Player Matchup

Thor
Thor
TertianDegree52
Thor
Level 80
God Stats
41W - 50L
1,487 SR
Queue Stats
41W - 51L
1,387 Elo+
Solo
Jormungandr
Jormungandr
WoofumEcho
Jormungandr
Level 157
God Stats
1W - 1L
1,421 SR
Queue Stats
328W - 259L
1,559 Elo+
Party 1
Hera
Hera
quacks_rule
Hera
Level 89
God Stats
37W - 19L
1,543 SR
Queue Stats
195W - 148L
1,587 Elo+
Party 1
Team Averages
Level 109
1,484 SR
1,511 Elo+

VS

Team Averages
Level 81
1,452 SR
1,443 Elo+
Bacchus
Bacchus
BLaZEx88
Bacchus
Level 115
God Stats
10W - 9L
1,564 SR
Queue Stats
91W - 107L
1,520 Elo+
Solo
Heimdallr
Heimdallr
TexasVroome
Heimdallr
Level 60
God Stats
2W - 5L
1,303 SR
Queue Stats
70W - 70L
1,450 Elo+
Solo
Anubis
Anubis
skrillexck666
Anubis
Level 68
God Stats
35W - 23L
1,489 SR
Queue Stats
94W - 123L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 2 / 7
11,441
673
10,421
11,579
3,957
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
WoofumEcho
Jormungandr
14
4 / 2 / 10
11,817
695
11,736
23,954
24,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
8 / 4 / 8
11,783
693
15,051
12,506
4,342
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BLaZEx88
Bacchus
13
1 / 2 / 6
10,725
631
10,904
19,003
27,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Heimdallr
TexasVroome
Heimdallr
13
4 / 7 / 0
10,498
618
14,341
14,227
5,985
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
2 / 10 / 3
10,337
608
7,160
14,026
5,738
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
16
18
Kills
7
8
Deaths
19
25
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bacchus
BLaZEx88
Bacchus
1
2
6
2
W
6
2
7
4.75
L
Heimdallr
TexasVroome
Heimdallr
4
7
0
0.57
W
Jormungandr
WoofumEcho
Jormungandr
4
2
10
4.5
W
8
4
8
3
L
2
10
3
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,208
Damage
32,405
48,039
Taken
47,256
32,666
Mitigated
39,202
12,053
Healing
5,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
BLaZEx88
Bacchus
10,904
2,229
0
1,651
19,003
27,479
14
8,608
10,395
30,155
0
W
10,421
3,462
0
324
11,579
3,957
1,049
7,497
4,082
0
25,004
L
Heimdallr
TexasVroome
Heimdallr
14,341
8,940
0
1,850
14,227
5,985
0
11,486
2,741
0
35,044
W
Jormungandr
WoofumEcho
Jormungandr
11,736
2,008
0
9,287
23,954
24,367
624
6,233
17,721
41,631
0
W
15,051
3,862
65
2,377
12,506
4,342
948
5,768
6,738
50,069
0
L
7,160
90
0
2,302
14,026
5,738
100
7,732
6,294
36,447
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,041
Gold Earned
31,560
174
Minions Killed
141
9
Camps Cleared
5
958,101
Distance Traveled
858,222
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,725
631
21
1
1
313,487
1
W
Thor
11,441
673
42
2
2
315,271
8
L
Heimdallr
10,498
618
48
3
0
288,301
2
W
Jormungandr
11,817
695
67
4
3
289,879
1
W
Hera
11,783
693
65
4
4
352,951
3
L
Anubis
10,337
608
72
4
4
256,434
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role