Player Matchup

Ymir
Ymir
Chuy100110
Ymir
Level 8
God Stats
3W - 2L
1,485 SR
Queue Stats
20W - 33L
1,208 Elo+
Solo
Cerberus
Cerberus
DanJimenez
Cerberus
Level 28
God Stats
217W - 162L
1,651 SR
Queue Stats
271W - 252L
1,428 Elo+
Solo
Jormungandr
Jormungandr
UnivalveGecko45
Jormungandr
Level 12
God Stats
6W - 8L
1,394 SR
Queue Stats
11W - 25L
1,190 Elo+
Solo
Olorun
Olorun
iiamslik
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 29L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
lyaibe
Gilgamesh
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,278 Elo+
Solo
Team Averages
Level 16
1,506 SR
1,321 Elo+

VS

Team Averages
Level 29
1,440 SR
1,294 Elo+
Fenrir
Fenrir
Cross-For-Vc
Fenrir
Level 9
God Stats
8W - 6L
1,551 SR
Queue Stats
22W - 28L
1,345 Elo+
Party 1
Yemoja
Yemoja
HateMeSenpai
Yemoja
Level 16
God Stats
51W - 50L
1,313 SR
Queue Stats
58W - 56L
1,257 Elo+
Solo
Ymir
Ymir
JayGoaty_2
Ymir
Level 5
God Stats
1W - 1L
1,273 SR
Queue Stats
1W - 4L
1,002 Elo+
Party 1
Medusa
Medusa
TeeFazos
Medusa
Level 15
God Stats
14W - 10L
1,576 SR
Queue Stats
29W - 32L
1,428 Elo+
Party 1
Poseidon
Poseidon
treylucianno
Poseidon
Level 98
God Stats
4W - 3L
1,484 SR
Queue Stats
44W - 45L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 8 / 1
7,247
1,035
2,077
13,164
9,133
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cerberus
DanJimenez
Cerberus
13
2 / 6 / 1
7,657
1,094
6,187
13,084
7,919
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jormungandr
UnivalveGecko45
Jormungandr
12
0 / 0 / 0
6,164
881
0
0
0
Olorun
iiamslik
Olorun
13
2 / 6 / 4
8,161
1,166
6,546
9,389
3,758
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
lyaibe
Gilgamesh
13
1 / 5 / 3
7,493
1,070
3,495
9,244
5,090
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

164

VS

Team 2 Tickets

378

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
7 / 1 / 7
8,826
1,261
4,286
3,488
1,996
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Yemoja
15
2 / 2 / 13
8,978
1,283
3,734
5,981
3,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

12
0 / 1 / 1
6,298
900
1,007
1,644
1,187
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Medusa
TeeFazos
Medusa
15
7 / 2 / 11
9,285
1,326
9,733
6,575
1,979
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Poseidon
treylucianno
Poseidon
16
9 / 0 / 12
10,773
1,539
19,275
4,882
1,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
69
6
Kills
25
25
Deaths
6
9
Assists
44
Player
Kills
Deaths
Assists
KDA
L
1
8
1
0.19
W
Fenrir
7
1
7
10.5
L
Cerberus
DanJimenez
Cerberus
2
6
1
0.42
W
Yemoja
2
2
13
4.25
W
0
1
1
0.5
W
Medusa
TeeFazos
Medusa
7
2
11
6.25
L
Jormungandr
UnivalveGecko45
Jormungandr
0
0
0
0
L
Olorun
iiamslik
Olorun
2
6
4
0.67
L
Gilgamesh
lyaibe
Gilgamesh
1
5
3
0.5
W
Poseidon
treylucianno
Poseidon
9
0
12
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,305
Damage
38,035
44,881
Taken
22,570
25,900
Mitigated
10,301
2,325
Healing
4,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,077
829
0
56
13,164
9,133
0
7,247
5,917
15,362
0
W
Fenrir
4,286
507
0
100
3,488
1,996
0
1,726
1,762
0
7,538
L
Cerberus
DanJimenez
Cerberus
6,187
508
0
644
13,084
7,919
0
7,486
5,598
11,200
279
W
Yemoja
3,734
681
826
1,178
5,981
3,758
0
3,589
2,202
12,150
0
W
1,007
162
0
0
1,644
1,187
0
896
736
1,883
0
W
Medusa
TeeFazos
Medusa
9,733
4,439
0
503
6,575
1,979
0
4,930
1,594
0
19,480
L
Jormungandr
UnivalveGecko45
Jormungandr
0
0
0
0
0
0
0
0
0
0
0
L
Olorun
iiamslik
Olorun
6,546
2,339
77
1,127
9,389
3,758
0
5,441
3,948
20,254
0
L
Gilgamesh
lyaibe
Gilgamesh
3,495
711
0
421
9,244
5,090
0
3,842
5,402
0
15,979
W
Poseidon
treylucianno
Poseidon
19,275
3,961
0
1,691
4,882
1,381
0
3,503
1,379
58,018
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,722
Gold Earned
44,160
83
Minions Killed
136
4
Camps Cleared
7
451,083
Distance Traveled
565,837
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,247
1,035
20
3
1
101,024
0
W
Fenrir
8,826
1,261
6
1
2
154,764
1
L
Cerberus
7,657
1,094
15
2
1
125,753
2
W
Yemoja
8,978
1,283
20
3
1
115,618
0
W
Ymir
6,298
900
0
0
0
23,875
0
W
Medusa
9,285
1,326
23
3
1
125,153
0
L
Jormungandr
6,164
881
0
0
0
13,657
0
L
Olorun
8,161
1,166
26
4
1
111,250
0
L
Gilgamesh
7,493
1,070
22
3
1
99,399
0
W
Poseidon
10,773
1,539
87
12
3
146,427
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role