Player Matchup

Bakasura
Bakasura
DragonsArk7474
Bakasura
Level 16
God Stats
2W - 2L
1,440 SR
Queue Stats
58W - 65L
1,299 Elo+
Solo
Hel
Hel
TokyoGhoul05843
Hel
Level 17
God Stats
9W - 2L
1,688 SR
Queue Stats
17W - 13L
1,398 Elo+
Solo
Set
Set
deniel1983
Set
Level 7
God Stats
4W - 3L
1,084 SR
Queue Stats
8W - 17L
1,085 Elo+
Solo
Thor
Thor
gg_genius11
Thor
Level 7
God Stats
4W - 3L
1,423 SR
Queue Stats
7W - 15L
1,215 Elo+
Solo
Izanami
Izanami
rafinharh13
Izanami
Level 8
God Stats
41W - 32L
1,445 SR
Queue Stats
184W - 196L
1,294 Elo+
Solo
Team Averages
Level 11
1,416 SR
1,258 Elo+

VS

Team Averages
Level 10
1,429 SR
1,273 Elo+
Cerberus
Cerberus
INSA_JFRANCO
Cerberus
Level 11
God Stats
0W - 2L
1,221 SR
Queue Stats
5W - 8L
1,221 Elo+
Solo
Nemesis
Nemesis
Jenkins31073107
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Apollo
Apollo
NinoVii
Apollo
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,150 Elo+
Solo
Chaac
Chaac
snazzy-swarm2
Chaac
Level 18
God Stats
2W - 2L
1,669 SR
Queue Stats
27W - 32L
1,257 Elo+
Party 1
Susano
Susano
star-grandie
Susano
Level 14
God Stats
1W - 2L
1,254 SR
Queue Stats
15W - 20L
1,235 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
17
7 / 1 / 2
10,960
645
5,322
10,769
3,923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
7 / 0 / 5
9,398
553
8,060
6,490
4,040
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
5 / 2 / 5
8,497
500
2,835
7,073
2,124
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

12
5 / 3 / 6
9,045
532
3,844
8,185
3,528
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Izanami
rafinharh13
Izanami
17
10 / 0 / 9
11,601
682
16,044
14,258
5,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
INSA_JFRANCO
Cerberus
12
3 / 9 / 0
7,658
450
12,185
21,761
12,884
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

1
0 / 0 / 0
4,782
281
0
0
0
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Apollo
NinoVii
Apollo
10
1 / 12 / 1
6,310
371
3,464
13,218
5,946
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
1 / 5 / 0
6,627
390
3,013
8,482
2,557
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Susano
10
0 / 8 / 0
5,951
350
2,309
9,698
1,911
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
6
34
Kills
5
6
Deaths
34
27
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bakasura
7
1
2
8
L
Cerberus
INSA_JFRANCO
Cerberus
3
9
0
0.33
L
0
0
0
0
L
Apollo
NinoVii
Apollo
1
12
1
0.13
W
7
0
5
9.5
W
5
2
5
3.75
W
5
3
6
2.67
W
Izanami
rafinharh13
Izanami
10
0
9
14.5
L
1
5
0
0.2
L
Susano
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,105
Damage
20,971
46,775
Taken
53,159
18,913
Mitigated
23,298
21,996
Healing
8,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
5,322
3,722
0
6,780
10,769
3,923
0
1,063
9,706
0
73,672
L
Cerberus
INSA_JFRANCO
Cerberus
12,185
1,361
0
6,021
21,761
12,884
335
2,887
18,144
43,519
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Apollo
NinoVii
Apollo
3,464
973
0
0
13,218
5,946
0
5,173
8,045
0
17,820
W
8,060
1,536
3,787
3,771
6,490
4,040
1,846
2,956
3,534
33,165
0
W
2,835
578
0
49
7,073
2,124
1,228
2,257
4,816
0
14,036
W
3,844
1,666
0
0
8,185
3,528
1,611
2,472
5,713
0
14,774
W
Izanami
rafinharh13
Izanami
16,044
12,154
0
7,609
14,258
5,298
9,176
3,437
10,821
0
85,405
L
3,013
854
0
1,997
8,482
2,557
523
0
8,402
0
20,101
L
Susano
2,309
708
0
0
9,698
1,911
290
0
9,654
0
21,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,501
Gold Earned
31,328
390
Minions Killed
155
0
Camps Cleared
0
1,547,858
Distance Traveled
1,135,453
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
10,960
645
138
8
0
362,086
3
L
Cerberus
7,658
450
65
4
0
274,564
0
L
Nemesis
4,782
281
0
0
0
7,843
0
L
Apollo
6,310
371
15
1
0
289,673
0
W
Hel
9,398
553
48
3
0
315,067
3
W
Set
8,497
500
23
1
0
317,144
2
W
Thor
9,045
532
27
2
0
299,027
0
W
Izanami
11,601
682
154
9
0
254,534
0
L
Chaac
6,627
390
42
2
0
287,844
0
L
Susano
5,951
350
33
2
0
275,529
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role