Player Matchup

Da Ji
Da Ji
HyodoIssen
Da Ji
Level 66
God Stats
3W - 2L
1,330 SR
Queue Stats
9W - 22L
1,305 Elo+
Party 1
Bellona
Bellona
HyodoIssendxd
Bellona
Level 23
God Stats
8W - 8L
1,676 SR
Queue Stats
16W - 17L
1,558 Elo+
Party 1
King Arthur
King Arthur
LeDovahkiinFR
King Arthur
Level 43
God Stats
27W - 53L
1,317 SR
Queue Stats
122W - 156L
1,393 Elo+
Solo
Hel
Hel
Naseweistobi
Hel
Level 44
God Stats
8W - 5L
1,667 SR
Queue Stats
122W - 130L
1,482 Elo+
Solo
Sol
Sol
zetroxys
Sol
Level 39
God Stats
57W - 64L
1,432 SR
Queue Stats
122W - 126L
1,417 Elo+
Solo
Team Averages
Level 43
1,484 SR
1,431 Elo+

VS

Team Averages
Level 37
1,372 SR
1,339 Elo+
Thanatos
Thanatos
ChaosMaster16661
Thanatos
Level 42
God Stats
1W - 2L
1,393 SR
Queue Stats
328W - 347L
1,468 Elo+
Solo
Chang'e
Chang'e
Elenabis
Chang'e
Level 29
God Stats
19W - 45L
1,071 SR
Queue Stats
27W - 64L
1,208 Elo+
Party 2
Izanami
Izanami
LyncZeith
Izanami
Level 63
God Stats
17W - 36L
1,326 SR
Queue Stats
32W - 70L
1,280 Elo+
Party 2
Jormungandr
Jormungandr
ThisFRED
Jormungandr
Level 17
God Stats
0W - 3L
1,500 SR
Queue Stats
35W - 75L
1,273 Elo+
Party 2
Nu Wa
Nu Wa
iWeeb
Nu Wa
Level 34
God Stats
51W - 47L
1,572 SR
Queue Stats
241W - 235L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
20
7 / 4 / 16
12,583
1,049
15,451
11,780
5,585
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Bellona
20
3 / 4 / 22
12,620
1,052
11,071
20,019
17,419
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
LeDovahkiinFR
King Arthur
20
7 / 1 / 25
13,828
1,152
16,619
19,041
28,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
4 / 2 / 23
12,918
1,077
14,899
14,784
9,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
19 / 5 / 17
15,773
1,314
45,143
23,489
9,178
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Team 1 Tickets

153

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 9 / 9
11,676
973
5,417
18,933
7,700
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
Elenabis
Chang'e
18
2 / 12 / 10
11,908
992
16,708
25,311
10,102
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
LyncZeith
Izanami
19
6 / 6 / 9
13,107
1,092
19,555
22,030
8,735
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
ThisFRED
Jormungandr
19
2 / 9 / 9
12,122
1,010
12,283
27,606
34,149
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Nu Wa
iWeeb
Nu Wa
18
3 / 4 / 10
12,617
1,051
27,755
15,432
5,977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
63
40
Kills
16
16
Deaths
40
103
Assists
47
Player
Kills
Deaths
Assists
KDA
L
3
9
9
0.83
L
Chang'e
Elenabis
Chang'e
2
12
10
0.58
W
Da Ji
7
4
16
3.75
W
Bellona
3
4
22
3.5
W
King Arthur
LeDovahkiinFR
King Arthur
7
1
25
19.5
L
Izanami
LyncZeith
Izanami
6
6
9
1.75
W
4
2
23
7.75
L
Jormungandr
ThisFRED
Jormungandr
2
9
9
0.72
L
Nu Wa
iWeeb
Nu Wa
3
4
10
2
W
19
5
17
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,183
Damage
81,718
89,113
Taken
109,312
70,125
Mitigated
66,663
38,073
Healing
18,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,417
1,001
0
2,487
18,933
7,700
0
9,458
9,121
0
11,081
L
Chang'e
Elenabis
Chang'e
16,708
1,130
6,743
5,044
25,311
10,102
0
14,719
10,340
30,292
0
W
Da Ji
15,451
4,619
389
566
11,780
5,585
0
8,049
3,455
0
30,071
W
Bellona
11,071
2,599
1,594
1,674
20,019
17,419
0
11,228
8,481
475
29,020
W
King Arthur
LeDovahkiinFR
King Arthur
16,619
1,532
0
1,196
19,041
28,181
0
10,995
7,764
0
36,904
L
Izanami
LyncZeith
Izanami
19,555
16,531
0
0
22,030
8,735
0
12,030
9,859
0
45,881
W
14,899
776
13,833
8,106
14,784
9,762
0
9,693
4,881
47,522
0
L
Jormungandr
ThisFRED
Jormungandr
12,283
2,506
391
1,154
27,606
34,149
0
16,212
10,933
30,698
0
L
Nu Wa
iWeeb
Nu Wa
27,755
3,971
562
1,749
15,432
5,977
0
8,029
7,161
71,554
0
W
45,143
17,507
0
10,715
23,489
9,178
0
15,357
7,786
82,788
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,722
Gold Earned
61,430
276
Minions Killed
247
6
Camps Cleared
7
1,235,428
Distance Traveled
1,175,941
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
11,676
973
9
1
3
317,108
0
L
Chang'e
11,908
992
37
3
0
199,185
3
W
Da Ji
12,583
1,049
31
3
1
228,849
2
W
Bellona
12,620
1,052
42
4
1
243,195
2
W
King Arthur
13,828
1,152
34
3
1
272,512
0
L
Izanami
13,107
1,092
69
6
0
204,134
0
W
Hel
12,918
1,077
83
7
2
276,272
1
L
Jormungandr
12,122
1,010
36
3
1
208,417
2
L
Nu Wa
12,617
1,051
96
8
3
247,097
2
W
Sol
15,773
1,314
86
7
1
214,600
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role