Player Matchup

Awilix
Awilix
DrFoldgish
Awilix
Level 103
God Stats
2W - 1L
1,620 SR
Queue Stats
419W - 354L
1,496 Elo+
Party 2
Ares
Ares
KurrrrPtoo
Ares
Level 14
God Stats
1W - 1L
1,491 SR
Queue Stats
12W - 13L
1,402 Elo+
Party 2
Baron Samedi
Baron Samedi
Leionis
Baron Samedi
Level 80
God Stats
8W - 6L
1,586 SR
Queue Stats
168W - 140L
1,474 Elo+
Party 2
Rama
Rama
Phrouzy
Rama
Level 40
God Stats
16W - 23L
1,563 SR
Queue Stats
67W - 80L
1,419 Elo+
Party 2
Cerberus
Cerberus
Swoob1333
Cerberus
Level 36
God Stats
18W - 12L
1,436 SR
Queue Stats
131W - 106L
1,470 Elo+
Party 2
Team Averages
Level 55
1,539 SR
1,452 Elo+

VS

Team Averages
Level 62
1,457 SR
1,426 Elo+
Danzaburou
Danzaburou
Br0xstarr
Danzaburou
Level 60
God Stats
0W - 2L
1,519 SR
Queue Stats
22W - 26L
1,463 Elo+
Solo
Cu Chulainn
Cu Chulainn
Moomoomilk209
Cu Chulainn
Level 40
God Stats
7W - 6L
1,501 SR
Queue Stats
127W - 134L
1,472 Elo+
Solo
Set
Set
Slothy0313
Set
Level 29
God Stats
4W - 9L
1,264 SR
Queue Stats
93W - 96L
1,491 Elo+
Party 1
Geb
Geb
froatbite
Geb
Level 77
God Stats
21W - 21L
1,503 SR
Queue Stats
194W - 242L
1,479 Elo+
Party 1
Zhong Kui
Zhong Kui
퓓퓻퓮퓪퓭
Zhong Kui
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,224 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
DrFoldgish
Awilix
14
7 / 1 / 6
8,846
553
8,902
11,916
4,598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 4 / 11
7,216
451
3,226
9,020
6,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
Leionis
Baron Samedi
16
3 / 1 / 7
9,110
569
12,067
8,791
4,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
Phrouzy
Rama
13
7 / 4 / 5
8,233
515
8,904
10,985
3,618
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
Swoob1333
Cerberus
15
3 / 1 / 4
8,676
542
7,568
13,552
13,430
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Br0xstarr
Danzaburou
11
4 / 3 / 2
7,817
489
7,800
9,383
2,789
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
Moomoomilk209
Cu Chulainn
14
3 / 3 / 0
8,671
542
12,369
12,046
6,794
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 6 / 0
6,505
407
4,126
9,405
5,422
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

10
2 / 3 / 6
7,628
477
6,428
14,410
14,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zhong Kui
퓓퓻퓮퓪퓭
Zhong Kui
12
1 / 5 / 0
7,562
473
6,198
12,264
7,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
19
20
Kills
11
11
Deaths
20
33
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Br0xstarr
Danzaburou
4
3
2
1.67
W
Awilix
DrFoldgish
Awilix
7
1
6
10
W
0
4
11
1.38
W
Baron Samedi
Leionis
Baron Samedi
3
1
7
6.5
L
Cu Chulainn
Moomoomilk209
Cu Chulainn
3
3
0
1
W
Rama
Phrouzy
Rama
7
4
5
2.38
L
1
6
0
0.17
W
Cerberus
Swoob1333
Cerberus
3
1
4
5
L
2
3
6
1.67
L
Zhong Kui
퓓퓻퓮퓪퓭
Zhong Kui
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,667
Damage
36,921
54,264
Taken
57,508
32,175
Mitigated
36,522
25,012
Healing
10,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Br0xstarr
Danzaburou
7,800
3,703
0
2,926
9,383
2,789
1,743
2,085
7,298
0
47,324
W
Awilix
DrFoldgish
Awilix
8,902
3,924
0
4,527
11,916
4,598
497
4,218
7,698
0
58,338
W
3,226
442
553
1,567
9,020
6,116
173
2,348
6,672
14,709
0
W
Baron Samedi
Leionis
Baron Samedi
12,067
1,785
1,112
4,806
8,791
4,413
1,147
3,805
4,986
62,567
0
L
Cu Chulainn
Moomoomilk209
Cu Chulainn
12,369
1,814
0
959
12,046
6,794
0
6,836
5,178
8,957
44,642
W
Rama
Phrouzy
Rama
8,904
7,514
709
4,375
10,985
3,618
350
2,570
8,415
0
34,928
L
4,126
1,727
0
855
9,405
5,422
0
2,656
6,665
0
31,479
W
Cerberus
Swoob1333
Cerberus
7,568
424
0
7,363
13,552
13,430
227
2,705
10,847
53,701
0
L
6,428
1,172
0
2,722
14,410
14,366
225
4,355
10,055
22,754
0
L
Zhong Kui
퓓퓻퓮퓪퓭
Zhong Kui
6,198
368
0
3,501
12,264
7,151
330
6,929
5,335
47,368
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,081
Gold Earned
38,183
483
Minions Killed
361
0
Camps Cleared
0
1,507,700
Distance Traveled
1,437,249
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,817
489
75
5
0
277,889
1
W
Awilix
8,846
553
105
7
0
357,658
1
W
Ares
7,216
451
17
1
0
318,877
1
W
Baron Samedi
9,110
569
106
7
0
259,617
5
L
Cu Chulainn
8,671
542
109
7
0
317,737
6
W
Rama
8,233
515
67
4
0
278,219
1
L
Set
6,505
407
48
3
0
292,788
0
W
Cerberus
8,676
542
188
12
0
293,329
4
L
Geb
7,628
477
23
1
0
310,937
4
L
Zhong Kui
7,562
473
106
7
0
237,898
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role