Player Matchup

Neith
Neith
 
Neith
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
BAAMMBAAMM
Gilgamesh
Level 101
God Stats
2W - 1L
1,500 SR
Queue Stats
58W - 45L
1,585 Elo+
Solo
Anubis
Anubis
Lix6677
Anubis
Level 86
God Stats
3W - 3L
1,542 SR
Queue Stats
68W - 67L
1,464 Elo+
Solo
Team Averages
Level 105
1,514 SR
1,516 Elo+

VS

Team Averages
Level 100
1,477 SR
1,460 Elo+
Horus
Horus
 
Horus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
LordKirow
Ao Kuang
Level 126
God Stats
51W - 58L
1,445 SR
Queue Stats
278W - 290L
1,443 Elo+
Solo
Medusa
Medusa
iced_persona4
Medusa
Level 13
God Stats
1W - 0L
1,487 SR
Queue Stats
6W - 7L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
1 / 3 / 5
8,065
672
8,630
6,269
2,735
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Gilgamesh
BAAMMBAAMM
Gilgamesh
10
2 / 7 / 1
7,620
635
5,097
11,815
5,312
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Anubis
Lix6677
Anubis
12
4 / 6 / 3
8,486
707
12,998
12,638
6,153
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
11
1 / 3 / 13
8,096
675
4,610
13,457
11,393
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ao Kuang
LordKirow
Ao Kuang
13
8 / 2 / 7
9,477
790
8,445
14,182
4,395
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
7 / 2 / 7
9,262
772
13,293
9,061
2,679
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
43
7
Kills
16
16
Deaths
7
9
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
3
5
1.17
W
Horus
 
Horus
1
3
13
2.5
L
Gilgamesh
BAAMMBAAMM
Gilgamesh
2
7
1
0.36
L
Anubis
Lix6677
Anubis
4
6
3
0.92
W
Ao Kuang
LordKirow
Ao Kuang
8
2
7
5.75
W
7
2
7
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,725
Damage
26,348
30,722
Taken
36,700
14,200
Mitigated
18,467
7,098
Healing
8,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
8,630
2,879
0
1,050
6,269
2,735
636
2,091
4,178
0
26,625
W
Horus
 
Horus
4,610
2,911
1,199
2,813
13,457
11,393
0
5,176
8,281
0
13,143
L
Gilgamesh
BAAMMBAAMM
Gilgamesh
5,097
1,399
0
532
11,815
5,312
0
2,979
8,836
0
9,659
L
Anubis
Lix6677
Anubis
12,998
364
161
5,355
12,638
6,153
232
3,134
9,504
35,404
0
W
Ao Kuang
LordKirow
Ao Kuang
8,445
1,162
0
4,305
14,182
4,395
306
5,440
8,742
20,543
1,562
W
13,293
6,006
0
565
9,061
2,679
872
2,954
6,107
0
41,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,171
Gold Earned
26,835
102
Minions Killed
111
4
Camps Cleared
8
564,712
Distance Traveled
683,826
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,065
672
35
3
2
189,266
5
W
Horus
8,096
675
14
1
3
237,325
6
L
Gilgamesh
7,620
635
16
1
0
188,042
0
L
Anubis
8,486
707
51
4
2
187,404
3
W
Ao Kuang
9,477
790
30
3
3
214,854
2
W
Medusa
9,262
772
67
6
2
231,647
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role