Player Matchup

Chaac
Chaac
Saviee
Chaac
Level 26
God Stats
1W - 1L
1,704 SR
Queue Stats
109W - 114L
1,538 Elo+
Solo
Tsukuyomi
Tsukuyomi
Senju Ronin
Tsukuyomi
Level 26
God Stats
9W - 4L
1,438 SR
Queue Stats
16W - 18L
1,387 Elo+
Solo
Nemesis
Nemesis
YaZZyMoukMouk69
Nemesis
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 24L
1,342 Elo+
Solo
Neith
Neith
bkalmer23
Neith
Level 28
God Stats
48W - 27L
1,623 SR
Queue Stats
85W - 68L
1,486 Elo+
Solo
Heimdallr
Heimdallr
pupi1028
Heimdallr
Level 24
God Stats
1W - 3L
1,437 SR
Queue Stats
47W - 49L
1,442 Elo+
Solo
Team Averages
Level 22
1,540 SR
1,439 Elo+

VS

Team Averages
Level 19
1,469 SR
1,465 Elo+
Charybdis
Charybdis
CrakedbyGAEL
Charybdis
Level 16
God Stats
2W - 3L
1,489 SR
Queue Stats
22W - 28L
1,379 Elo+
Solo
Bakasura
Bakasura
Demon pro6453
Bakasura
Level 5
God Stats
2W - 2L
1,376 SR
Queue Stats
3W - 3L
1,404 Elo+
Solo
Erlang Shen
Erlang Shen
LaMadameReno
Erlang Shen
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 9L
1,638 Elo+
Party 1
Olorun
Olorun
SageeAndreti
Olorun
Level 23
God Stats
5W - 4L
1,478 SR
Queue Stats
47W - 56L
1,361 Elo+
Solo
Xing Tian
Xing Tian
vL Patate
Xing Tian
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
134W - 83L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Saviee
Chaac
16
4 / 8 / 3
11,009
459
19,921
30,654
22,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tsukuyomi
Senju Ronin
Tsukuyomi
17
2 / 7 / 2
11,073
461
10,061
17,833
4,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

11
1 / 13 / 1
8,092
337
4,187
16,062
4,550
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Neith
bkalmer23
Neith
17
13 / 10 / 3
11,265
469
19,507
22,738
6,841
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heimdallr
pupi1028
Heimdallr
14
4 / 11 / 10
9,968
415
13,455
19,076
6,022
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CrakedbyGAEL
Charybdis
17
5 / 7 / 9
12,761
532
15,191
16,460
5,862
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bakasura
Demon pro6453
Bakasura
14
0 / 13 / 9
11,089
462
4,855
19,897
9,547
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
LaMadameReno
Erlang Shen
20
36 / 0 / 1
18,988
791
44,974
28,156
28,860
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Olorun
19
2 / 2 / 5
13,160
548
9,673
18,498
8,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xing Tian
vL Patate
Xing Tian
18
6 / 2 / 11
14,071
586
7,882
22,195
28,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
84
24
Kills
49
49
Deaths
24
19
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Charybdis
CrakedbyGAEL
Charybdis
5
7
9
1.36
W
Bakasura
Demon pro6453
Bakasura
0
13
9
0.35
W
Erlang Shen
LaMadameReno
Erlang Shen
36
0
1
36.5
W
Olorun
2
2
5
2.25
L
Chaac
Saviee
Chaac
4
8
3
0.69
L
Tsukuyomi
Senju Ronin
Tsukuyomi
2
7
2
0.43
L
1
13
1
0.12
L
Neith
bkalmer23
Neith
13
10
3
1.45
L
Heimdallr
pupi1028
Heimdallr
4
11
10
0.82
W
Xing Tian
vL Patate
Xing Tian
6
2
11
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,131
Damage
82,575
106,363
Taken
105,206
44,209
Mitigated
80,917
23,960
Healing
42,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
CrakedbyGAEL
Charybdis
15,191
10,264
0
2,383
16,460
5,862
176
136
16,324
0
64,225
W
Bakasura
Demon pro6453
Bakasura
4,855
3,530
0
2,745
19,897
9,547
560
826
18,850
0
20,349
W
Erlang Shen
LaMadameReno
Erlang Shen
44,974
25,721
0
18,433
28,156
28,860
14,482
2,456
25,272
0
206,139
W
Olorun
9,673
3,979
48
13,101
18,498
8,324
2,136
1,374
16,428
77,871
0
L
Chaac
Saviee
Chaac
19,921
3,416
0
7,555
30,654
22,010
630
7,347
23,307
9,977
62,884
L
Tsukuyomi
Senju Ronin
Tsukuyomi
10,061
2,697
0
5,294
17,833
4,786
0
2,122
15,711
0
87,030
L
4,187
1,523
0
1,109
16,062
4,550
0
2,233
13,829
0
25,279
L
Neith
bkalmer23
Neith
19,507
11,035
0
7,698
22,738
6,841
957
1,924
20,754
0
74,653
L
Heimdallr
pupi1028
Heimdallr
13,455
6,696
0
2,304
19,076
6,022
354
3,996
15,015
0
49,026
W
Xing Tian
vL Patate
Xing Tian
7,882
949
0
5,341
22,195
28,324
1,173
1,020
20,765
59,530
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,407
Gold Earned
70,069
467
Minions Killed
562
0
Camps Cleared
0
1,911,957
Distance Traveled
2,283,338
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
12,761
532
70
3
0
460,428
0
W
Bakasura
11,089
462
51
2
0
462,419
1
W
Erlang Shen
18,988
791
237
10
0
506,199
0
W
Olorun
13,160
548
119
5
0
418,547
0
L
Chaac
11,009
459
114
5
0
388,289
4
L
Tsukuyomi
11,073
461
147
6
0
426,527
0
L
Nemesis
8,092
337
38
2
0
365,457
1
L
Neith
11,265
469
99
4
0
357,215
0
L
Heimdallr
9,968
415
69
3
0
374,469
4
W
Xing Tian
14,071
586
85
4
0
435,745
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role