Player Matchup

Guan Yu
Guan Yu
Dern8t
Guan Yu
Level 5
God Stats
1W - 1L
1,254 SR
Queue Stats
3W - 5L
1,343 Elo+
Solo
Bakasura
Bakasura
RSCPI
Bakasura
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,501 Elo+
Solo
Janus
Janus
Riidle
Janus
Level 27
God Stats
15W - 13L
1,649 SR
Queue Stats
86W - 87L
1,515 Elo+
Solo
Anhur
Anhur
ShiiiVx
Anhur
Level 26
God Stats
1W - 0L
1,857 SR
Queue Stats
57W - 52L
1,513 Elo+
Solo
Sobek
Sobek
bobaiABoBA
Sobek
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 96L
1,461 Elo+
Solo
Team Averages
Level 18
1,552 SR
1,467 Elo+

VS

Team Averages
Level 24
1,506 SR
1,513 Elo+
Cabrakan
Cabrakan
Lanicho
Cabrakan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Izanami
Izanami
MarcusY213
Izanami
Level 29
God Stats
44W - 36L
1,575 SR
Queue Stats
91W - 95L
1,443 Elo+
Party 1
Loki
Loki
NeutronenDing
Loki
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 6L
1,679 Elo+
Solo
Thoth
Thoth
SteelTxtan
Thoth
Level 45
God Stats
3W - 3L
1,500 SR
Queue Stats
147W - 148L
1,484 Elo+
Party 1
Bellona
Bellona
feixsh
Bellona
Level 18
God Stats
5W - 7L
1,454 SR
Queue Stats
25W - 24L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Dern8t
Guan Yu
9
1 / 5 / 2
5,496
500
2,093
6,659
2,510
Bakasura
RSCPI
Bakasura
11
2 / 1 / 0
6,468
588
1,124
9,145
3,276
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Janus
Riidle
Janus
12
3 / 0 / 1
6,868
624
2,428
3,189
892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
ShiiiVx
Anhur
11
5 / 2 / 3
6,614
601
7,504
6,543
1,525
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sobek
8
0 / 1 / 9
6,186
562
1,564
7,084
3,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Lanicho
Cabrakan
1
0 / 1 / 0
3,745
340
163
731
170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Izanami
MarcusY213
Izanami
10
0 / 4 / 3
6,081
553
3,636
5,479
960
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
3 / 1 / 1
6,212
565
3,192
6,286
1,206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Thoth
10
1 / 3 / 2
5,776
525
5,395
5,546
1,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
feixsh
Bellona
11
4 / 2 / 0
6,767
615
3,918
5,525
3,793
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
14
11
Kills
8
9
Deaths
11
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Dern8t
Guan Yu
1
5
2
0.4
L
Cabrakan
Lanicho
Cabrakan
0
1
0
0
L
Izanami
MarcusY213
Izanami
0
4
3
0.38
L
3
1
1
3.5
W
Bakasura
RSCPI
Bakasura
2
1
0
2
W
Janus
Riidle
Janus
3
0
1
3.5
W
Anhur
ShiiiVx
Anhur
5
2
3
3.25
L
Thoth
1
3
2
0.67
W
Sobek
0
1
9
4.5
L
Bellona
feixsh
Bellona
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,713
Damage
16,304
32,620
Taken
23,567
12,200
Mitigated
7,242
10,321
Healing
6,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Dern8t
Guan Yu
2,093
748
0
550
6,659
2,510
218
825
5,834
0
14,518
L
Cabrakan
Lanicho
Cabrakan
163
90
0
36
731
170
0
0
731
163
0
L
Izanami
MarcusY213
Izanami
3,636
2,372
0
964
5,479
960
0
1,075
4,404
0
35,632
L
3,192
535
0
3,418
6,286
1,206
0
253
6,023
0
27,085
W
Bakasura
RSCPI
Bakasura
1,124
880
0
4,033
9,145
3,276
0
1,307
7,838
0
38,432
W
Janus
Riidle
Janus
2,428
70
0
568
3,189
892
153
1,480
1,709
37,752
0
W
Anhur
ShiiiVx
Anhur
7,504
4,136
0
1,815
6,543
1,525
612
966
5,577
0
34,153
L
Thoth
5,395
375
0
500
5,546
1,113
0
1,405
4,031
31,481
0
W
Sobek
1,564
35
404
2,951
7,084
3,997
271
980
6,104
6,823
0
L
Bellona
feixsh
Bellona
3,918
1,375
0
1,935
5,525
3,793
77
1,119
4,366
0
26,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,632
Gold Earned
28,581
254
Minions Killed
242
0
Camps Cleared
0
1,062,255
Distance Traveled
941,866
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
5,496
500
22
2
0
169,705
0
L
Cabrakan
3,745
340
0
0
0
26,764
0
L
Izanami
6,081
553
76
7
0
223,001
1
L
Loki
6,212
565
65
6
0
254,220
3
W
Bakasura
6,468
588
78
7
0
241,644
3
W
Janus
6,868
624
86
8
0
241,510
4
W
Anhur
6,614
601
60
5
0
187,049
0
L
Thoth
5,776
525
43
4
0
213,775
4
W
Sobek
6,186
562
8
1
0
222,347
1
L
Bellona
6,767
615
58
5
0
224,106
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role