Player Matchup

Tiamat
Tiamat
JasonTheWinner03
Tiamat
Level 124
God Stats
14W - 5L
1,690 SR
Queue Stats
583W - 514L
1,590 Elo+
Party 1
Neith
Neith
Toxic-El_Diablo
Neith
Level 28
God Stats
27W - 22L
1,415 SR
Queue Stats
279W - 270L
1,408 Elo+
Party 2
Athena
Athena
ZeroZ0OM
Athena
Level 48
God Stats
11W - 13L
1,279 SR
Queue Stats
193W - 121L
1,593 Elo+
Party 1
Danzaburou
Danzaburou
il_Mitzuki
Danzaburou
Level 127
God Stats
7W - 8L
1,660 SR
Queue Stats
676W - 604L
1,584 Elo+
Party 1
Ratatoskr
Ratatoskr
xCheyz
Ratatoskr
Level 62
God Stats
1W - 3L
1,304 SR
Queue Stats
282W - 307L
1,377 Elo+
Party 2
Team Averages
Level 78
1,469 SR
1,510 Elo+

VS

Team Averages
Level 72
1,545 SR
1,418 Elo+
Danzaburou
Danzaburou
ARTYGRI
Danzaburou
Level 104
God Stats
35W - 24L
1,652 SR
Queue Stats
513W - 525L
1,502 Elo+
Party 3
Bellona
Bellona
CBETOI
Bellona
Level 106
God Stats
14W - 13L
1,581 SR
Queue Stats
509W - 499L
1,479 Elo+
Party 3
Sylvanus
Sylvanus
Rozbiynyk
Sylvanus
Level 106
God Stats
9W - 9L
1,472 SR
Queue Stats
391W - 382L
1,474 Elo+
Party 3
Bastet
Bastet
Vulgar_Stallion
Bastet
Level 7
God Stats
0W - 2L
1,321 SR
Queue Stats
17W - 27L
1,263 Elo+
Party 3
Merlin
Merlin
jarekhampelPL
Merlin
Level 37
God Stats
15W - 11L
1,700 SR
Queue Stats
345W - 345L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
14 / 1 / 14
12,660
603
27,603
15,730
11,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
2 / 1 / 5
10,978
523
12,920
11,088
4,715
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
ZeroZ0OM
Athena
15
3 / 2 / 16
10,735
511
7,432
20,032
23,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
il_Mitzuki
Danzaburou
20
12 / 2 / 5
13,526
644
17,276
15,144
7,370
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ratatoskr
xCheyz
Ratatoskr
16
3 / 2 / 10
10,661
508
8,077
12,680
4,928
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ARTYGRI
Danzaburou
17
1 / 4 / 4
10,726
511
7,854
16,058
6,450
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
CBETOI
Bellona
18
3 / 2 / 2
10,950
521
12,158
19,531
19,580
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sylvanus
Rozbiynyk
Sylvanus
13
1 / 7 / 6
8,474
404
8,843
25,814
16,681
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 7 / 2
8,016
382
4,277
13,092
3,474
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 14 / 1
7,990
380
9,749
16,465
4,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
23
34
Kills
8
8
Deaths
34
50
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
ARTYGRI
Danzaburou
1
4
4
0.75
L
Bellona
CBETOI
Bellona
3
2
2
2
W
14
1
14
21
L
Sylvanus
Rozbiynyk
Sylvanus
1
7
6
0.57
W
2
1
5
4.5
L
2
7
2
0.43
W
Athena
ZeroZ0OM
Athena
3
2
16
5.5
W
Danzaburou
il_Mitzuki
Danzaburou
12
2
5
7.25
L
1
14
1
0.11
W
Ratatoskr
xCheyz
Ratatoskr
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,308
Damage
42,881
74,674
Taken
90,960
52,736
Mitigated
50,875
27,927
Healing
26,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
ARTYGRI
Danzaburou
7,854
2,366
0
4,350
16,058
6,450
220
2,286
13,702
0
68,033
L
Bellona
CBETOI
Bellona
12,158
2,452
0
5,954
19,531
19,580
352
5,679
13,674
18,060
68,728
W
27,603
3,136
0
7,758
15,730
11,746
937
5,514
9,823
86,934
0
L
Sylvanus
Rozbiynyk
Sylvanus
8,843
2,445
2,857
10,400
25,814
16,681
0
12,818
12,498
24,711
8,606
W
12,920
9,013
0
3,855
11,088
4,715
3,360
1,953
9,025
0
60,981
L
4,277
1,178
0
1,904
13,092
3,474
0
2,606
10,318
0
26,848
W
Athena
ZeroZ0OM
Athena
7,432
2,541
0
5,264
20,032
23,977
243
5,897
13,977
26,361
0
W
Danzaburou
il_Mitzuki
Danzaburou
17,276
8,046
0
8,420
15,144
7,370
51
2,205
12,897
0
144,138
L
9,749
457
0
1,002
16,465
4,690
0
10,320
5,733
38,621
0
W
Ratatoskr
xCheyz
Ratatoskr
8,077
1,180
0
2,630
12,680
4,928
0
3,849
8,693
0
63,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,560
Gold Earned
46,156
621
Minions Killed
468
0
Camps Cleared
0
2,080,334
Distance Traveled
1,724,841
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,726
511
131
6
0
393,041
8
L
Bellona
10,950
521
169
8
0
395,353
3
W
Tiamat
12,660
603
141
7
0
417,518
4
L
Sylvanus
8,474
404
61
3
0
344,466
3
W
Neith
10,978
523
118
6
0
367,763
2
L
Bastet
8,016
382
47
2
0
293,030
0
W
Athena
10,735
511
43
2
0
436,917
7
W
Danzaburou
13,526
644
212
10
0
411,137
1
L
Merlin
7,990
380
60
3
0
298,951
3
W
Ratatoskr
10,661
508
107
5
0
446,999
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role