Player Matchup

Cthulhu
Cthulhu
BROCA_JR23
Cthulhu
Level 5
God Stats
0W - 1L
1,452 SR
Queue Stats
31W - 49L
1,731 Elo+
Solo
Ullr
Ullr
FluffyMonster0
Ullr
Level 28
God Stats
6W - 7L
1,676 SR
Queue Stats
175W - 162L
1,570 Elo+
Solo
Arachne
Arachne
KillPhillin
Arachne
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 123L
1,547 Elo+
Solo
Chaac
Chaac
nobeef97
Chaac
Level 28
God Stats
0W - 3L
1,578 SR
Queue Stats
84W - 72L
1,580 Elo+
Solo
Sol
Sol
oDaevid
Sol
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 90L
1,546 Elo+
Solo
Team Averages
Level 22
1,541 SR
1,595 Elo+

VS

Team Averages
Level 23
1,393 SR
1,566 Elo+
Gilgamesh
Gilgamesh
EPIC_fail_GAMES
Gilgamesh
Level 29
God Stats
4W - 2L
1,592 SR
Queue Stats
62W - 42L
1,598 Elo+
Solo
Tiamat
Tiamat
IoI ur so bad
Tiamat
Level 27
God Stats
1W - 6L
1,188 SR
Queue Stats
118W - 85L
1,657 Elo+
Solo
Kukulkan
Kukulkan
LukePlayz4
Kukulkan
Level 28
God Stats
4W - 4L
1,222 SR
Queue Stats
96W - 87L
1,607 Elo+
Solo
Nemesis
Nemesis
SSGSSReggie
Nemesis
Level 18
God Stats
10W - 11L
1,219 SR
Queue Stats
32W - 36L
1,411 Elo+
Solo
Ymir
Ymir
l BabyBeel l
Ymir
Level 13
God Stats
3W - 0L
1,743 SR
Queue Stats
17W - 18L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BROCA_JR23
Cthulhu
7
1 / 6 / 1
5,739
338
3,003
11,108
6,465
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
3 / 3 / 2
8,329
490
5,414
9,719
3,470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
KillPhillin
Arachne
14
3 / 4 / 3
8,373
493
6,811
16,070
6,365
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
nobeef97
Chaac
14
0 / 4 / 1
8,066
474
5,875
13,772
6,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sol
14
7 / 3 / 2
8,994
529
9,920
8,414
3,025
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
EPIC_fail_GAMES
Gilgamesh
13
0 / 1 / 6
7,600
447
6,058
12,258
6,277
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
5 / 4 / 7
9,653
568
11,954
10,078
6,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
LukePlayz4
Kukulkan
15
2 / 5 / 3
8,985
529
5,976
9,879
3,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Nemesis
SSGSSReggie
Nemesis
14
5 / 4 / 5
8,894
523
9,199
13,068
4,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
7 / 0 / 1
10,785
634
10,201
9,518
8,091
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
41
14
Kills
19
20
Deaths
14
9
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BROCA_JR23
Cthulhu
1
6
1
0.25
W
Gilgamesh
EPIC_fail_GAMES
Gilgamesh
0
1
6
3
L
3
3
2
1.33
W
5
4
7
2.13
L
Arachne
KillPhillin
Arachne
3
4
3
1.13
W
Kukulkan
LukePlayz4
Kukulkan
2
5
3
0.7
W
Nemesis
SSGSSReggie
Nemesis
5
4
5
1.88
W
7
0
1
7.5
L
Chaac
nobeef97
Chaac
0
4
1
0.13
L
Sol
7
3
2
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,023
Damage
43,388
59,083
Taken
54,801
25,615
Mitigated
29,358
17,456
Healing
18,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BROCA_JR23
Cthulhu
3,003
178
73
1,289
11,108
6,465
63
6,168
4,650
9,358
0
W
Gilgamesh
EPIC_fail_GAMES
Gilgamesh
6,058
1,368
0
4,763
12,258
6,277
0
2,105
10,153
0
48,776
L
5,414
1,731
0
1,502
9,719
3,470
854
3,249
6,196
0
52,058
W
11,954
1,287
232
3,088
10,078
6,559
343
4,221
5,809
45,685
0
L
Arachne
KillPhillin
Arachne
6,811
3,564
0
6,505
16,070
6,365
0
6,428
9,286
0
60,424
W
Kukulkan
LukePlayz4
Kukulkan
5,976
390
252
1,019
9,879
3,618
450
2,098
7,728
58,815
0
W
Nemesis
SSGSSReggie
Nemesis
9,199
5,063
0
4,779
13,068
4,813
0
1,915
10,945
0
53,677
W
10,201
2,407
0
4,658
9,518
8,091
0
2,565
6,183
72,870
0
L
Chaac
nobeef97
Chaac
5,875
790
132
6,156
13,772
6,290
261
7,252
6,497
1,899
49,500
L
Sol
9,920
2,376
0
1,799
8,414
3,025
765
3,818
4,323
48,318
4,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,501
Gold Earned
45,917
392
Minions Killed
552
0
Camps Cleared
0
1,626,691
Distance Traveled
1,681,060
15
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,739
338
12
1
0
251,701
0
W
Gilgamesh
7,600
447
68
4
0
331,773
4
L
Ullr
8,329
490
88
5
0
304,011
4
W
Tiamat
9,653
568
97
6
0
310,940
5
L
Arachne
8,373
493
95
6
0
344,655
1
W
Kukulkan
8,985
529
122
7
0
326,583
4
W
Nemesis
8,894
523
91
5
0
381,815
5
W
Ymir
10,785
634
174
10
0
329,949
7
L
Chaac
8,066
474
100
6
0
380,765
3
L
Sol
8,994
529
97
6
0
345,559
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role