Player Matchup

Geb
Geb
HMD Kevaxx
Geb
Level 10
God Stats
1W - 13L
1,426 SR
Queue Stats
22W - 94L
1,225 Elo+
Solo
Fenrir
Fenrir
TacNuke716
Fenrir
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
155W - 191L
1,457 Elo+
Party 1
Kukulkan
Kukulkan
xxCrazy_element
Kukulkan
Level 119
God Stats
13W - 10L
1,637 SR
Queue Stats
178W - 204L
1,466 Elo+
Party 1
Team Averages
Level 76
1,521 SR
1,383 Elo+

VS

Team Averages
Level 49
1,552 SR
1,574 Elo+
Janus
Janus
MechaX64
Janus
Level 80
God Stats
11W - 7L
1,603 SR
Queue Stats
146W - 124L
1,626 Elo+
Party 2
Skadi
Skadi
NewarkTheKid
Skadi
Level 49
God Stats
8W - 4L
1,552 SR
Queue Stats
20W - 28L
1,443 Elo+
Solo
Bellona
Bellona
joestar_jojoH25
Bellona
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 15L
1,653 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 3
7,538
538
400
11,931
9,755
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
TacNuke716
Fenrir
12
3 / 5 / 1
8,892
635
9,593
15,095
6,220
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Kukulkan
13
1 / 3 / 3
8,500
607
5,877
6,646
2,549
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
MechaX64
Janus
15
7 / 1 / 4
10,260
733
11,096
5,385
1,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
4 / 3 / 6
9,513
680
7,848
6,902
2,091
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
2 / 1 / 9
9,289
664
9,742
11,766
11,562
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
32
4
Kills
13
13
Deaths
5
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
5
3
0.3
W
Janus
MechaX64
Janus
7
1
4
9
W
4
3
6
2.33
L
Fenrir
TacNuke716
Fenrir
3
5
1
0.7
W
2
1
9
6.5
L
Kukulkan
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,870
Damage
28,686
33,672
Taken
24,053
18,524
Mitigated
15,241
1,999
Healing
6,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
400
161
0
0
11,931
9,755
0
5,018
6,526
2,562
0
W
Janus
MechaX64
Janus
11,096
1,539
0
1,704
5,385
1,588
1,212
1,712
3,673
45,211
0
W
7,848
4,308
0
802
6,902
2,091
962
2,159
4,743
0
29,647
L
Fenrir
TacNuke716
Fenrir
9,593
2,521
0
1,919
15,095
6,220
0
6,149
8,431
0
28,470
W
9,742
1,864
0
4,012
11,766
11,562
583
3,739
8,027
5,163
19,944
L
Kukulkan
5,877
446
0
80
6,646
2,549
0
2,743
3,426
37,334
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,930
Gold Earned
29,062
132
Minions Killed
175
6
Camps Cleared
7
706,456
Distance Traveled
805,580
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,538
538
4
0
0
230,180
1
W
Janus
10,260
733
89
6
4
278,710
5
W
Skadi
9,513
680
40
3
1
252,291
0
L
Fenrir
8,892
635
47
3
3
260,008
3
W
Bellona
9,289
664
46
3
2
274,579
3
L
Kukulkan
8,500
607
81
6
3
216,268
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role