
16,375
1,193
0
2,237
16,533
4,713
0
6,443
10,090
53,134
0
W
Zhong Kui
temp-392172
Zhong Kui
24,688
1,074
177
14,234
25,076
17,059
2,287
9,886
14,647
129,323
0
W
Artemis
xxzyadksaxx
Artemis
13,300
7,267
0
4,287
19,293
6,890
898
8,830
10,121
0
80,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,582
Gold Earned
58,151
680
Minions Killed
481
0
Camps Cleared
0
2,315,286
Distance Traveled
2,234,744
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,935
536
78
3
0
503,670
0
L
Nu Wa
11,447
440
118
5
0
367,573
4
L
Cthulhu
12,099
465
119
5
0
517,661
0
W
Achilles
13,968
537
184
7
0
375,430
6
L
Neith
9,713
374
76
3
0
453,382
1
W
Loki
13,673
526
144
6
0
522,121
3
L
Fenrir
13,108
504
83
3
0
503,141
3
L
Zeus
11,784
453
85
3
0
392,987
2
W
Zhong Kui
14,896
573
195
8
0
483,086
4
W
Artemis
12,110
466
79
3
0
430,979
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role