Player Matchup

Hades
Hades
AutisticWelfare
Hades
Level 87
God Stats
25W - 8L
1,665 SR
Queue Stats
202W - 211L
1,426 Elo+
Party 1
Skadi
Skadi
HarpyHunter114
Skadi
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,226 Elo+
Party 1
Loki
Loki
RedFauxGamer
Loki
Level 108
God Stats
3W - 8L
1,682 SR
Queue Stats
254W - 250L
1,418 Elo+
Party 1
Nu Wa
Nu Wa
Veldheer_Bevelen
Nu Wa
Level 108
God Stats
40W - 44L
1,490 SR
Queue Stats
510W - 528L
1,451 Elo+
Solo
Thoth
Thoth
Zeverei
Thoth
Level 119
God Stats
10W - 5L
1,574 SR
Queue Stats
423W - 376L
1,491 Elo+
Solo
Team Averages
Level 101
1,582 SR
1,402 Elo+

VS

Team Averages
Level 111
1,569 SR
1,438 Elo+
Vulcan
Vulcan
DEATH_REAPER_991
Vulcan
Level 100
God Stats
26W - 32L
1,484 SR
Queue Stats
422W - 419L
1,489 Elo+
Solo
Horus
Horus
Dreadful-Empress
Horus
Level 135
God Stats
13W - 14L
1,600 SR
Queue Stats
365W - 374L
1,412 Elo+
Solo
Susano
Susano
Jeikz-gg
Susano
Level 87
God Stats
0W - 2L
1,375 SR
Queue Stats
355W - 361L
1,534 Elo+
Solo
Ares
Ares
M a i n e xX
Ares
Level 105
God Stats
6W - 3L
1,592 SR
Queue Stats
23W - 29L
1,344 Elo+
Solo
Medusa
Medusa
josa717
Medusa
Level 129
God Stats
8W - 4L
1,796 SR
Queue Stats
561W - 595L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 6
7,231
517
8,984
8,592
4,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 0 / 0
6,843
489
1,540
4,153
1,461
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
6 / 1 / 2
7,855
561
6,386
9,290
2,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
4 / 0 / 3
8,682
620
10,247
6,602
1,985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Thoth
Zeverei
Thoth
12
1 / 2 / 4
7,484
535
4,711
8,217
2,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 0
7,365
526
6,248
7,681
2,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 1 / 2
5,986
428
3,810
13,391
7,295
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Susano
Jeikz-gg
Susano
11
0 / 5 / 2
6,437
460
6,056
11,341
3,876
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 2 / 2
5,822
416
2,749
9,173
7,787
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
josa717
Medusa
12
1 / 3 / 0
6,991
499
3,931
9,422
3,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
10
14
Kills
4
4
Deaths
14
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
1
6
5
L
3
3
0
1
L
0
1
2
1
W
1
0
0
1
L
Susano
Jeikz-gg
Susano
0
5
2
0.2
L
0
2
2
0.5
W
6
1
2
7
W
4
0
3
5.5
W
Thoth
Zeverei
Thoth
1
2
4
1.5
L
Medusa
josa717
Medusa
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,868
Damage
22,794
36,854
Taken
51,008
12,913
Mitigated
24,609
12,115
Healing
12,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,984
180
445
3,324
8,592
4,329
223
2,559
5,977
40,645
0
L
6,248
2,071
64
1,642
7,681
2,565
0
6,076
1,463
43,595
0
L
3,810
2,027
316
3,765
13,391
7,295
0
5,751
7,282
0
32,598
W
1,540
634
0
1,389
4,153
1,461
443
695
3,458
0
37,954
L
Susano
Jeikz-gg
Susano
6,056
1,562
0
3,675
11,341
3,876
0
3,659
7,570
0
45,007
L
2,749
26
60
665
9,173
7,787
51
2,870
6,097
17,403
0
W
6,386
2,851
0
3,440
9,290
2,913
0
1,287
7,973
0
41,309
W
10,247
2,254
0
2,187
6,602
1,985
768
1,177
5,419
59,160
0
W
Thoth
Zeverei
Thoth
4,711
0
0
1,330
8,217
2,225
0
3,149
4,799
41,931
0
L
Medusa
josa717
Medusa
3,931
1,245
0
2,272
9,422
3,086
438
4,662
4,654
0
50,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,095
Gold Earned
32,601
428
Minions Killed
339
0
Camps Cleared
0
1,433,869
Distance Traveled
1,367,651
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
7,231
517
85
6
0
313,056
1
L
Vulcan
7,365
526
90
6
0
274,050
2
L
Horus
5,986
428
42
3
0
265,659
3
W
Skadi
6,843
489
66
5
0
271,963
3
L
Susano
6,437
460
75
5
0
287,516
0
L
Ares
5,822
416
28
2
0
295,024
6
W
Loki
7,855
561
74
5
0
297,147
0
W
Nu Wa
8,682
620
106
8
0
277,460
4
W
Thoth
7,484
535
97
7
0
274,243
3
L
Medusa
6,991
499
104
7
0
245,402
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role