Player Matchup

Charybdis
Charybdis
AcMike98
Charybdis
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,372 Elo+
Solo
Cabrakan
Cabrakan
Blaring Drip549
Cabrakan
Level 135
God Stats
11W - 11L
1,525 SR
Queue Stats
374W - 410L
1,493 Elo+
Party 1
Neith
Neith
Markash74
Neith
Level 105
God Stats
188W - 231L
1,477 SR
Queue Stats
212W - 267L
1,464 Elo+
Party 1
Team Averages
Level 116
1,501 SR
1,443 Elo+

VS

Team Averages
Level 83
1,421 SR
1,369 Elo+
Fenrir
Fenrir
Chillanumberone
Fenrir
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 32L
1,341 Elo+
Party 2
Chang'e
Chang'e
Finisher3288
Chang'e
Level 87
God Stats
24W - 29L
1,474 SR
Queue Stats
343W - 355L
1,420 Elo+
Solo
Scylla
Scylla
Jin1410
Scylla
Level 99
God Stats
5W - 15L
1,289 SR
Queue Stats
23W - 37L
1,346 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AcMike98
Charybdis
12
0 / 5 / 5
9,013
601
5,177
9,389
3,471
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cabrakan
12
4 / 9 / 4
9,938
663
15,448
17,814
9,840
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Markash74
Neith
14
5 / 7 / 3
11,101
740
7,299
13,433
4,749
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 2 / 9
11,201
747
9,853
18,190
10,321
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Chang'e
Finisher3288
Chang'e
14
6 / 4 / 13
11,537
769
7,499
12,421
4,463
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
Jin1410
Scylla
15
7 / 4 / 12
11,155
744
14,796
6,574
2,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
55
9
Kills
21
21
Deaths
10
12
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Charybdis
AcMike98
Charybdis
0
5
5
0.5
L
Cabrakan
4
9
4
0.67
W
8
2
9
6.25
W
Chang'e
Finisher3288
Chang'e
6
4
13
3.13
W
Scylla
Jin1410
Scylla
7
4
12
3.25
L
Neith
Markash74
Neith
5
7
3
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,924
Damage
32,148
40,636
Taken
37,185
18,060
Mitigated
16,922
4,941
Healing
12,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
AcMike98
Charybdis
5,177
1,810
0
1,129
9,389
3,471
248
4,937
4,324
0
25,910
L
Cabrakan
15,448
1,522
0
1,613
17,814
9,840
123
8,504
9,010
31,299
0
W
9,853
1,874
0
4,326
18,190
10,321
552
6,458
11,732
165
23,543
W
Chang'e
Finisher3288
Chang'e
7,499
602
3,236
4,499
12,421
4,463
819
6,208
6,213
26,936
1,569
W
Scylla
Jin1410
Scylla
14,796
268
0
170
6,574
2,138
976
3,279
3,295
40,429
0
L
Neith
Markash74
Neith
7,299
3,564
605
1,594
13,433
4,749
1,088
8,845
4,238
0
33,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,052
Gold Earned
33,893
132
Minions Killed
138
9
Camps Cleared
5
620,793
Distance Traveled
797,268
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,013
601
46
3
4
202,777
2
L
Cabrakan
9,938
663
31
2
3
221,398
6
W
Fenrir
11,201
747
23
2
1
293,609
3
W
Chang'e
11,537
769
37
2
3
237,665
1
W
Scylla
11,155
744
78
5
1
265,994
2
L
Neith
11,101
740
55
4
2
196,618
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role