Player Matchup

Loki
Loki
Nefly
Loki
Level 49
God Stats
2W - 2L
1,834 SR
Queue Stats
233W - 227L
1,441 Elo+
Party 1
Sylvanus
Sylvanus
PapaGibbier
Sylvanus
Level 20
God Stats
0W - 2L
1,413 SR
Queue Stats
2W - 5L
1,326 Elo+
Party 2
Horus
Horus
ReiAeko
Horus
Level 49
God Stats
2W - 9L
1,225 SR
Queue Stats
66W - 81L
1,391 Elo+
Party 2
Charybdis
Charybdis
VaLoXiC
Charybdis
Level 68
God Stats
0W - 7L
1,132 SR
Queue Stats
55W - 67L
1,428 Elo+
Party 2
Janus
Janus
protkast
Janus
Level 85
God Stats
2W - 7L
1,230 SR
Queue Stats
379W - 392L
1,448 Elo+
Party 1
Team Averages
Level 54
1,367 SR
1,407 Elo+

VS

Team Averages
Level 73
1,515 SR
1,466 Elo+
Skadi
Skadi
Andialor
Skadi
Level 28
God Stats
3W - 9L
1,462 SR
Queue Stats
46W - 49L
1,454 Elo+
Party 3
Tsukuyomi
Tsukuyomi
GodOfKnowledge
Tsukuyomi
Level 27
God Stats
5W - 4L
1,484 SR
Queue Stats
23W - 21L
1,485 Elo+
Party 3
Baron Samedi
Baron Samedi
KakeePL
Baron Samedi
Level 85
God Stats
10W - 6L
1,494 SR
Queue Stats
154W - 175L
1,462 Elo+
Party 3
Bakasura
Bakasura
maximsan
Bakasura
Level 160
God Stats
9W - 9L
1,519 SR
Queue Stats
435W - 442L
1,488 Elo+
Solo
Yemoja
Yemoja
psvjeczka
Yemoja
Level 66
God Stats
7W - 4L
1,615 SR
Queue Stats
76W - 88L
1,442 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Nefly
Loki
13
2 / 7 / 1
8,478
471
5,624
14,250
5,315
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sylvanus
PapaGibbier
Sylvanus
11
0 / 6 / 2
6,488
360
6,171
13,266
11,611
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Breastplate

Breastplate

+20
Physical Protection

Horus
ReiAeko
Horus
12
1 / 4 / 1
7,535
419
4,706
15,461
12,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Charybdis
VaLoXiC
Charybdis
12
0 / 3 / 2
7,144
397
9,253
10,159
3,199
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
protkast
Janus
13
1 / 6 / 0
7,982
443
8,710
8,833
2,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Andialor
Skadi
13
2 / 1 / 4
8,020
446
6,528
10,303
3,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
GodOfKnowledge
Tsukuyomi
17
13 / 1 / 3
11,015
612
12,143
11,814
5,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
KakeePL
Baron Samedi
16
5 / 1 / 10
10,522
585
11,863
12,010
6,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
maximsan
Bakasura
19
6 / 1 / 7
11,913
662
14,490
14,994
11,015
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Yemoja
psvjeczka
Yemoja
13
0 / 0 / 11
8,596
478
2,968
11,678
10,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
61
4
Kills
26
26
Deaths
4
6
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Skadi
Andialor
Skadi
2
1
4
4
W
Tsukuyomi
GodOfKnowledge
Tsukuyomi
13
1
3
14.5
W
Baron Samedi
KakeePL
Baron Samedi
5
1
10
10
L
Loki
Nefly
Loki
2
7
1
0.36
L
Sylvanus
PapaGibbier
Sylvanus
0
6
2
0.17
L
Horus
ReiAeko
Horus
1
4
1
0.38
L
Charybdis
VaLoXiC
Charybdis
0
3
2
0.33
W
Bakasura
maximsan
Bakasura
6
1
7
9.5
L
Janus
protkast
Janus
1
6
0
0.17
W
Yemoja
psvjeczka
Yemoja
0
0
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,464
Damage
47,992
61,969
Taken
60,799
35,145
Mitigated
36,170
14,932
Healing
33,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Andialor
Skadi
6,528
3,533
0
3,154
10,303
3,214
1,614
3,187
7,040
0
44,482
W
Tsukuyomi
GodOfKnowledge
Tsukuyomi
12,143
2,805
0
4,661
11,814
5,004
0
1,333
10,270
0
78,787
W
Baron Samedi
KakeePL
Baron Samedi
11,863
1,226
3,066
6,222
12,010
6,310
1,960
3,600
8,135
70,406
0
L
Loki
Nefly
Loki
5,624
955
0
2,866
14,250
5,315
0
2,127
11,096
0
56,090
L
Sylvanus
PapaGibbier
Sylvanus
6,171
2,389
1,686
3,177
13,266
11,611
306
4,149
8,837
17,200
5,027
L
Horus
ReiAeko
Horus
4,706
1,454
390
3,432
15,461
12,647
536
2,426
11,735
4,426
24,725
L
Charybdis
VaLoXiC
Charybdis
9,253
3,509
0
1,956
10,159
3,199
400
2,210
7,837
0
53,860
W
Bakasura
maximsan
Bakasura
14,490
8,276
0
8,222
14,994
11,015
4,119
1,943
12,347
0
80,118
L
Janus
protkast
Janus
8,710
341
138
1,287
8,833
2,373
0
3,919
4,438
48,205
0
W
Yemoja
psvjeczka
Yemoja
2,968
753
4,759
3,838
11,678
10,627
743
3,811
7,444
19,375
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,627
Gold Earned
50,066
389
Minions Killed
519
0
Camps Cleared
0
1,539,348
Distance Traveled
1,716,811
18
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,020
446
85
5
0
283,620
3
W
Tsukuyomi
11,015
612
112
6
0
399,175
3
W
Baron Samedi
10,522
585
126
7
0
333,821
6
L
Loki
8,478
471
96
5
0
298,067
4
L
Sylvanus
6,488
360
39
2
0
279,075
5
L
Horus
7,535
419
60
3
0
306,730
4
L
Charybdis
7,144
397
105
6
0
309,918
1
W
Bakasura
11,913
662
170
9
0
361,205
5
L
Janus
7,982
443
89
5
0
345,558
4
W
Yemoja
8,596
478
26
1
0
338,990
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role