Player Matchup

Arachne
Arachne
Sea Lewy
Arachne
Level 63
God Stats
11W - 17L
1,342 SR
Queue Stats
69W - 121L
1,192 Elo+
Solo
Scylla
Scylla
Sgt Lethal
Scylla
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 9L
1,037 Elo+
Solo
Anhur
Anhur
boyndahouse
Anhur
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 25L
1,263 Elo+
Solo
Team Averages
Level 31
1,447 SR
1,164 Elo+

VS

Team Averages
Level 20
1,446 SR
1,184 Elo+
Olorun
Olorun
MolotovCochtease
Olorun
Level 23
God Stats
3W - 4L
1,497 SR
Queue Stats
30W - 34L
1,296 Elo+
Solo
Danzaburou
Danzaburou
Thrasherbot8
Danzaburou
Level 24
God Stats
32W - 39L
1,377 SR
Queue Stats
54W - 66L
1,185 Elo+
Solo
Guan Yu
Guan Yu
panyssh
Guan Yu
Level 13
God Stats
1W - 0L
1,464 SR
Queue Stats
1W - 4L
1,071 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Sea Lewy
Arachne
16
9 / 8 / 4
11,908
700
16,642
18,173
7,657
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
Sgt Lethal
Scylla
14
1 / 12 / 8
10,237
602
4,665
16,083
5,141
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

15
7 / 6 / 5
11,724
690
12,367
13,651
5,057
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 22
12,052
709
12,673
14,042
7,045
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Thrasherbot8
Danzaburou
19
24 / 3 / 2
15,706
924
25,323
17,546
7,991
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
panyssh
Guan Yu
11
1 / 10 / 10
10,353
609
1,830
16,936
15,282
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
60
17
Kills
26
26
Deaths
17
17
Assists
34
Player
Kills
Deaths
Assists
KDA
W
1
4
22
3
L
Arachne
Sea Lewy
Arachne
9
8
4
1.38
L
Scylla
Sgt Lethal
Scylla
1
12
8
0.42
W
Danzaburou
Thrasherbot8
Danzaburou
24
3
2
8.33
L
7
6
5
1.58
W
Guan Yu
panyssh
Guan Yu
1
10
10
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,674
Damage
39,826
47,907
Taken
48,524
17,855
Mitigated
30,318
6,263
Healing
14,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,673
4,079
883
4,893
14,042
7,045
1,388
1,818
12,224
41,753
0
L
Arachne
Sea Lewy
Arachne
16,642
12,208
0
5,190
18,173
7,657
1,073
5,240
12,933
0
36,452
L
Scylla
Sgt Lethal
Scylla
4,665
1,412
0
1,073
16,083
5,141
106
3,045
13,038
20,598
0
W
Danzaburou
Thrasherbot8
Danzaburou
25,323
16,142
0
6,985
17,546
7,991
1,346
2,151
15,395
0
75,842
L
12,367
6,840
0
0
13,651
5,057
603
4,704
8,947
0
28,598
W
Guan Yu
panyssh
Guan Yu
1,830
418
495
1,319
16,936
15,282
161
1,663
15,273
0
11,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,869
Gold Earned
38,111
112
Minions Killed
199
4
Camps Cleared
6
739,828
Distance Traveled
750,461
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
12,052
709
67
4
3
247,729
8
L
Arachne
11,908
700
46
3
4
254,344
0
L
Scylla
10,237
602
26
2
0
238,242
1
W
Danzaburou
15,706
924
114
7
3
258,026
0
L
Anhur
11,724
690
40
2
0
247,242
0
W
Guan Yu
10,353
609
18
1
0
244,706
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role