Player Matchup

Cthulhu
Cthulhu
C0L Schwartz
Cthulhu
Level 55
God Stats
3W - 5L
1,413 SR
Queue Stats
13W - 22L
1,419 Elo+
Party 2
Neith
Neith
Death61480
Neith
Level 88
God Stats
14W - 13L
1,430 SR
Queue Stats
54W - 64L
1,430 Elo+
Party 2
Hades
Hades
Navalstar
Hades
Level 41
God Stats
5W - 1L
1,967 SR
Queue Stats
15W - 5L
1,940 Elo+
Party 1
Cu Chulainn
Cu Chulainn
OverSóul
Cu Chulainn
Level 64
God Stats
2W - 3L
1,358 SR
Queue Stats
86W - 62L
1,644 Elo+
Party 1
Ao Kuang
Ao Kuang
Scatman177
Ao Kuang
Level 118
God Stats
54W - 48L
1,614 SR
Queue Stats
316W - 257L
1,613 Elo+
Party 1
Team Averages
Level 73
1,556 SR
1,609 Elo+

VS

Team Averages
Level 88
1,501 SR
1,467 Elo+
Charybdis
Charybdis
BansheeAtenea
Charybdis
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 24L
1,442 Elo+
Solo
Guan Yu
Guan Yu
EldestDesert678
Guan Yu
Level 48
God Stats
70W - 74L
1,484 SR
Queue Stats
338W - 374L
1,452 Elo+
Solo
Scylla
Scylla
MrGreenbuds
Scylla
Level 125
God Stats
4W - 3L
1,513 SR
Queue Stats
187W - 172L
1,488 Elo+
Solo
Arachne
Arachne
angelclem
Arachne
Level 94
God Stats
32W - 26L
1,514 SR
Queue Stats
342W - 367L
1,482 Elo+
Solo
Kukulkan
Kukulkan
fg1297
Kukulkan
Level 48
God Stats
91W - 96L
1,497 SR
Queue Stats
102W - 121L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
C0L Schwartz
Cthulhu
17
1 / 1 / 14
10,224
1,022
11,477
15,440
17,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
17
3 / 1 / 11
9,994
999
11,013
6,520
3,193
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hades
Navalstar
Hades
17
4 / 1 / 14
10,548
1,055
19,198
10,010
5,339
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
OverSóul
Cu Chulainn
17
8 / 3 / 7
11,272
1,127
10,001
12,114
9,930
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ao Kuang
Scatman177
Ao Kuang
17
10 / 1 / 12
11,881
1,188
18,362
11,667
4,207
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Team 1 Tickets

262

VS

Team 2 Tickets

126

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BansheeAtenea
Charybdis
15
0 / 3 / 5
8,696
870
9,265
11,477
4,287
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
1 / 4 / 4
9,200
920
6,667
18,442
15,746
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Scylla
15
0 / 5 / 3
8,625
863
7,678
10,771
4,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
angelclem
Arachne
15
4 / 9 / 3
10,039
1,004
11,280
20,794
8,375
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
fg1297
Kukulkan
15
2 / 5 / 4
9,589
959
15,995
11,835
4,599
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
26
26
Kills
7
7
Deaths
26
58
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Charybdis
BansheeAtenea
Charybdis
0
3
5
0.83
W
Cthulhu
C0L Schwartz
Cthulhu
1
1
14
8
W
Neith
3
1
11
8.5
L
1
4
4
0.75
L
Scylla
0
5
3
0.3
W
Hades
Navalstar
Hades
4
1
14
11
W
Cu Chulainn
OverSóul
Cu Chulainn
8
3
7
3.83
W
Ao Kuang
Scatman177
Ao Kuang
10
1
12
16
L
Arachne
angelclem
Arachne
4
9
3
0.61
L
Kukulkan
fg1297
Kukulkan
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,051
Damage
50,885
55,751
Taken
73,319
39,804
Mitigated
37,015
16,858
Healing
8,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
BansheeAtenea
Charybdis
9,265
5,023
0
0
11,477
4,287
0
8,504
2,973
0
21,304
W
Cthulhu
C0L Schwartz
Cthulhu
11,477
407
1,295
4,000
15,440
17,135
0
7,374
8,066
26,435
0
W
Neith
11,013
6,109
0
1,006
6,520
3,193
0
2,309
4,211
0
35,325
L
6,667
512
2,094
2,259
18,442
15,746
0
11,337
7,105
31
9,861
L
Scylla
7,678
678
272
829
10,771
4,008
0
8,466
2,305
32,338
0
W
Hades
Navalstar
Hades
19,198
1,750
815
4,442
10,010
5,339
0
5,941
4,069
40,014
0
W
Cu Chulainn
OverSóul
Cu Chulainn
10,001
1,467
0
47
12,114
9,930
0
5,173
6,941
5,783
21,205
W
Ao Kuang
Scatman177
Ao Kuang
18,362
6,072
0
5,253
11,667
4,207
0
2,907
8,760
35,024
0
L
Arachne
angelclem
Arachne
11,280
7,598
0
2,800
20,794
8,375
0
14,617
6,177
0
15,737
L
Kukulkan
fg1297
Kukulkan
15,995
1,404
0
728
11,835
4,599
0
8,043
3,792
51,728
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,919
Gold Earned
46,149
241
Minions Killed
187
11
Camps Cleared
4
958,727
Distance Traveled
957,139
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,696
870
17
2
1
160,181
1
W
Cthulhu
10,224
1,022
41
4
2
208,128
1
W
Neith
9,994
999
64
6
1
152,442
0
L
Guan Yu
9,200
920
5
1
1
225,524
0
L
Scylla
8,625
863
59
6
0
182,795
1
W
Hades
10,548
1,055
65
7
1
180,797
0
W
Cu Chulainn
11,272
1,127
41
4
2
203,691
0
W
Ao Kuang
11,881
1,188
30
3
5
213,669
0
L
Arachne
10,039
1,004
13
1
2
203,443
2
L
Kukulkan
9,589
959
93
9
0
185,196
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role