Player Matchup

Loki
Loki
Icechant
Loki
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 6L
1,331 Elo+
Solo
Danzaburou
Danzaburou
Raaffuu
Danzaburou
Level 27
God Stats
41W - 44L
1,456 SR
Queue Stats
111W - 107L
1,393 Elo+
Party 2
Nike
Nike
Ranshy
Nike
Level 17
God Stats
5W - 5L
1,504 SR
Queue Stats
33W - 26L
1,490 Elo+
Solo
Baron Samedi
Baron Samedi
el_lucas1523
Baron Samedi
Level 26
God Stats
6W - 5L
1,470 SR
Queue Stats
159W - 167L
1,461 Elo+
Solo
Kukulkan
Kukulkan
rodbcl
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,358 Elo+
Party 2
Team Averages
Level 16
1,486 SR
1,407 Elo+

VS

Team Averages
Level 14
1,517 SR
1,457 Elo+
Jormungandr
Jormungandr
Arthurdxd30
Jormungandr
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 13L
1,344 Elo+
Solo
Skadi
Skadi
Peninha_Liquid
Skadi
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
49W - 50L
1,429 Elo+
Party 1
Janus
Janus
sRayVen
Janus
Level 18
God Stats
6W - 2L
1,615 SR
Queue Stats
37W - 20L
1,623 Elo+
Solo
Ares
Ares
xuniorbc
Ares
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
35W - 23L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
zeesttempest
Tsukuyomi
Level 25
God Stats
28W - 21L
1,472 SR
Queue Stats
192W - 209L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
14
3 / 5 / 4
9,311
443
3,295
12,734
5,066
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Danzaburou
Raaffuu
Danzaburou
15
9 / 7 / 6
11,023
525
14,518
18,054
7,041
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nike
Ranshy
Nike
16
7 / 7 / 8
10,734
511
11,243
16,264
6,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
el_lucas1523
Baron Samedi
16
3 / 4 / 4
10,237
487
9,222
13,809
11,802
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
rodbcl
Kukulkan
12
0 / 10 / 6
7,664
365
7,438
11,803
3,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Arthurdxd30
Jormungandr
16
1 / 4 / 5
10,418
496
6,339
12,942
9,666
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
8 / 7 / 10
11,890
566
11,303
14,395
4,374
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Janus
sRayVen
Janus
20
19 / 2 / 5
14,946
712
23,951
9,061
3,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ares
16
1 / 6 / 18
10,291
490
6,424
17,753
16,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Tsukuyomi
zeesttempest
Tsukuyomi
16
3 / 3 / 7
10,545
502
6,223
18,808
10,577
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
77
22
Kills
32
33
Deaths
22
28
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Arthurdxd30
Jormungandr
1
4
5
0.88
L
Loki
3
5
4
1
W
8
7
10
1.86
L
Danzaburou
Raaffuu
Danzaburou
9
7
6
1.71
L
Nike
Ranshy
Nike
7
7
8
1.57
L
Baron Samedi
el_lucas1523
Baron Samedi
3
4
4
1.25
L
Kukulkan
rodbcl
Kukulkan
0
10
6
0.3
W
Janus
sRayVen
Janus
19
2
5
10.75
W
Ares
1
6
18
1.67
W
Tsukuyomi
zeesttempest
Tsukuyomi
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,716
Damage
54,240
72,664
Taken
72,959
34,326
Mitigated
44,901
10,686
Healing
13,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Arthurdxd30
Jormungandr
6,339
718
0
1,640
12,942
9,666
757
5,571
7,251
54,093
0
L
Loki
3,295
367
0
1,268
12,734
5,066
0
3,725
8,869
0
48,598
W
11,303
4,181
0
887
14,395
4,374
702
2,087
12,242
0
72,008
L
Danzaburou
Raaffuu
Danzaburou
14,518
5,824
0
4,375
18,054
7,041
552
8,749
9,162
0
62,274
L
Nike
Ranshy
Nike
11,243
2,287
0
1,433
16,264
6,517
182
7,537
8,551
0
44,523
L
Baron Samedi
el_lucas1523
Baron Samedi
9,222
1,117
131
3,297
13,809
11,802
458
9,419
4,175
49,932
0
L
Kukulkan
rodbcl
Kukulkan
7,438
1,139
0
182
11,803
3,900
0
6,558
5,009
26,853
0
W
Janus
sRayVen
Janus
23,951
2,564
667
2,471
9,061
3,334
25
2,501
6,560
121,662
0
W
Ares
6,424
551
0
2,585
17,753
16,950
4
3,655
13,818
28,321
0
W
Tsukuyomi
zeesttempest
Tsukuyomi
6,223
1,221
0
5,258
18,808
10,577
1,051
2,444
16,272
184
82,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,969
Gold Earned
58,090
378
Minions Killed
597
0
Camps Cleared
0
1,900,879
Distance Traveled
2,019,627
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,418
496
110
5
0
394,023
1
L
Loki
9,311
443
73
3
0
439,662
0
W
Skadi
11,890
566
119
6
0
357,546
0
L
Danzaburou
11,023
525
96
5
0
363,255
7
L
Nike
10,734
511
70
3
0
393,777
5
L
Baron Samedi
10,237
487
91
4
0
357,783
2
L
Kukulkan
7,664
365
48
2
0
346,402
1
W
Janus
14,946
712
210
10
0
457,543
9
W
Ares
10,291
490
40
2
0
404,393
4
W
Tsukuyomi
10,545
502
118
6
0
406,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role