Player Matchup

Ullr
Ullr
 
Ullr
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
DesuGOOD01
Loki
Level 28
God Stats
15W - 25L
1,338 SR
Queue Stats
195W - 214L
1,442 Elo+
Solo
Nu Wa
Nu Wa
Gired
Nu Wa
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
ItsNickYT
Cthulhu
Level 22
God Stats
6W - 6L
1,395 SR
Queue Stats
8W - 8L
1,391 Elo+
Solo
Team Averages
Level 20
1,447 SR
1,467 Elo+

VS

Team Averages
Level 10
1,462 SR
1,386 Elo+
Arachne
Arachne
Marquise2878
Arachne
Level 4
God Stats
4W - 2L
1,500 SR
Queue Stats
17W - 17L
1,525 Elo+
Party 1
Kukulkan
Kukulkan
MercuryStrike
Kukulkan
Level 18
God Stats
20W - 17L
1,513 SR
Queue Stats
48W - 65L
1,327 Elo+
Solo
Sylvanus
Sylvanus
TheRawKage
Sylvanus
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,285 Elo+
Party 1
Neith
Neith
lorddefolen
Neith
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 17L
1,219 Elo+
Solo
Ganesha
Ganesha
yourAverageScrub
Ganesha
Level 7
God Stats
1W - 1L
1,295 SR
Queue Stats
27W - 22L
1,574 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
17
5 / 3 / 5
11,310
1,028
15,771
19,385
5,907
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
 
Ymir
17
0 / 9 / 11
10,855
987
6,679
24,721
32,887
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

17
7 / 9 / 3
11,968
1,088
14,114
15,711
4,835
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Nu Wa
Gired
Nu Wa
17
0 / 10 / 10
10,172
925
14,686
15,148
3,945
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
ItsNickYT
Cthulhu
17
2 / 4 / 9
10,987
999
15,008
22,565
22,533
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Team 1 Tickets

31

VS

Team 2 Tickets

235

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Marquise2878
Arachne
19
14 / 2 / 10
13,556
1,232
21,079
11,839
5,075
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
MercuryStrike
Kukulkan
18
8 / 3 / 8
11,638
1,058
23,612
9,036
3,659
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
TheRawKage
Sylvanus
18
4 / 6 / 20
11,583
1,053
10,468
20,354
20,171
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
8 / 1 / 8
11,802
1,073
18,389
10,184
3,956
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

20
1 / 2 / 30
13,362
1,215
17,162
20,703
26,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
111
14
Kills
35
35
Deaths
14
38
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
5
3
5
2.5
L
Ymir
 
Ymir
0
9
11
0.61
L
7
9
3
0.94
L
Nu Wa
Gired
Nu Wa
0
10
10
0.5
L
Cthulhu
ItsNickYT
Cthulhu
2
4
9
1.63
W
Arachne
Marquise2878
Arachne
14
2
10
9.5
W
Kukulkan
MercuryStrike
Kukulkan
8
3
8
4
W
Sylvanus
TheRawKage
Sylvanus
4
6
20
2.33
W
8
1
8
12
W
1
2
30
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,258
Damage
90,710
97,530
Taken
72,116
70,107
Mitigated
59,817
3,744
Healing
19,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
15,771
10,753
0
3,203
19,385
5,907
0
12,201
7,184
0
30,823
L
Ymir
 
Ymir
6,679
1,500
0
0
24,721
32,887
0
14,132
10,589
22,542
0
L
14,114
2,524
0
153
15,711
4,835
0
6,169
9,542
0
22,270
L
Nu Wa
Gired
Nu Wa
14,686
4,354
0
0
15,148
3,945
0
6,952
8,196
29,081
0
L
Cthulhu
ItsNickYT
Cthulhu
15,008
1,768
388
0
22,565
22,533
0
11,788
10,777
46,235
0
W
Arachne
Marquise2878
Arachne
21,079
15,320
0
1,848
11,839
5,075
0
6,542
5,184
0
32,269
W
Kukulkan
MercuryStrike
Kukulkan
23,612
2,817
0
982
9,036
3,659
0
4,935
4,101
54,343
0
W
Sylvanus
TheRawKage
Sylvanus
10,468
3,005
1,366
3,006
20,354
20,171
0
9,772
10,582
19,177
0
W
18,389
6,516
188
4,046
10,184
3,956
0
5,684
4,500
0
42,720
W
17,162
1,331
1,574
6,167
20,703
26,956
0
9,440
11,104
41,900
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,292
Gold Earned
61,941
188
Minions Killed
230
4
Camps Cleared
5
989,863
Distance Traveled
993,401
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
11,310
1,028
38
3
1
199,029
0
L
Ymir
10,855
987
56
5
1
187,791
1
L
Loki
11,968
1,088
16
1
1
219,388
0
L
Nu Wa
10,172
925
39
4
1
163,978
0
L
Cthulhu
10,987
999
39
4
0
219,677
0
W
Arachne
13,556
1,232
48
4
3
234,853
0
W
Kukulkan
11,638
1,058
98
9
1
181,479
0
W
Sylvanus
11,583
1,053
25
2
0
177,923
0
W
Neith
11,802
1,073
56
5
1
199,281
0
W
Ganesha
13,362
1,215
3
0
0
199,865
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role