Player Matchup

Chaac
Chaac
 
Chaac
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
CatfishHunter26
Sylvanus
Level 99
God Stats
1W - 0L
1,272 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Persephone
Persephone
Mochi plum
Persephone
Level 122
God Stats
2W - 4L
1,366 SR
Queue Stats
110W - 95L
1,474 Elo+
Solo
Hades
Hades
Reasoning123
Hades
Level 114
God Stats
5W - 2L
1,724 SR
Queue Stats
112W - 126L
1,366 Elo+
Solo
Zeus
Zeus
SpikedTugboat95
Zeus
Level 82
God Stats
4W - 1L
1,500 SR
Queue Stats
225W - 218L
1,472 Elo+
Solo
Team Averages
Level 104
1,472 SR
1,462 Elo+

VS

Team Averages
Level 94
1,429 SR
1,429 Elo+
Apollo
Apollo
 
Apollo
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
Iggyian99
Nemesis
Level 36
God Stats
0W - 2L
1,240 SR
Queue Stats
39W - 67L
1,434 Elo+
Solo
Cabrakan
Cabrakan
SeaTurtI3s
Cabrakan
Level 63
God Stats
1W - 1L
1,583 SR
Queue Stats
4W - 9L
1,340 Elo+
Solo
Chang'e
Chang'e
SquirtinTurtles
Chang'e
Level 145
God Stats
0W - 6L
1,086 SR
Queue Stats
223W - 248L
1,408 Elo+
Party 2
Pele
Pele
joshiewasie
Pele
Level 77
God Stats
1W - 1L
1,738 SR
Queue Stats
18W - 17L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
5 / 3 / 18
9,278
928
12,695
12,511
10,967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sylvanus
14
4 / 2 / 18
8,756
876
6,569
8,881
10,741
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Persephone
Mochi plum
Persephone
15
2 / 1 / 16
9,361
936
10,474
4,405
1,734
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
3 / 3 / 19
8,912
891
7,544
11,997
15,845
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
11 / 2 / 10
10,139
1,014
17,450
7,337
3,171
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
13
2 / 6 / 6
7,666
767
6,164
10,703
3,714
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
Iggyian99
Nemesis
14
2 / 5 / 7
7,818
782
6,993
12,764
5,717
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cabrakan
SeaTurtI3s
Cabrakan
15
5 / 5 / 4
9,282
928
6,729
13,993
16,730
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
0 / 2 / 7
7,281
728
5,371
14,373
8,331
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

12
2 / 8 / 5
7,198
720
5,325
12,298
5,011
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
40
25
Kills
11
11
Deaths
26
81
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
5
3
18
4.67
L
Apollo
 
Apollo
2
6
6
0.83
W
Sylvanus
4
2
18
6.5
L
Nemesis
Iggyian99
Nemesis
2
5
7
1.1
W
Persephone
Mochi plum
Persephone
2
1
16
10
W
3
3
19
4.17
L
Cabrakan
SeaTurtI3s
Cabrakan
5
5
4
1.4
W
11
2
10
8
L
0
2
7
1.75
L
2
8
5
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,732
Damage
30,582
45,131
Taken
64,131
42,458
Mitigated
39,503
19,750
Healing
20,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
12,695
2,622
1,172
3,306
12,511
10,967
1,195
3,250
9,261
0
25,082
L
Apollo
 
Apollo
6,164
2,768
691
937
10,703
3,714
992
8,437
2,266
0
14,145
W
Sylvanus
6,569
914
2,996
2,351
8,881
10,741
669
2,692
6,189
9,026
0
L
Nemesis
Iggyian99
Nemesis
6,993
2,305
0
2,620
12,764
5,717
0
7,926
4,651
0
15,282
W
Persephone
Mochi plum
Persephone
10,474
1,084
1,360
1,903
4,405
1,734
814
1,172
3,232
21,917
0
W
7,544
587
1,074
2,641
11,997
15,845
841
2,960
9,037
18,856
0
L
Cabrakan
SeaTurtI3s
Cabrakan
6,729
909
2,227
1,968
13,993
16,730
125
8,818
4,865
13,016
0
W
17,450
2,745
1,142
1,805
7,337
3,171
1,463
2,026
5,311
35,335
0
L
5,371
371
4,213
6,741
14,373
8,331
35
9,899
4,259
18,205
0
L
5,325
1,162
579
635
12,298
5,011
51
6,957
5,040
0
11,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,446
Gold Earned
39,245
115
Minions Killed
84
0
Camps Cleared
0
937,665
Distance Traveled
885,997
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,278
928
25
3
0
204,708
0
L
Apollo
7,666
767
25
3
0
140,424
2
W
Sylvanus
8,756
876
4
0
0
181,133
0
L
Nemesis
7,818
782
13
1
0
191,472
0
W
Persephone
9,361
936
33
3
0
207,370
0
W
Hades
8,912
891
25
3
0
181,975
1
L
Cabrakan
9,282
928
11
1
0
183,482
3
W
Zeus
10,139
1,014
28
3
0
162,479
1
L
Chang'e
7,281
728
26
3
0
213,115
5
L
Pele
7,198
720
9
1
0
157,504
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role