Player Matchup

Nemesis
Nemesis
DadinhoVasco
Nemesis
Level 28
God Stats
4W - 4L
1,456 SR
Queue Stats
15W - 22L
1,250 Elo+
Party 1
Kukulkan
Kukulkan
ErickLemanski
Kukulkan
Level 7
God Stats
5W - 13L
1,229 SR
Queue Stats
7W - 17L
1,204 Elo+
Party 1
Thanatos
Thanatos
GuimaChris
Thanatos
Level 5
God Stats
0W - 4L
1,500 SR
Queue Stats
1W - 9L
1,175 Elo+
Party 1
Loki
Loki
dragon_soled10
Loki
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,095 Elo+
Party 1
Anubis
Anubis
juliaYork1315
Anubis
Level 25
God Stats
6W - 12L
1,302 SR
Queue Stats
10W - 30L
1,118 Elo+
Party 1
Team Averages
Level 16
1,397 SR
1,169 Elo+

VS

Team Averages
Level 26
1,447 SR
1,439 Elo+
Ymir
Ymir
BlackTroll98
Ymir
Level 6
God Stats
2W - 0L
1,487 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
MGA-da1gole123
Olorun
Level 62
God Stats
14W - 11L
1,420 SR
Queue Stats
130W - 153L
1,374 Elo+
Party 2
Ra
Ra
NachitoUwUnt
Ra
Level 11
God Stats
3W - 0L
1,813 SR
Queue Stats
34W - 23L
1,598 Elo+
Solo
Hercules
Hercules
NinoShuttsox
Hercules
Level 28
God Stats
2W - 8L
1,047 SR
Queue Stats
122W - 146L
1,377 Elo+
Solo
Loki
Loki
Xx_CavaleiroN_xX
Loki
Level 22
God Stats
11W - 10L
1,467 SR
Queue Stats
53W - 65L
1,349 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DadinhoVasco
Nemesis
7
0 / 3 / 1
4,553
455
1,046
6,739
1,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
ErickLemanski
Kukulkan
7
0 / 3 / 0
4,474
447
1,258
3,128
743
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
GuimaChris
Thanatos
6
0 / 6 / 0
3,980
398
1,532
4,937
1,225
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

6
0 / 8 / 1
4,058
406
1,769
5,529
1,099
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8
1 / 4 / 0
4,775
478
2,444
6,128
2,648
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 1 / 6
6,015
602
2,359
4,153
3,179
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

10
6 / 0 / 4
6,115
612
2,610
4,920
1,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
6 / 0 / 1
7,140
714
5,003
3,902
1,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
NinoShuttsox
Hercules
9
3 / 0 / 4
5,275
528
865
4,013
1,451
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

9
6 / 1 / 4
5,805
581
5,555
4,662
976
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
43
1
Kills
24
24
Deaths
2
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
3
1
6
6
L
Nemesis
DadinhoVasco
Nemesis
0
3
1
0.17
L
Kukulkan
ErickLemanski
Kukulkan
0
3
0
0
L
Thanatos
GuimaChris
Thanatos
0
6
0
0
W
6
0
4
8
W
6
0
1
6.5
W
Hercules
NinoShuttsox
Hercules
3
0
4
5
W
6
1
4
8
L
0
8
1
0.06
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,049
Damage
16,392
26,461
Taken
21,650
7,456
Mitigated
8,281
2,744
Healing
8,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,359
757
0
673
4,153
3,179
184
623
3,530
12,555
0
L
Nemesis
DadinhoVasco
Nemesis
1,046
440
0
1,008
6,739
1,741
0
2,164
4,531
0
17,817
L
Kukulkan
ErickLemanski
Kukulkan
1,258
493
0
0
3,128
743
28
146
2,970
13,605
0
L
Thanatos
GuimaChris
Thanatos
1,532
837
0
1,250
4,937
1,225
0
217
4,720
0
9,646
W
2,610
1,706
336
2,850
4,920
1,500
1,151
0
4,920
32,483
0
W
5,003
655
13
2,014
3,902
1,175
90
1,143
2,759
50,634
0
W
Hercules
NinoShuttsox
Hercules
865
302
0
1,628
4,013
1,451
0
1,258
2,755
0
11,853
W
5,555
1,758
0
999
4,662
976
0
678
3,984
0
22,487
L
1,769
360
0
0
5,529
1,099
0
3,937
1,592
0
8,522
L
2,444
151
0
486
6,128
2,648
0
3,384
2,676
23,510
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,840
Gold Earned
30,350
140
Minions Killed
238
0
Camps Cleared
0
888,996
Distance Traveled
879,482
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,015
602
29
3
0
144,096
0
L
Nemesis
4,553
455
40
4
0
195,878
0
L
Kukulkan
4,474
447
35
4
0
159,132
3
L
Thanatos
3,980
398
17
2
0
187,619
0
W
Olorun
6,115
612
51
5
0
172,539
2
W
Ra
7,140
714
97
10
0
207,671
4
W
Hercules
5,275
528
22
2
0
169,618
1
W
Loki
5,805
581
39
4
0
185,558
0
L
Loki
4,058
406
13
1
0
177,961
0
L
Anubis
4,775
478
35
4
0
168,406
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role