Player Matchup

Olorun
Olorun
Ibrahimhotep
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,369 Elo+
Solo
Nemesis
Nemesis
XXLAD101XX
Nemesis
Level 8
God Stats
13W - 15L
1,339 SR
Queue Stats
63W - 57L
1,280 Elo+
Solo
Yemoja
Yemoja
bogdan2023
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bellona
Bellona
dvlta
Bellona
Level 29
God Stats
43W - 27L
1,517 SR
Queue Stats
260W - 246L
1,352 Elo+
Solo
Artemis
Artemis
frgrand_manitou
Artemis
Level 29
God Stats
36W - 43L
1,456 SR
Queue Stats
40W - 61L
1,278 Elo+
Solo
Team Averages
Level 15
1,462 SR
1,356 Elo+

VS

Team Averages
Level 21
1,408 SR
1,332 Elo+
Persephone
Persephone
ITS_ISMAzzz
Persephone
Level 27
God Stats
7W - 10L
1,290 SR
Queue Stats
164W - 183L
1,289 Elo+
Solo
Ymir
Ymir
RavenRebornHR15
Ymir
Level 18
God Stats
8W - 3L
1,720 SR
Queue Stats
33W - 29L
1,309 Elo+
Solo
Serqet
Serqet
ZairosssLMT
Serqet
Level 21
God Stats
1W - 0L
1,210 SR
Queue Stats
180W - 207L
1,425 Elo+
Solo
Hachiman
Hachiman
crazy203foot
Hachiman
Level 16
God Stats
3W - 3L
1,243 SR
Queue Stats
13W - 14L
1,164 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
shawumsenumse
Morgan Le Fay
Level 25
God Stats
20W - 16L
1,579 SR
Queue Stats
53W - 51L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
11
0 / 8 / 0
6,831
455
3,655
12,080
3,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Nemesis
XXLAD101XX
Nemesis
10
1 / 1 / 0
6,384
426
2,782
9,674
2,946
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
bogdan2023
Yemoja
10
1 / 5 / 1
6,393
426
2,921
9,628
5,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bellona
dvlta
Bellona
10
2 / 3 / 0
6,409
427
3,388
11,486
5,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
1 / 3 / 2
6,855
457
6,579
8,278
2,560
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
ITS_ISMAzzz
Persephone
16
10 / 0 / 1
10,218
681
12,754
7,201
2,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

11
0 / 2 / 3
6,877
458
2,674
9,590
7,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Serqet
15
2 / 1 / 3
8,325
555
4,899
8,735
3,159
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hachiman
crazy203foot
Hachiman
13
3 / 1 / 0
7,459
497
3,358
8,068
1,926
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Morgan Le Fay
shawumsenumse
Morgan Le Fay
12
5 / 1 / 3
7,802
520
10,131
5,855
2,091
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
5
Kills
20
20
Deaths
5
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Persephone
ITS_ISMAzzz
Persephone
10
0
1
10.5
L
Olorun
0
8
0
0
W
0
2
3
0.75
L
Nemesis
XXLAD101XX
Nemesis
1
1
0
1
W
Serqet
2
1
3
3.5
L
Yemoja
bogdan2023
Yemoja
1
5
1
0.3
W
Hachiman
crazy203foot
Hachiman
3
1
0
3
L
Bellona
dvlta
Bellona
2
3
0
0.67
L
1
3
2
0.67
W
Morgan Le Fay
shawumsenumse
Morgan Le Fay
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,325
Damage
33,816
51,146
Taken
39,449
20,172
Mitigated
17,471
10,415
Healing
11,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
ITS_ISMAzzz
Persephone
12,754
322
0
3,236
7,201
2,401
472
2,624
4,577
65,080
0
L
Olorun
3,655
1,386
63
3,046
12,080
3,862
520
7,408
4,226
39,763
0
W
2,674
428
473
2,614
9,590
7,894
334
733
8,857
25,044
0
L
Nemesis
XXLAD101XX
Nemesis
2,782
1,378
0
1,050
9,674
2,946
203
2,256
7,364
0
38,093
W
Serqet
4,899
1,184
0
250
8,735
3,159
0
1,088
7,647
0
56,958
L
Yemoja
bogdan2023
Yemoja
2,921
766
368
479
9,628
5,606
0
7,443
2,127
19,799
0
W
Hachiman
crazy203foot
Hachiman
3,358
2,442
0
3,314
8,068
1,926
1,390
85
7,983
0
45,577
L
Bellona
dvlta
Bellona
3,388
514
0
2,351
11,486
5,198
0
4,410
6,470
0
33,381
L
6,579
2,639
134
2,924
8,278
2,560
0
3,768
4,436
0
37,676
W
Morgan Le Fay
shawumsenumse
Morgan Le Fay
10,131
1,106
0
1,203
5,855
2,091
1,232
2,046
3,809
36,982
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,872
Gold Earned
40,681
296
Minions Killed
420
0
Camps Cleared
0
1,320,366
Distance Traveled
1,462,509
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
10,218
681
123
8
0
292,946
6
L
Olorun
6,831
455
81
5
0
216,734
0
W
Ymir
6,877
458
47
3
0
268,719
4
L
Nemesis
6,384
426
65
4
0
311,386
1
W
Serqet
8,325
555
117
8
0
361,736
1
L
Yemoja
6,393
426
41
3
0
236,545
1
W
Hachiman
7,459
497
84
6
0
253,864
0
L
Bellona
6,409
427
49
3
0
288,158
2
L
Artemis
6,855
457
60
4
0
267,543
0
W
Morgan Le Fay
7,802
520
49
3
0
285,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role