Player Matchup

Merlin
Merlin
 
Merlin
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
 
Charybdis
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Alteclere
King Arthur
Level 48
God Stats
12W - 15L
1,527 SR
Queue Stats
121W - 121L
1,506 Elo+
Party 3
Thor
Thor
IVKaiZerVI
Thor
Level 17
God Stats
3W - 5L
1,359 SR
Queue Stats
81W - 81L
1,488 Elo+
Party 3
Cthulhu
Cthulhu
SadFacedDish
Cthulhu
Level 69
God Stats
1W - 1L
1,519 SR
Queue Stats
38W - 44L
1,478 Elo+
Solo
Team Averages
Level 86
1,481 SR
1,494 Elo+

VS

Team Averages
Level 65
1,444 SR
1,489 Elo+
Izanami
Izanami
 
Izanami
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
AngryCarrot
Kukulkan
Level 44
God Stats
10W - 11L
1,546 SR
Queue Stats
37W - 43L
1,491 Elo+
Solo
Danzaburou
Danzaburou
Medlocus
Danzaburou
Level 47
God Stats
24W - 26L
1,517 SR
Queue Stats
159W - 160L
1,525 Elo+
Party 1
Horus
Horus
SinistroX
Horus
Level 63
God Stats
2W - 4L
1,328 SR
Queue Stats
319W - 280L
1,528 Elo+
Party 1
Merlin
Merlin
Zandi1
Merlin
Level 108
God Stats
4W - 3L
1,327 SR
Queue Stats
22W - 18L
1,401 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
0 / 0 / 3
9,099
910
11,218
5,118
2,051
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
 
Charybdis
15
1 / 6 / 3
8,878
888
11,865
14,101
5,737
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
Alteclere
King Arthur
15
0 / 6 / 2
8,443
844
3,995
19,191
14,258
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

15
1 / 6 / 1
8,588
859
4,879
12,618
5,363
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
SadFacedDish
Cthulhu
15
2 / 3 / 2
9,914
991
9,621
20,618
28,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

174

VS

Team 2 Tickets

278

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
7 / 0 / 9
9,924
992
12,282
6,424
2,782
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
AngryCarrot
Kukulkan
16
3 / 1 / 8
9,819
982
10,609
6,341
3,092
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Medlocus
Danzaburou
16
5 / 0 / 12
10,232
1,023
13,394
6,369
2,880
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Horus
SinistroX
Horus
16
1 / 1 / 18
9,425
943
11,600
16,642
19,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
Zandi1
Merlin
16
5 / 2 / 14
10,321
1,032
20,041
9,557
4,306
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
82
4
Kills
21
21
Deaths
4
11
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
0
3
1.5
L
Charybdis
 
Charybdis
1
6
3
0.42
W
Izanami
 
Izanami
7
0
9
11.5
L
King Arthur
Alteclere
King Arthur
0
6
2
0.17
W
Kukulkan
AngryCarrot
Kukulkan
3
1
8
7
L
1
6
1
0.25
W
Danzaburou
Medlocus
Danzaburou
5
0
12
11
L
Cthulhu
SadFacedDish
Cthulhu
2
3
2
1
W
Horus
SinistroX
Horus
1
1
18
10
W
Merlin
Zandi1
Merlin
5
2
14
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,578
Damage
67,926
71,646
Taken
45,333
56,250
Mitigated
32,158
2,920
Healing
14,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
11,218
208
0
0
5,118
2,051
0
2,283
2,657
49,487
0
L
Charybdis
 
Charybdis
11,865
5,619
0
670
14,101
5,737
0
5,781
7,999
0
22,158
W
Izanami
 
Izanami
12,282
6,770
0
550
6,424
2,782
0
3,642
2,782
0
23,799
L
King Arthur
Alteclere
King Arthur
3,995
565
580
851
19,191
14,258
0
7,953
10,852
0
13,887
W
Kukulkan
AngryCarrot
Kukulkan
10,609
854
0
161
6,341
3,092
0
3,123
3,218
40,517
0
L
4,879
369
0
0
12,618
5,363
0
6,995
5,487
0
16,497
W
Danzaburou
Medlocus
Danzaburou
13,394
6,866
0
1,399
6,369
2,880
0
2,798
3,571
0
26,091
L
Cthulhu
SadFacedDish
Cthulhu
9,621
562
72
747
20,618
28,841
0
8,091
12,235
20,521
0
W
Horus
SinistroX
Horus
11,600
4,502
3,593
8,252
16,642
19,098
0
7,335
9,307
781
15,507
W
Merlin
Zandi1
Merlin
20,041
420
0
250
9,557
4,306
0
3,941
5,616
38,455
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,922
Gold Earned
49,721
188
Minions Killed
200
6
Camps Cleared
6
895,315
Distance Traveled
993,099
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,099
910
89
9
1
173,127
3
L
Charybdis
8,878
888
23
2
2
156,482
1
W
Izanami
9,924
992
31
3
4
204,754
1
L
King Arthur
8,443
844
24
2
0
194,903
1
W
Kukulkan
9,819
982
86
9
1
193,829
0
L
Thor
8,588
859
17
2
1
171,288
0
W
Danzaburou
10,232
1,023
32
3
1
189,764
0
L
Cthulhu
9,914
991
35
4
2
199,515
0
W
Horus
9,425
943
12
1
0
212,195
3
W
Merlin
10,321
1,032
39
4
0
192,557
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role