Player Matchup

Merlin
Merlin
BlastingThree
Merlin
Level 16
God Stats
19W - 12L
1,566 SR
Queue Stats
24W - 15L
1,460 Elo+
Party 1
Cthulhu
Cthulhu
Kxuris
Cthulhu
Level 26
God Stats
10W - 8L
1,420 SR
Queue Stats
118W - 135L
1,339 Elo+
Party 1
Erlang Shen
Erlang Shen
NickiMinaj K
Erlang Shen
Level 88
God Stats
1W - 1L
1,292 SR
Queue Stats
124W - 135L
1,416 Elo+
Party 1
Team Averages
Level 43
1,426 SR
1,405 Elo+

VS

Team Averages
Level 50
1,448 SR
1,262 Elo+
Jormungandr
Jormungandr
BIGFATMEAT69
Jormungandr
Level 29
God Stats
1W - 5L
1,487 SR
Queue Stats
10W - 13L
1,253 Elo+
Party 2
Loki
Loki
Gerlad211
Loki
Level 28
God Stats
4W - 10L
1,357 SR
Queue Stats
5W - 14L
1,135 Elo+
Party 2
Ah Puch
Ah Puch
instinckiler
Ah Puch
Level 93
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 16L
1,398 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 6
10,274
604
9,701
10,553
3,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
Kxuris
Cthulhu
14
1 / 2 / 6
10,971
645
6,172
19,842
14,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
NickiMinaj K
Erlang Shen
15
8 / 0 / 1
11,614
683
10,334
21,980
17,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BIGFATMEAT69
Jormungandr
13
0 / 3 / 1
9,026
531
6,982
12,778
6,470
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
10
0 / 3 / 0
8,338
490
3,296
6,586
2,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Puch
instinckiler
Ah Puch
13
2 / 4 / 0
9,664
568
24,254
12,326
3,923
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
3
10
Kills
2
2
Deaths
10
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
BIGFATMEAT69
Jormungandr
0
3
1
0.17
W
1
0
6
4
L
Loki
0
3
0
0
W
Cthulhu
Kxuris
Cthulhu
1
2
6
2
W
Erlang Shen
NickiMinaj K
Erlang Shen
8
0
1
8.5
L
Ah Puch
instinckiler
Ah Puch
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,207
Damage
34,532
52,375
Taken
31,690
35,285
Mitigated
12,479
17,271
Healing
3,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
BIGFATMEAT69
Jormungandr
6,982
1,460
493
1,089
12,778
6,470
0
5,702
6,576
36,102
0
W
9,701
142
963
1,584
10,553
3,174
985
8,424
2,129
48,671
0
L
Loki
3,296
272
0
360
6,586
2,086
0
3,938
2,410
0
12,872
W
Cthulhu
Kxuris
Cthulhu
6,172
144
228
6,537
19,842
14,898
250
12,695
7,147
26,900
0
W
Erlang Shen
NickiMinaj K
Erlang Shen
10,334
3,168
236
7,723
21,980
17,213
1,075
10,775
11,205
0
44,323
L
Ah Puch
instinckiler
Ah Puch
24,254
2,050
0
1,799
12,326
3,923
0
6,755
5,167
50,922
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,859
Gold Earned
27,028
201
Minions Killed
159
10
Camps Cleared
5
944,404
Distance Traveled
736,356
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
9,026
531
62
4
0
282,330
1
W
Merlin
10,274
604
86
5
3
333,543
0
L
Loki
8,338
490
20
1
2
198,955
0
W
Cthulhu
10,971
645
52
3
1
286,762
0
W
Erlang Shen
11,614
683
63
4
6
324,099
2
L
Ah Puch
9,664
568
77
5
3
255,071
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role