Player Matchup

Sol
Sol
Adrian_Mitico
Sol
Level 20
God Stats
1W - 1L
1,319 SR
Queue Stats
9W - 11L
1,418 Elo+
Solo
Anhur
Anhur
Gino_15x
Anhur
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,276 Elo+
Solo
Bellona
Bellona
OsmerKaliko
Bellona
Level 27
God Stats
1W - 0L
1,637 SR
Queue Stats
71W - 63L
1,459 Elo+
Solo
Achilles
Achilles
androidanis4
Achilles
Level 14
God Stats
1W - 0L
1,872 SR
Queue Stats
12W - 15L
1,499 Elo+
Solo
Camazotz
Camazotz
loweu-Takes-Wall
Camazotz
Level 28
God Stats
1W - 2L
1,297 SR
Queue Stats
48W - 34L
1,634 Elo+
Solo
Team Averages
Level 19
1,525 SR
1,457 Elo+

VS

Team Averages
Level 11
1,516 SR
1,317 Elo+
Olorun
Olorun
J-Mayhemforlife
Olorun
Level 19
God Stats
0W - 3L
1,197 SR
Queue Stats
3W - 6L
1,458 Elo+
Solo
Anhur
Anhur
Safrot11
Anhur
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,204 Elo+
Party 1
Amaterasu
Amaterasu
UnstoppableSYRI
Amaterasu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,061 Elo+
Party 1
Awilix
Awilix
WEEDCANSAVEWORLD
Awilix
Level 26
God Stats
2W - 1L
1,881 SR
Queue Stats
60W - 47L
1,658 Elo+
Solo
Yemoja
Yemoja
syripa2
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,204 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
14 / 9 / 8
15,034
557
19,976
21,466
8,946
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anhur
Gino_15x
Anhur
17
7 / 10 / 15
12,575
466
12,223
19,069
7,515
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
OsmerKaliko
Bellona
18
5 / 7 / 12
12,762
473
13,325
26,800
31,766
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Achilles
androidanis4
Achilles
17
5 / 7 / 17
12,187
451
11,776
21,783
22,030
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heavy Mace

Heavy Mace

+30
Physical Power

18
15 / 6 / 7
13,947
517
19,083
26,724
15,018
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 4 / 2
7,746
287
1,769
5,106
1,215
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Anhur
Safrot11
Anhur
13
0 / 17 / 3
9,164
339
5,855
18,695
4,117
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Amaterasu
UnstoppableSYRI
Amaterasu
19
3 / 10 / 12
12,322
456
12,248
28,239
22,502
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

20
35 / 8 / 1
18,341
679
55,372
30,651
14,462
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yemoja
syripa2
Yemoja
17
1 / 7 / 14
11,783
436
5,417
13,911
10,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
71
46
Kills
39
39
Deaths
46
59
Assists
32
Player
Kills
Deaths
Assists
KDA
W
14
9
8
2
W
Anhur
Gino_15x
Anhur
7
10
15
1.45
L
0
4
2
0.25
W
Bellona
OsmerKaliko
Bellona
5
7
12
1.57
L
Anhur
Safrot11
Anhur
0
17
3
0.09
L
Amaterasu
UnstoppableSYRI
Amaterasu
3
10
12
0.9
L
35
8
1
4.44
W
Achilles
androidanis4
Achilles
5
7
17
1.93
W
15
6
7
3.08
L
Yemoja
syripa2
Yemoja
1
7
14
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,383
Damage
80,661
115,842
Taken
96,602
85,275
Mitigated
52,303
27,371
Healing
19,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,976
5,795
0
2,969
21,466
8,946
3,625
3,345
18,041
70,477
0
W
Anhur
Gino_15x
Anhur
12,223
4,941
0
3,589
19,069
7,515
6,024
1,896
17,093
0
56,891
L
1,769
737
0
613
5,106
1,215
0
2,738
2,368
8,923
0
W
Bellona
OsmerKaliko
Bellona
13,325
2,303
0
5,198
26,800
31,766
1,592
3,195
23,525
15,784
45,847
L
Anhur
Safrot11
Anhur
5,855
2,851
0
568
18,695
4,117
0
3,034
15,661
0
23,119
L
Amaterasu
UnstoppableSYRI
Amaterasu
12,248
1,482
0
4,835
28,239
22,502
2,143
6,385
21,854
23,318
40,550
L
55,372
28,110
0
10,096
30,651
14,462
326
6,245
24,406
0
158,008
W
Achilles
androidanis4
Achilles
11,776
3,746
504
3,294
21,783
22,030
1,586
1,481
20,210
0
59,118
W
19,083
7,951
0
11,817
26,724
15,018
2,735
1,588
25,056
0
70,125
L
Yemoja
syripa2
Yemoja
5,417
1,108
2,229
1,106
13,911
10,007
101
4,871
9,040
24,001
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,505
Gold Earned
59,356
459
Minions Killed
363
0
Camps Cleared
0
2,353,927
Distance Traveled
1,990,472
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
15,034
557
107
4
0
458,070
1
W
Anhur
12,575
466
104
4
0
446,784
2
L
Olorun
7,746
287
11
0
0
108,792
1
W
Bellona
12,762
473
93
3
0
462,749
0
L
Anhur
9,164
339
41
2
0
396,124
0
L
Amaterasu
12,322
456
108
4
0
464,947
0
L
Awilix
18,341
679
164
6
0
537,591
1
W
Achilles
12,187
451
68
3
0
477,140
3
W
Camazotz
13,947
517
87
3
0
509,184
0
L
Yemoja
11,783
436
39
1
0
483,018
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role