Player Matchup

Cerberus
Cerberus
Grandmaster
Annirox
Cerberus
Grandmaster
Level 65
God Stats
13W - 7L
1,777 SR
Queue Stats
463W - 155L
3,036 MMR
Party 2
Fenrir
Fenrir
Masters
ImGuts-_-
Fenrir
Masters
Level 108
God Stats
7W - 3L
1,855 SR
Queue Stats
77W - 27L
2,824 MMR
Party 2
Janus
Janus
Masters
RaybandSZN
Janus
Masters
Level 113
God Stats
1W - 0L
1,745 SR
Queue Stats
55W - 7L
2,644 MMR
Party 2
Team Averages
Masters
Masters
Average Tier
Level 95
1,793 SR
2,835 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 121
1,698 SR
2,626 MMR
Athena
Athena
Diamond V
MLGMATT2
Athena
Diamond V
Level 134
God Stats
9W - 9L
1,530 SR
Queue Stats
266W - 200L
2,111 MMR
Party 1
Hel
Hel
Masters
SShikigami
Hel
Masters
Level 106
God Stats
0W - 2L
1,448 SR
Queue Stats
271W - 93L
2,716 MMR
Solo
Jing Wei
Jing Wei
Masters
TtvZachGoesHard
Jing Wei
Masters
Level 124
God Stats
1W - 1L
2,115 SR
Queue Stats
435W - 92L
3,052 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Annirox
Cerberus
18
6 / 2 / 9
14,638
636
13,614
25,948
37,448
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
ImGuts-_-
Fenrir
18
5 / 2 / 7
16,092
700
13,311
23,755
26,699
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Janus
19
5 / 1 / 9
14,916
649
23,758
9,793
4,762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
SolThothMorgan Le FayOdinGeb

VS

Bans
AchillesSobekVulcanGaneshaZhong Kui
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
MLGMATT2
Athena
13
0 / 8 / 3
11,539
502
5,866
26,330
34,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
2 / 7 / 2
13,371
581
7,064
15,548
7,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jing Wei
17
2 / 1 / 3
13,843
602
27,197
17,047
5,866
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
12
16
Kills
4
5
Deaths
16
25
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Annirox
Cerberus
6
2
9
5.25
W
Fenrir
ImGuts-_-
Fenrir
5
2
7
4.25
L
Athena
MLGMATT2
Athena
0
8
3
0.19
W
Janus
5
1
9
9.5
L
2
7
2
0.43
L
Jing Wei
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,683
Damage
40,127
59,496
Taken
58,925
68,909
Mitigated
47,568
22,315
Healing
19,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Annirox
Cerberus
13,614
755
0
9,991
25,948
37,448
1,159
4,417
20,923
33,237
0
W
Fenrir
ImGuts-_-
Fenrir
13,311
3,800
0
8,262
23,755
26,699
973
5,038
16,137
630
60,004
L
Athena
MLGMATT2
Athena
5,866
884
283
2,651
26,330
34,084
0
14,773
10,996
8,486
0
W
Janus
23,758
1,000
139
3,923
9,793
4,762
831
3,003
6,657
120,468
0
L
7,064
116
5,848
4,317
15,548
7,618
0
11,425
3,858
40,141
0
L
Jing Wei
27,197
17,962
0
6,178
17,047
5,866
0
10,697
6,114
0
109,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,646
Gold Earned
38,753
300
Minions Killed
250
18
Camps Cleared
3
1,457,587
Distance Traveled
1,225,731
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
14,638
636
32
1
0
472,680
4
W
Fenrir
16,092
700
62
3
9
501,625
2
L
Athena
11,539
502
5
0
0
389,304
2
W
Janus
14,916
649
206
9
9
483,282
2
L
Hel
13,371
581
66
3
2
427,467
3
L
Jing Wei
13,843
602
179
8
1
408,960
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role