Player Matchup

Da Ji
Da Ji
CacatuaLateral
Da Ji
Level 27
God Stats
6W - 4L
1,409 SR
Queue Stats
206W - 193L
1,596 Elo+
Solo
Thoth
Thoth
GUBBinsThe2nd
Thoth
Level 8
God Stats
9W - 5L
1,707 SR
Queue Stats
26W - 16L
1,611 Elo+
Solo
Set
Set
Unkindled_Achie
Set
Level 24
God Stats
9W - 6L
1,654 SR
Queue Stats
31W - 23L
1,553 Elo+
Solo
Loki
Loki
gross_colonoscop
Loki
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
9W - 5L
1,797 Elo+
Solo
Medusa
Medusa
sololaneguy
Medusa
Level 27
God Stats
6W - 2L
1,870 SR
Queue Stats
164W - 140L
1,556 Elo+
Solo
Team Averages
Level 18
1,628 SR
1,623 Elo+

VS

Team Averages
Level 43
1,595 SR
1,578 Elo+
Bellona
Bellona
Ceo Of Morri
Bellona
Level 27
God Stats
2W - 2L
1,695 SR
Queue Stats
103W - 40L
1,803 Elo+
Solo
Thor
Thor
Dreamatory
Thor
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 38L
1,667 Elo+
Party 1
Hera
Hera
Midnight_Devil76
Hera
Level 28
God Stats
15W - 12L
1,584 SR
Queue Stats
296W - 290L
1,457 Elo+
Solo
Agni
Agni
TheKingYody
Agni
Level 146
God Stats
3W - 2L
1,694 SR
Queue Stats
368W - 359L
1,480 Elo+
Party 1
Anhur
Anhur
Yeraipantoja297
Anhur
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 3
7,089
545
5,168
8,814
2,812
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
9 / 1 / 3
7,891
607
3,829
3,870
1,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 3 / 1
7,512
578
4,416
9,039
5,556
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
14 / 0 / 2
9,197
707
10,650
6,238
2,746
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
15
4 / 1 / 7
8,501
654
6,424
9,355
3,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Ceo Of Morri
Bellona
10
3 / 3 / 1
6,436
495
7,136
8,010
3,922
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
1 / 9 / 2
5,559
428
5,752
11,059
2,978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

4
0 / 3 / 1
4,429
341
1,092
2,661
436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
2 / 10 / 0
5,836
449
3,573
9,273
2,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

5
0 / 10 / 0
4,358
335
532
7,720
1,245
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
10
34
Kills
6
6
Deaths
35
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
4
1
3
5.5
L
Bellona
Ceo Of Morri
Bellona
3
3
1
1.17
L
1
9
2
0.22
W
9
1
3
10.5
L
0
3
1
0.17
L
2
10
0
0.2
W
3
3
1
1.17
L
0
10
0
0
W
14
0
2
15
W
Medusa
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,487
Damage
18,085
37,316
Taken
38,723
15,519
Mitigated
10,705
11,957
Healing
4,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,168
1,436
0
3,618
8,814
2,812
0
596
8,174
0
36,696
L
Bellona
Ceo Of Morri
Bellona
7,136
3,160
0
2,078
8,010
3,922
0
0
7,531
0
28,033
L
5,752
2,719
94
1,491
11,059
2,978
0
1,251
9,754
0
21,758
W
3,829
477
0
125
3,870
1,127
3,937
1,002
2,734
31,147
0
L
1,092
186
0
485
2,661
436
0
694
1,887
8,180
0
L
3,573
315
0
230
9,273
2,124
0
1,289
7,904
21,418
0
W
4,416
1,568
0
3,442
9,039
5,556
368
340
8,649
0
36,933
L
532
428
0
71
7,720
1,245
0
343
7,255
0
3,336
W
10,650
3,919
0
852
6,238
2,746
1,007
1,022
5,016
0
55,348
W
Medusa
6,424
3,068
0
3,920
9,355
3,278
617
1,139
8,078
0
59,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,190
Gold Earned
26,618
435
Minions Killed
171
0
Camps Cleared
0
1,202,244
Distance Traveled
977,006
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
7,089
545
74
6
0
266,627
1
L
Bellona
6,436
495
66
5
0
201,699
2
L
Thor
5,559
428
35
3
0
214,371
0
W
Thoth
7,891
607
68
5
0
212,413
0
L
Hera
4,429
341
18
1
0
178,329
1
L
Agni
5,836
449
45
3
0
205,235
0
W
Set
7,512
578
73
6
0
215,314
2
L
Anhur
4,358
335
7
1
0
177,372
0
W
Loki
9,197
707
97
7
0
278,044
0
W
Medusa
8,501
654
123
9
0
229,846
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role