Player Matchup

Horus
Horus
Akiua
Horus
Level 88
God Stats
24W - 18L
1,509 SR
Queue Stats
142W - 123L
1,527 Elo+
Party 2
Baron Samedi
Baron Samedi
BurntWasabi
Baron Samedi
Level 99
God Stats
20W - 10L
1,632 SR
Queue Stats
232W - 192L
1,533 Elo+
Party 2
Aphrodite
Aphrodite
SNAKE289
Aphrodite
Level 28
God Stats
6W - 0L
1,821 SR
Queue Stats
139W - 66L
1,741 Elo+
Party 2
Team Averages
Level 72
1,654 SR
1,600 Elo+

VS

Team Averages
Level 36
1,552 SR
1,523 Elo+
Cthulhu
Cthulhu
MonkishKush
Cthulhu
Level 16
God Stats
2W - 3L
1,796 SR
Queue Stats
13W - 13L
1,427 Elo+
Party 1
Da Ji
Da Ji
RainXofXLove
Da Ji
Level 28
God Stats
0W - 1L
1,382 SR
Queue Stats
103W - 93L
1,566 Elo+
Solo
Ra
Ra
SenseiPanda67
Ra
Level 63
God Stats
6W - 13L
1,477 SR
Queue Stats
140W - 131L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Akiua
Horus
11
3 / 0 / 5
7,566
688
8,205
10,795
7,770
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
BurntWasabi
Baron Samedi
11
4 / 0 / 4
7,884
717
8,048
5,020
2,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
SNAKE289
Aphrodite
11
1 / 0 / 7
7,212
656
6,106
6,150
5,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MonkishKush
Cthulhu
10
0 / 1 / 0
7,006
637
6,443
12,106
7,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 6 / 0
6,085
553
2,417
7,515
1,625
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

11
0 / 1 / 0
6,675
607
4,095
5,745
2,039
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
0
8
Kills
0
0
Deaths
8
16
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Horus
Akiua
Horus
3
0
5
5.5
W
Baron Samedi
BurntWasabi
Baron Samedi
4
0
4
6
L
Cthulhu
MonkishKush
Cthulhu
0
1
0
0
L
0
6
0
0
W
Aphrodite
SNAKE289
Aphrodite
1
0
7
4.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,359
Damage
12,955
21,965
Taken
25,366
15,346
Mitigated
11,155
16,907
Healing
5,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Akiua
Horus
8,205
3,413
806
1,869
10,795
7,770
717
4,429
6,366
0
22,451
W
Baron Samedi
BurntWasabi
Baron Samedi
8,048
436
2,532
1,805
5,020
2,234
139
2,371
2,649
22,768
0
L
Cthulhu
MonkishKush
Cthulhu
6,443
159
50
2,057
12,106
7,491
0
6,755
4,916
14,720
0
L
2,417
742
0
0
7,515
1,625
0
3,242
4,120
0
4,902
W
Aphrodite
SNAKE289
Aphrodite
6,106
1,425
5,913
3,982
6,150
5,342
444
3,854
2,296
25,939
0
L
4,095
351
818
2,552
5,745
2,039
0
3,808
1,820
35,875
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,662
Gold Earned
19,766
129
Minions Killed
109
5
Camps Cleared
4
644,132
Distance Traveled
564,761
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,566
688
34
3
1
230,500
1
W
Baron Samedi
7,884
717
54
5
2
215,019
4
L
Cthulhu
7,006
637
16
1
1
213,024
3
L
Da Ji
6,085
553
9
1
0
172,984
0
W
Aphrodite
7,212
656
41
4
2
198,613
0
L
Ra
6,675
607
84
8
3
178,753
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role