Player Matchup

Ymir
Ymir
BlznAzrCrow
Ymir
Level 29
God Stats
3W - 3L
1,635 SR
Queue Stats
161W - 138L
1,630 Elo+
Solo
Bastet
Bastet
Currxn2081
Bastet
Level 13
God Stats
10W - 10L
1,814 SR
Queue Stats
216W - 191L
1,568 Elo+
Solo
Cerberus
Cerberus
DanJimenez
Cerberus
Level 28
God Stats
30W - 19L
1,631 SR
Queue Stats
71W - 66L
1,549 Elo+
Solo
Chiron
Chiron
LukePlayz4
Chiron
Level 28
God Stats
1W - 1L
1,747 SR
Queue Stats
96W - 87L
1,618 Elo+
Solo
Chang'e
Chang'e
bootyclapski
Chang'e
Level 7
God Stats
0W - 1L
1,668 SR
Queue Stats
6W - 2L
1,727 Elo+
Solo
Team Averages
Level 21
1,699 SR
1,619 Elo+

VS

Team Averages
Level 18
1,519 SR
1,609 Elo+
Ullr
Ullr
FluffyMonster0
Ullr
Level 28
God Stats
6W - 7L
1,618 SR
Queue Stats
175W - 162L
1,557 Elo+
Solo
Mercury
Mercury
Oldskoolgenius
Mercury
Level 15
God Stats
3W - 5L
1,478 SR
Queue Stats
38W - 20L
1,617 Elo+
Solo
Bellona
Bellona
Why Microsoft
Bellona
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 13L
1,600 Elo+
Solo
Tiamat
Tiamat
oDaevid
Tiamat
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
90W - 90L
1,533 Elo+
Solo
Yemoja
Yemoja
victormulvihill
Yemoja
Level 15
God Stats
6W - 1L
1,500 SR
Queue Stats
83W - 55L
1,739 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 0
7,822
521
3,212
8,902
9,453
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bastet
Currxn2081
Bastet
14
1 / 1 / 2
7,953
530
7,949
10,549
3,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cerberus
DanJimenez
Cerberus
9
1 / 6 / 1
6,026
402
4,738
18,838
8,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chiron
LukePlayz4
Chiron
12
0 / 3 / 2
6,926
462
4,191
9,656
2,485
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chang'e
bootyclapski
Chang'e
12
2 / 6 / 0
7,270
485
4,528
10,699
3,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 6
7,965
531
12,228
8,170
2,757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
4 / 1 / 13
8,356
557
7,562
7,645
2,843
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bellona
16
5 / 0 / 1
9,454
630
6,273
11,265
8,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tiamat
oDaevid
Tiamat
13
4 / 1 / 6
8,483
566
10,847
7,047
3,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
3 / 1 / 7
7,997
533
4,463
9,995
9,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
52
4
Kills
19
20
Deaths
4
5
Assists
33
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
Bastet
Currxn2081
Bastet
1
1
2
2
L
Cerberus
DanJimenez
Cerberus
1
6
1
0.25
W
3
1
6
6
L
Chiron
LukePlayz4
Chiron
0
3
2
0.33
W
4
1
13
10.5
W
Bellona
5
0
1
5.5
L
Chang'e
bootyclapski
Chang'e
2
6
0
0.33
W
Tiamat
oDaevid
Tiamat
4
1
6
7
W
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,618
Damage
41,373
58,644
Taken
44,122
26,987
Mitigated
27,271
21,399
Healing
20,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,212
887
0
2,331
8,902
9,453
0
0
8,902
49,723
0
L
Bastet
Currxn2081
Bastet
7,949
1,555
0
4,178
10,549
3,824
0
1,318
9,169
0
57,160
L
Cerberus
DanJimenez
Cerberus
4,738
376
230
6,382
18,838
8,025
436
6,136
12,490
16,777
0
W
12,228
5,900
0
2,410
8,170
2,757
723
1,642
6,148
0
55,255
L
Chiron
LukePlayz4
Chiron
4,191
1,790
374
3,670
9,656
2,485
2,044
1,474
8,146
0
42,159
W
7,562
3,100
0
1,127
7,645
2,843
0
1,645
5,830
0
47,500
W
Bellona
6,273
2,978
0
7,073
11,265
8,789
169
2,977
8,288
0
65,180
L
Chang'e
bootyclapski
Chang'e
4,528
221
294
3,940
10,699
3,200
0
5,706
4,627
36,916
0
W
Tiamat
oDaevid
Tiamat
10,847
744
163
2,935
7,047
3,803
0
2,039
4,984
55,651
0
W
4,463
1,862
3,491
3,394
9,995
9,079
213
3,190
6,394
19,825
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,997
Gold Earned
42,255
410
Minions Killed
455
0
Camps Cleared
0
1,429,471
Distance Traveled
1,503,093
15
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,822
521
122
8
0
279,683
1
L
Bastet
7,953
530
105
7
0
344,278
1
L
Cerberus
6,026
402
31
2
0
273,409
6
W
Ullr
7,965
531
91
6
0
280,934
7
L
Chiron
6,926
462
80
5
0
276,311
4
W
Mercury
8,356
557
85
6
0
334,656
4
W
Bellona
9,454
630
140
9
0
313,221
6
L
Chang'e
7,270
485
72
5
0
255,790
3
W
Tiamat
8,483
566
113
8
0
297,270
8
W
Yemoja
7,997
533
26
2
0
277,012
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role