Player Matchup

Odin
Odin
GivenMountain79
Odin
Level 139
God Stats
10W - 8L
1,569 SR
Queue Stats
384W - 339L
1,457 Elo+
Solo
Poseidon
Poseidon
Jbnlkan
Poseidon
Level 128
God Stats
3W - 2L
1,861 SR
Queue Stats
452W - 466L
1,516 Elo+
Solo
Thoth
Thoth
kingxAbraxas24
Thoth
Level 141
God Stats
2W - 5L
1,562 SR
Queue Stats
146W - 160L
1,545 Elo+
Party 2
Thanatos
Thanatos
voidspaz
Thanatos
Level 82
God Stats
2W - 0L
1,722 SR
Queue Stats
20W - 23L
1,420 Elo+
Party 2
Anhur
Anhur
zElectricVenomz
Anhur
Level 65
God Stats
3W - 0L
1,685 SR
Queue Stats
257W - 224L
1,502 Elo+
Solo
Team Averages
Level 111
1,680 SR
1,488 Elo+

VS

Team Averages
Level 91
1,482 SR
1,491 Elo+
Charybdis
Charybdis
DaGr8Anubis
Charybdis
Level 125
God Stats
10W - 10L
1,508 SR
Queue Stats
414W - 386L
1,503 Elo+
Party 1
Baron Samedi
Baron Samedi
DaliakYT
Baron Samedi
Level 81
God Stats
26W - 18L
1,609 SR
Queue Stats
310W - 317L
1,495 Elo+
Solo
Gilgamesh
Gilgamesh
EmeraldSlurp
Gilgamesh
Level 67
God Stats
23W - 18L
1,531 SR
Queue Stats
190W - 211L
1,426 Elo+
Solo
Horus
Horus
Quakebang
Horus
Level 75
God Stats
1W - 6L
1,201 SR
Queue Stats
365W - 382L
1,528 Elo+
Party 1
Bacchus
Bacchus
Wolfgod7777
Bacchus
Level 109
God Stats
27W - 25L
1,561 SR
Queue Stats
286W - 263L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 1
8,382
599
5,835
8,955
6,971
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Poseidon
Jbnlkan
Poseidon
13
1 / 3 / 7
7,621
544
5,408
6,164
1,925
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
8 / 2 / 5
8,777
627
8,839
6,318
1,784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
voidspaz
Thanatos
13
9 / 4 / 2
8,521
609
8,166
10,689
4,359
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
3 / 2 / 7
7,249
518
5,487
7,100
1,725
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DaGr8Anubis
Charybdis
12
3 / 7 / 1
7,321
523
2,384
11,467
2,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
DaliakYT
Baron Samedi
12
4 / 4 / 0
7,680
549
5,530
7,845
3,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gilgamesh
EmeraldSlurp
Gilgamesh
12
1 / 4 / 0
6,892
492
4,970
8,289
5,922
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Horus
Quakebang
Horus
10
2 / 7 / 4
6,634
474
4,995
10,850
3,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Bacchus
Wolfgod7777
Bacchus
10
2 / 4 / 3
6,650
475
4,335
7,420
3,876
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
20
26
Kills
12
12
Deaths
26
22
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Charybdis
DaGr8Anubis
Charybdis
3
7
1
0.5
L
Baron Samedi
DaliakYT
Baron Samedi
4
4
0
1
L
Gilgamesh
EmeraldSlurp
Gilgamesh
1
4
0
0.25
W
5
1
1
5.5
W
Poseidon
Jbnlkan
Poseidon
1
3
7
1.5
L
Horus
Quakebang
Horus
2
7
4
0.57
L
Bacchus
Wolfgod7777
Bacchus
2
4
3
0.88
W
8
2
5
5.25
W
Thanatos
voidspaz
Thanatos
9
4
2
2.5
W
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,735
Damage
22,214
39,226
Taken
45,871
16,764
Mitigated
19,629
14,620
Healing
10,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
DaGr8Anubis
Charybdis
2,384
768
0
2,520
11,467
2,554
816
5,196
5,921
0
36,782
L
Baron Samedi
DaliakYT
Baron Samedi
5,530
310
492
2,111
7,845
3,832
141
2,808
4,658
46,983
0
L
Gilgamesh
EmeraldSlurp
Gilgamesh
4,970
1,540
0
1,308
8,289
5,922
0
721
7,002
0
32,524
W
5,835
917
0
2,769
8,955
6,971
198
0
8,955
6,528
36,970
W
Poseidon
Jbnlkan
Poseidon
5,408
282
0
720
6,164
1,925
568
3,631
2,533
40,785
0
L
Horus
Quakebang
Horus
4,995
2,704
434
2,254
10,850
3,445
35
3,177
7,372
0
23,330
L
Bacchus
Wolfgod7777
Bacchus
4,335
357
67
1,068
7,420
3,876
288
2,015
5,025
21,098
0
W
8,839
278
0
1,793
6,318
1,784
1,151
1,311
5,007
53,953
0
W
Thanatos
voidspaz
Thanatos
8,166
2,271
0
8,548
10,689
4,359
0
3,939
6,750
0
42,990
W
5,487
1,975
0
790
7,100
1,725
1,456
984
6,116
0
30,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,550
Gold Earned
35,177
405
Minions Killed
336
0
Camps Cleared
0
1,358,852
Distance Traveled
1,296,583
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,321
523
72
5
0
213,038
4
L
Baron Samedi
7,680
549
96
7
0
242,726
4
L
Gilgamesh
6,892
492
67
5
0
287,459
0
W
Odin
8,382
599
105
8
0
285,698
6
W
Poseidon
7,621
544
72
5
0
262,835
0
L
Horus
6,634
474
48
3
0
273,835
1
L
Bacchus
6,650
475
53
4
0
279,525
4
W
Thoth
8,777
627
110
8
0
264,402
3
W
Thanatos
8,521
609
62
4
0
282,640
2
W
Anhur
7,249
518
56
4
0
263,277
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role