Player Matchup

Athena
Athena
DaRopBop
Athena
Level 27
God Stats
9W - 10L
1,346 SR
Queue Stats
136W - 153L
1,405 Elo+
Solo
Baron Samedi
Baron Samedi
cutbear2
Baron Samedi
Level 22
God Stats
6W - 5L
1,597 SR
Queue Stats
74W - 59L
1,513 Elo+
Solo
Medusa
Medusa
javitoumo
Medusa
Level 16
God Stats
2W - 2L
1,203 SR
Queue Stats
24W - 30L
1,296 Elo+
Solo
Amaterasu
Amaterasu
makavincii
Amaterasu
Level 7
God Stats
3W - 7L
1,377 SR
Queue Stats
120W - 140L
1,310 Elo+
Solo
Zeus
Zeus
ningia548
Zeus
Level 8
God Stats
1W - 1L
1,284 SR
Queue Stats
6W - 5L
1,448 Elo+
Solo
Team Averages
Level 16
1,361 SR
1,394 Elo+

VS

Team Averages
Level 21
1,514 SR
1,390 Elo+
Izanami
Izanami
DrIzZt82nD
Izanami
Level 27
God Stats
23W - 27L
1,601 SR
Queue Stats
67W - 82L
1,365 Elo+
Party 1
Loki
Loki
Jeeeeysz
Loki
Level 29
God Stats
1W - 3L
1,463 SR
Queue Stats
68W - 63L
1,536 Elo+
Solo
Thoth
Thoth
PurpleQuasar485
Thoth
Level 20
God Stats
16W - 14L
1,552 SR
Queue Stats
39W - 48L
1,292 Elo+
Party 1
Cthulhu
Cthulhu
YT_Racka12
Cthulhu
Level 14
God Stats
0W - 1L
1,552 SR
Queue Stats
1W - 4L
1,453 Elo+
Solo
Amaterasu
Amaterasu
armageddonsteak6
Amaterasu
Level 16
God Stats
2W - 3L
1,403 SR
Queue Stats
18W - 17L
1,306 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
DaRopBop
Athena
20
9 / 5 / 17
15,690
523
15,173
37,407
53,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Baron Samedi
cutbear2
Baron Samedi
20
19 / 4 / 12
17,530
584
43,088
36,817
23,257
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Medusa
javitoumo
Medusa
20
3 / 11 / 5
13,843
461
10,029
23,006
9,258
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Amaterasu
makavincii
Amaterasu
20
8 / 3 / 3
15,371
512
13,651
21,213
15,496
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Zeus
17
2 / 3 / 9
11,496
383
6,286
13,187
4,671

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DrIzZt82nD
Izanami
17
3 / 14 / 3
11,504
383
16,440
22,590
7,986
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Loki
20
15 / 5 / 6
16,790
560
33,390
26,957
13,796
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

18
4 / 11 / 3
11,762
392
26,733
24,245
8,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
YT_Racka12
Cthulhu
18
3 / 10 / 8
13,371
446
15,824
34,518
27,452
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Amaterasu
2
0 / 1 / 0
5,942
198
0
702
276

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
45
41
Kills
25
26
Deaths
41
46
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Athena
DaRopBop
Athena
9
5
17
3.5
L
Izanami
DrIzZt82nD
Izanami
3
14
3
0.32
L
Loki
15
5
6
3.6
L
4
11
3
0.5
L
Cthulhu
YT_Racka12
Cthulhu
3
10
8
0.7
L
Amaterasu
0
1
0
0
W
Baron Samedi
cutbear2
Baron Samedi
19
4
12
6.25
W
Medusa
javitoumo
Medusa
3
11
5
0.5
W
Amaterasu
makavincii
Amaterasu
8
3
3
3.17
W
Zeus
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,227
Damage
92,387
131,630
Taken
109,012
106,153
Mitigated
58,070
42,691
Healing
13,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
DaRopBop
Athena
15,173
4,502
0
6,339
37,407
53,471
1,357
13,684
23,723
57,755
0
L
Izanami
DrIzZt82nD
Izanami
16,440
9,603
704
1,421
22,590
7,986
1,483
16,466
6,124
0
71,768
L
Loki
33,390
15,550
0
849
26,957
13,796
0
10,419
16,538
0
118,833
L
26,733
1,134
262
2,157
24,245
8,560
1,283
14,926
9,319
70,798
0
L
Cthulhu
YT_Racka12
Cthulhu
15,824
2,086
2,525
5,480
34,518
27,452
451
22,389
12,129
44,573
0
L
Amaterasu
0
0
0
0
702
276
0
702
0
0
0
W
Baron Samedi
cutbear2
Baron Samedi
43,088
3,945
5,142
22,525
36,817
23,257
4,195
14,038
22,779
178,162
0
W
Medusa
javitoumo
Medusa
10,029
7,429
0
3,438
23,006
9,258
2,887
5,113
17,893
0
84,843
W
Amaterasu
makavincii
Amaterasu
13,651
5,501
0
5,247
21,213
15,496
4,020
4,474
16,739
123
100,880
W
Zeus
6,286
515
0
0
13,187
4,671
794
5,591
7,596
31,062
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,930
Gold Earned
59,369
648
Minions Killed
428
0
Camps Cleared
0
2,594,271
Distance Traveled
2,012,276
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
15,690
523
73
2
0
566,638
4
L
Izanami
11,504
383
119
4
0
410,190
0
L
Loki
16,790
560
167
6
0
587,133
3
L
Thoth
11,762
392
92
3
0
507,627
0
L
Cthulhu
13,371
446
50
2
0
507,326
3
L
Amaterasu
5,942
198
0
0
0
0
0
W
Baron Samedi
17,530
584
228
8
0
484,433
4
W
Medusa
13,843
461
129
4
0
485,860
1
W
Amaterasu
15,371
512
168
6
0
499,578
0
W
Zeus
11,496
383
50
2
0
557,762
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role