Player Matchup

Cthulhu
Cthulhu
HaecNasiri
Cthulhu
Level 13
God Stats
1W - 3L
1,216 SR
Queue Stats
3W - 6L
1,337 Elo+
Party 1
Neith
Neith
MakitoDorito
Neith
Level 13
God Stats
0W - 3L
1,277 SR
Queue Stats
3W - 7L
1,337 Elo+
Party 1
Persephone
Persephone
OFuroGaWarui
Persephone
Level 28
God Stats
5W - 9L
1,603 SR
Queue Stats
155W - 187L
1,450 Elo+
Party 2
Pele
Pele
TIKKYMON
Pele
Level 26
God Stats
10W - 12L
1,500 SR
Queue Stats
112W - 114L
1,569 Elo+
Solo
Jormungandr
Jormungandr
opkiller77
Jormungandr
Level 27
God Stats
6W - 10L
1,528 SR
Queue Stats
154W - 159L
1,408 Elo+
Party 2
Team Averages
Level 21
1,425 SR
1,420 Elo+

VS

Team Averages
Level 32
1,524 SR
1,493 Elo+
Loki
Loki
CthOwO
Loki
Level 108
God Stats
3W - 2L
1,736 SR
Queue Stats
143W - 137L
1,555 Elo+
Party 3
Izanami
Izanami
Darkdaggers
Izanami
Level 29
God Stats
15W - 16L
1,463 SR
Queue Stats
186W - 233L
1,458 Elo+
Solo
Kukulkan
Kukulkan
Davool
Kukulkan
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 26L
1,376 Elo+
Solo
Agni
Agni
StraightUpXerxes
Agni
Level 6
God Stats
2W - 2L
1,500 SR
Queue Stats
26W - 21L
1,628 Elo+
Party 3
Olorun
Olorun
Zaih
Olorun
Level 13
God Stats
5W - 6L
1,422 SR
Queue Stats
41W - 43L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
HaecNasiri
Cthulhu
7
5 / 2 / 0
5,114
511
3,327
7,284
6,642
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

7
0 / 5 / 4
4,664
466
1,909
5,366
1,270
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Persephone
OFuroGaWarui
Persephone
7
0 / 8 / 0
4,647
465
1,680
8,028
2,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pele
12
3 / 1 / 2
6,786
679
4,137
7,753
2,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
opkiller77
Jormungandr
9
0 / 3 / 0
5,012
501
2,406
7,053
4,806
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
CthOwO
Loki
12
9 / 0 / 2
7,618
762
5,479
4,090
1,097
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Izanami
Darkdaggers
Izanami
12
2 / 2 / 0
6,957
696
5,521
6,057
1,987
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Davool
Kukulkan
8
0 / 3 / 2
5,032
503
3,137
4,693
1,267
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
6 / 1 / 3
7,350
735
5,716
4,776
1,417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Olorun
Zaih
Olorun
10
3 / 2 / 1
5,782
578
4,114
7,782
2,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
28
8
Kills
20
19
Deaths
8
6
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Loki
CthOwO
Loki
9
0
2
10
W
Izanami
Darkdaggers
Izanami
2
2
0
1
W
Kukulkan
Davool
Kukulkan
0
3
2
0.33
L
Cthulhu
HaecNasiri
Cthulhu
5
2
0
2.5
L
0
5
4
0.4
L
Persephone
OFuroGaWarui
Persephone
0
8
0
0
W
6
1
3
7.5
L
Pele
3
1
2
4
W
Olorun
Zaih
Olorun
3
2
1
1.75
L
Jormungandr
opkiller77
Jormungandr
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,459
Damage
23,967
35,484
Taken
27,398
17,088
Mitigated
8,001
7,767
Healing
7,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
CthOwO
Loki
5,479
1,343
0
215
4,090
1,097
286
178
3,907
0
37,311
W
Izanami
Darkdaggers
Izanami
5,521
3,541
0
963
6,057
1,987
0
2,406
3,651
0
51,416
W
Kukulkan
Davool
Kukulkan
3,137
894
0
299
4,693
1,267
282
2,385
2,308
14,664
0
L
Cthulhu
HaecNasiri
Cthulhu
3,327
319
145
512
7,284
6,642
0
4,339
2,945
14,632
0
L
1,909
1,130
0
865
5,366
1,270
0
3,096
2,270
0
13,685
L
Persephone
OFuroGaWarui
Persephone
1,680
292
0
1,287
8,028
2,105
0
5,092
2,928
15,479
0
W
5,716
1,010
0
1,550
4,776
1,417
276
1,486
3,128
46,444
0
L
Pele
4,137
781
0
3,922
7,753
2,265
0
434
7,319
0
37,855
W
Olorun
Zaih
Olorun
4,114
2,149
709
4,130
7,782
2,233
470
1,023
6,759
32,819
0
L
Jormungandr
opkiller77
Jormungandr
2,406
556
0
1,036
7,053
4,806
135
0
7,053
25,035
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,223
Gold Earned
32,739
193
Minions Killed
359
0
Camps Cleared
0
987,990
Distance Traveled
979,461
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,618
762
73
7
0
246,131
2
W
Izanami
6,957
696
116
12
0
182,923
0
W
Kukulkan
5,032
503
28
3
0
148,811
0
L
Cthulhu
5,114
511
13
1
0
210,269
0
L
Neith
4,664
466
25
3
0
178,750
0
L
Persephone
4,647
465
34
3
0
173,491
2
W
Agni
7,350
735
83
8
0
212,307
5
L
Pele
6,786
679
75
8
0
224,448
2
W
Olorun
5,782
578
59
6
0
189,289
3
L
Jormungandr
5,012
501
46
5
0
201,032
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role