Player Matchup

Mulan
Mulan
 
Mulan
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
 
Achilles
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
BardeAgus
Merlin
Level 48
God Stats
22W - 19L
1,461 SR
Queue Stats
183W - 147L
1,498 Elo+
Party 1
Chiron
Chiron
Koddzuken
Chiron
Level 49
God Stats
8W - 9L
1,478 SR
Queue Stats
244W - 165L
1,526 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Zana2000
Kumbhakarna
Level 82
God Stats
25W - 20L
1,508 SR
Queue Stats
327W - 320L
1,489 Elo+
Party 1
Team Averages
Level 80
1,490 SR
1,502 Elo+

VS

Team Averages
Level 56
1,420 SR
1,412 Elo+
Ymir
Ymir
AlvaritoXD021
Ymir
Level 89
God Stats
12W - 11L
1,507 SR
Queue Stats
718W - 752L
1,489 Elo+
Solo
Bellona
Bellona
IgorFC4796
Bellona
Level 38
God Stats
3W - 4L
1,231 SR
Queue Stats
135W - 154L
1,340 Elo+
Solo
Ravana
Ravana
MoicsBR
Ravana
Level 87
God Stats
1W - 2L
1,422 SR
Queue Stats
102W - 73L
1,527 Elo+
Solo
Sol
Sol
Seba27
Sol
Level 38
God Stats
2W - 7L
1,366 SR
Queue Stats
186W - 213L
1,352 Elo+
Party 2
Merlin
Merlin
kjjkho
Merlin
Level 29
God Stats
19W - 14L
1,573 SR
Queue Stats
196W - 232L
1,354 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
7 / 1 / 0
6,916
692
6,957
6,390
3,809
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Achilles
 
Achilles
11
3 / 2 / 8
6,501
650
4,453
6,460
1,972
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Merlin
BardeAgus
Merlin
12
6 / 0 / 1
6,955
696
5,095
4,623
1,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chiron
Koddzuken
Chiron
11
6 / 0 / 1
6,514
651
4,475
3,511
970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kumbhakarna
Zana2000
Kumbhakarna
10
0 / 0 / 10
6,070
607
3,345
6,217
4,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 0
4,312
431
1,490
8,033
4,239
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
IgorFC4796
Bellona
7
0 / 5 / 1
4,525
453
1,281
6,803
3,690
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ravana
MoicsBR
Ravana
8
2 / 5 / 1
5,250
525
3,643
5,339
2,000
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Sol
Seba27
Sol
7
0 / 4 / 0
4,417
442
3,027
6,898
1,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Merlin
kjjkho
Merlin
8
0 / 4 / 1
4,638
464
3,479
5,988
1,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
5
22
Kills
2
3
Deaths
22
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
7
1
0
7
W
Achilles
 
Achilles
3
2
8
3.5
L
0
4
0
0
W
Merlin
BardeAgus
Merlin
6
0
1
6.5
L
Bellona
IgorFC4796
Bellona
0
5
1
0.1
W
Chiron
Koddzuken
Chiron
6
0
1
6.5
L
Ravana
MoicsBR
Ravana
2
5
1
0.5
L
Sol
Seba27
Sol
0
4
0
0
W
Kumbhakarna
Zana2000
Kumbhakarna
0
0
10
5
L
Merlin
kjjkho
Merlin
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,325
Damage
12,920
27,201
Taken
33,061
12,387
Mitigated
12,845
12,985
Healing
6,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
6,957
762
0
2,650
6,390
3,809
0
0
6,390
4,217
33,054
W
Achilles
 
Achilles
4,453
2,187
0
2,930
6,460
1,972
0
955
5,505
0
35,113
L
1,490
518
65
1,817
8,033
4,239
140
3,026
5,007
15,623
0
W
Merlin
BardeAgus
Merlin
5,095
615
0
1,885
4,623
1,383
628
2,052
2,571
40,046
0
L
Bellona
IgorFC4796
Bellona
1,281
162
0
707
6,803
3,690
0
323
6,480
0
13,165
W
Chiron
Koddzuken
Chiron
4,475
1,995
549
2,379
3,511
970
566
1,936
1,575
0
33,823
L
Ravana
MoicsBR
Ravana
3,643
1,072
0
747
5,339
2,000
0
564
4,775
0
27,176
L
Sol
Seba27
Sol
3,027
1,857
0
2,397
6,898
1,167
0
1,188
5,710
20,649
0
W
Kumbhakarna
Zana2000
Kumbhakarna
3,345
1,113
0
2,592
6,217
4,253
6
3,053
3,164
20,280
0
L
Merlin
kjjkho
Merlin
3,479
0
0
1,140
5,988
1,749
0
3,831
2,157
22,491
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,956
Gold Earned
23,142
337
Minions Killed
190
0
Camps Cleared
0
972,731
Distance Traveled
847,231
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
6,916
692
85
9
0
185,780
3
W
Achilles
6,501
650
75
8
0
219,052
4
L
Ymir
4,312
431
29
3
0
161,905
1
W
Merlin
6,955
696
70
7
0
182,275
0
L
Bellona
4,525
453
29
3
0
184,085
1
W
Chiron
6,514
651
85
9
0
189,263
4
L
Ravana
5,250
525
53
5
0
167,595
1
L
Sol
4,417
442
38
4
0
158,872
1
W
Kumbhakarna
6,070
607
22
2
0
196,361
2
L
Merlin
4,638
464
41
4
0
174,774
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role