Player Matchup

Yemoja
Yemoja
DoctorCoins
Yemoja
Level 86
God Stats
11W - 8L
1,619 SR
Queue Stats
303W - 288L
1,511 Elo+
Solo
Pele
Pele
Megoomin
Pele
Level 62
God Stats
11W - 5L
1,610 SR
Queue Stats
106W - 103L
1,528 Elo+
Solo
Chiron
Chiron
MrPopperNickel
Chiron
Level 100
God Stats
19W - 18L
1,478 SR
Queue Stats
477W - 538L
1,494 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
OsirisBlack
Morgan Le Fay
Level 160
God Stats
56W - 36L
1,627 SR
Queue Stats
458W - 427L
1,532 Elo+
Solo
Sun Wukong
Sun Wukong
SlumpEmperor
Sun Wukong
Level 89
God Stats
9W - 11L
1,455 SR
Queue Stats
539W - 529L
1,588 Elo+
Party 1
Team Averages
Level 99
1,558 SR
1,531 Elo+

VS

Team Averages
Level 91
1,530 SR
1,492 Elo+
Geb
Geb
Andypower1994
Geb
Level 122
God Stats
2W - 1L
1,574 SR
Queue Stats
75W - 60L
1,564 Elo+
Party 2
Kali
Kali
CarboSuck
Kali
Level 128
God Stats
21W - 16L
1,619 SR
Queue Stats
125W - 129L
1,567 Elo+
Party 2
Vulcan
Vulcan
JackyM0on
Vulcan
Level 76
God Stats
2W - 3L
1,569 SR
Queue Stats
12W - 17L
1,488 Elo+
Party 2
Gilgamesh
Gilgamesh
aliceliddle97
Gilgamesh
Level 47
God Stats
0W - 2L
1,189 SR
Queue Stats
5W - 10L
1,313 Elo+
Solo
Cupid
Cupid
beaudoin1026
Cupid
Level 84
God Stats
5W - 7L
1,699 SR
Queue Stats
25W - 25L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
15
2 / 0 / 11
10,183
509
6,439
15,000
14,218
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pele
18
5 / 1 / 1
10,755
538
6,648
12,889
5,046
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

17
3 / 3 / 3
10,694
535
7,777
12,236
4,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morgan Le Fay
OsirisBlack
Morgan Le Fay
17
5 / 1 / 6
10,873
544
12,342
10,436
5,862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
SlumpEmperor
Sun Wukong
18
7 / 0 / 4
11,646
582
11,848
15,423
9,616
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 1
8,193
410
10,157
16,317
11,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kali
15
1 / 2 / 3
9,007
450
6,259
14,778
7,288
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Vulcan
JackyM0on
Vulcan
13
0 / 8 / 0
8,372
419
8,568
11,505
3,909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
aliceliddle97
Gilgamesh
13
0 / 3 / 0
7,837
392
3,756
8,090
3,887
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
3 / 5 / 1
10,166
508
10,186
14,117
5,001
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
10
22
Kills
5
5
Deaths
22
25
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
L
Kali
1
2
3
1.25
W
Yemoja
2
0
11
7.5
L
Vulcan
JackyM0on
Vulcan
0
8
0
0
W
Pele
5
1
1
5.5
W
3
3
3
1.5
W
Morgan Le Fay
OsirisBlack
Morgan Le Fay
5
1
6
8
W
Sun Wukong
SlumpEmperor
Sun Wukong
7
0
4
9
L
Gilgamesh
aliceliddle97
Gilgamesh
0
3
0
0
L
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,054
Damage
38,926
65,984
Taken
64,807
39,579
Mitigated
31,882
30,765
Healing
13,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,157
599
417
2,541
16,317
11,797
0
6,480
9,709
35,675
0
L
Kali
6,259
1,872
0
4,659
14,778
7,288
0
1,923
12,753
0
62,582
W
Yemoja
6,439
2,161
4,240
3,793
15,000
14,218
587
7,126
7,638
28,095
0
L
Vulcan
JackyM0on
Vulcan
8,568
1,479
211
639
11,505
3,909
0
4,861
6,398
57,965
0
W
Pele
6,648
796
0
6,129
12,889
5,046
0
1,487
11,350
0
85,799
W
7,777
4,058
742
5,132
12,236
4,837
1,674
2,054
10,182
0
86,754
W
Morgan Le Fay
OsirisBlack
Morgan Le Fay
12,342
900
95
3,244
10,436
5,862
128
2,809
7,489
75,082
0
W
Sun Wukong
SlumpEmperor
Sun Wukong
11,848
2,065
0
7,390
15,423
9,616
1,460
4,679
10,600
0
78,281
L
Gilgamesh
aliceliddle97
Gilgamesh
3,756
618
0
198
8,090
3,887
930
1,548
6,448
0
32,552
L
10,186
6,659
623
4,337
14,117
5,001
0
3,414
10,643
0
67,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,151
Gold Earned
43,575
607
Minions Killed
456
0
Camps Cleared
0
2,042,804
Distance Traveled
2,046,690
30
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,193
410
41
2
0
414,927
3
L
Kali
9,007
450
97
5
0
449,971
3
W
Yemoja
10,183
509
41
2
0
385,163
8
L
Vulcan
8,372
419
130
7
0
392,622
2
W
Pele
10,755
538
133
7
0
455,398
6
W
Chiron
10,694
535
138
7
0
354,368
5
W
Morgan Le Fay
10,873
544
135
7
0
407,200
5
W
Sun Wukong
11,646
582
160
8
0
440,675
6
L
Gilgamesh
7,837
392
75
4
0
436,085
1
L
Cupid
10,166
508
113
6
0
353,085
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role