Player Matchup

Fenrir
Fenrir
AutisticWelfare
Fenrir
Level 87
God Stats
16W - 13L
1,437 SR
Queue Stats
202W - 211L
1,437 Elo+
Party 1
The Morrigan
The Morrigan
DEATH_REAPER_991
The Morrigan
Level 100
God Stats
2W - 0L
1,500 SR
Queue Stats
422W - 419L
1,476 Elo+
Solo
Athena
Athena
HarpyHunter114
Athena
Level 85
God Stats
4W - 5L
1,301 SR
Queue Stats
5W - 6L
1,327 Elo+
Party 1
King Arthur
King Arthur
RedFauxGamer
King Arthur
Level 108
God Stats
4W - 4L
1,513 SR
Queue Stats
254W - 250L
1,429 Elo+
Party 1
Rama
Rama
Veldheer_Bevelen
Rama
Level 108
God Stats
2W - 4L
1,220 SR
Queue Stats
510W - 528L
1,461 Elo+
Solo
Team Averages
Level 98
1,394 SR
1,426 Elo+

VS

Team Averages
Level 114
1,537 SR
1,492 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Jeikz-gg
Neith
Level 87
God Stats
4W - 3L
1,694 SR
Queue Stats
355W - 361L
1,519 Elo+
Solo
Awilix
Awilix
Mozqv
Awilix
Level 100
God Stats
0W - 1L
1,556 SR
Queue Stats
37W - 40L
1,466 Elo+
Solo
Kukulkan
Kukulkan
The Kyze
Kukulkan
Level 115
God Stats
6W - 3L
1,450 SR
Queue Stats
9W - 8L
1,492 Elo+
Solo
Sylvanus
Sylvanus
srninstlga
Sylvanus
Level 140
God Stats
9W - 10L
1,487 SR
Queue Stats
842W - 793L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 4 / 3
6,524
544
6,628
8,640
2,660
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Morrigan
DEATH_REAPER_991
The Morrigan
13
3 / 0 / 2
7,676
640
4,390
2,826
1,082
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
1 / 0 / 1
6,001
500
859
3,941
2,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

King Arthur
RedFauxGamer
King Arthur
12
0 / 0 / 2
6,752
563
4,652
7,297
3,712
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
0 / 1 / 2
5,845
487
796
7,269
1,795
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
0 / 1 / 0
6,280
523
4,280
9,056
5,467
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
Jeikz-gg
Neith
10
2 / 2 / 1
6,074
506
3,543
6,387
2,451
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Awilix
Mozqv
Awilix
6
2 / 1 / 0
5,025
419
1,499
4,264
1,071
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Kukulkan
The Kyze
Kukulkan
12
0 / 4 / 1
6,491
541
2,239
4,709
1,398
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
srninstlga
Sylvanus
10
1 / 1 / 1
5,791
483
3,077
7,292
7,204
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
8
9
Kills
5
5
Deaths
9
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
1
0
0
W
5
4
3
1.63
W
The Morrigan
DEATH_REAPER_991
The Morrigan
3
0
2
4
W
1
0
1
1.5
L
Neith
Jeikz-gg
Neith
2
2
1
1.25
L
Awilix
Mozqv
Awilix
2
1
0
2
W
King Arthur
RedFauxGamer
King Arthur
0
0
2
1
L
Kukulkan
The Kyze
Kukulkan
0
4
1
0.13
W
0
1
2
1
L
Sylvanus
srninstlga
Sylvanus
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,325
Damage
14,638
29,973
Taken
31,708
11,542
Mitigated
17,591
11,332
Healing
12,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
4,280
714
0
3,268
9,056
5,467
0
0
9,056
0
36,597
W
6,628
1,884
0
2,297
8,640
2,660
1,032
1,663
6,977
0
27,129
W
The Morrigan
DEATH_REAPER_991
The Morrigan
4,390
1,180
0
751
2,826
1,082
622
622
2,204
44,841
2,530
W
859
275
439
2,297
3,941
2,293
0
1,165
2,776
20,370
0
L
Neith
Jeikz-gg
Neith
3,543
1,505
0
1,240
6,387
2,451
635
852
5,535
0
36,858
L
Awilix
Mozqv
Awilix
1,499
683
0
2,017
4,264
1,071
0
1,096
3,168
0
12,171
W
King Arthur
RedFauxGamer
King Arthur
4,652
623
0
2,375
7,297
3,712
66
0
7,297
0
39,191
L
Kukulkan
The Kyze
Kukulkan
2,239
188
0
273
4,709
1,398
0
557
4,152
46,788
0
W
796
640
0
3,173
7,269
1,795
0
1,583
5,686
0
34,629
L
Sylvanus
srninstlga
Sylvanus
3,077
503
1,779
3,612
7,292
7,204
413
2,522
4,770
19,812
7,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,798
Gold Earned
29,661
329
Minions Killed
334
0
Camps Cleared
0
1,146,369
Distance Traveled
968,136
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,280
523
87
7
0
242,719
6
W
Fenrir
6,524
544
46
4
0
253,980
0
W
The Morrigan
7,676
640
101
8
0
230,035
1
W
Athena
6,001
500
36
3
0
231,377
1
L
Neith
6,074
506
78
7
0
188,529
3
L
Awilix
5,025
419
29
2
0
120,126
0
W
King Arthur
6,752
563
82
7
0
222,857
0
L
Kukulkan
6,491
541
84
7
0
215,257
2
W
Rama
5,845
487
64
5
0
208,120
1
L
Sylvanus
5,791
483
56
5
0
201,505
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role