Player Matchup

Ah Puch
Ah Puch
Chrisynando
Ah Puch
Level 6
God Stats
1W - 2L
1,340 SR
Queue Stats
2W - 2L
1,594 Elo+
Solo
Sylvanus
Sylvanus
LoRezBootyHoez
Sylvanus
Level 24
God Stats
31W - 46L
1,534 SR
Queue Stats
257W - 288L
1,517 Elo+
Solo
Amaterasu
Amaterasu
Xkilwa_zoldegX
Amaterasu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,645 Elo+
Party 1
Cernunnos
Cernunnos
liltjballa
Cernunnos
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
59W - 48L
1,545 Elo+
Solo
Nemesis
Nemesis
unit532
Nemesis
Level 3
God Stats
1W - 1L
1,700 SR
Queue Stats
1W - 2L
1,645 Elo+
Party 1
Team Averages
Level 10
1,515 SR
1,589 Elo+

VS

Team Averages
Level 19
1,586 SR
1,558 Elo+
Eset
Eset
HUNGER PANG
Eset
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 22L
1,494 Elo+
Solo
King Arthur
King Arthur
bl00dg0ld
King Arthur
Level 28
God Stats
3W - 0L
1,833 SR
Queue Stats
118W - 90L
1,531 Elo+
Solo
Xing Tian
Xing Tian
erenluck7
Xing Tian
Level 27
God Stats
41W - 28L
1,632 SR
Queue Stats
309W - 336L
1,594 Elo+
Solo
Susano
Susano
garharticus
Susano
Level 29
God Stats
1W - 0L
1,415 SR
Queue Stats
70W - 55L
1,607 Elo+
Solo
Kukulkan
Kukulkan
team776speedy
Kukulkan
Level 8
God Stats
5W - 1L
1,553 SR
Queue Stats
6W - 3L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Chrisynando
Ah Puch
10
1 / 18 / 3
7,511
341
8,347
21,683
5,316
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
14
5 / 2 / 4
10,214
464
9,666
20,176
25,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Amaterasu
Xkilwa_zoldegX
Amaterasu
9
1 / 25 / 4
7,636
347
3,945
27,005
13,550
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cernunnos
liltjballa
Cernunnos
9
6 / 3 / 4
8,551
389
3,341
8,754
1,949
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
unit532
Nemesis
11
2 / 29 / 7
8,200
373
4,254
29,311
13,135
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
40 / 3 / 19
13,665
621
47,364
19,629
7,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
bl00dg0ld
King Arthur
17
10 / 2 / 17
11,718
533
11,036
19,890
20,090
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xing Tian
erenluck7
Xing Tian
13
5 / 3 / 20
9,620
437
6,308
16,121
17,648
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Susano
16
15 / 4 / 17
11,866
539
17,222
17,489
7,201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kukulkan
team776speedy
Kukulkan
11
5 / 8 / 20
9,570
435
5,411
11,993
4,329
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
168
15
Kills
75
77
Deaths
20
22
Assists
93
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Chrisynando
Ah Puch
1
18
3
0.14
W
40
3
19
16.5
L
Sylvanus
5
2
4
3.5
L
Amaterasu
Xkilwa_zoldegX
Amaterasu
1
25
4
0.12
W
King Arthur
bl00dg0ld
King Arthur
10
2
17
9.25
W
Xing Tian
erenluck7
Xing Tian
5
3
20
5
W
Susano
15
4
17
5.88
L
Cernunnos
liltjballa
Cernunnos
6
3
4
2.67
W
Kukulkan
team776speedy
Kukulkan
5
8
20
1.88
L
Nemesis
unit532
Nemesis
2
29
7
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,553
Damage
87,341
106,929
Taken
85,122
58,968
Mitigated
56,552
12,222
Healing
23,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Chrisynando
Ah Puch
8,347
983
0
1,346
21,683
5,316
0
14,811
6,482
25,542
0
W
47,364
6,316
3,384
9,875
19,629
7,284
3,619
4,612
14,375
117,281
0
L
Sylvanus
9,666
1,291
611
6,088
20,176
25,018
812
11,201
8,639
32,467
0
L
Amaterasu
Xkilwa_zoldegX
Amaterasu
3,945
2,165
0
652
27,005
13,550
0
12,251
14,403
0
19,566
W
King Arthur
bl00dg0ld
King Arthur
11,036
1,032
584
4,278
19,890
20,090
248
2,709
15,832
784
82,270
W
Xing Tian
erenluck7
Xing Tian
6,308
766
0
697
16,121
17,648
862
5,622
10,124
27,545
0
W
Susano
17,222
4,803
0
4,426
17,489
7,201
1,291
2,522
14,967
0
77,290
L
Cernunnos
liltjballa
Cernunnos
3,341
1,880
0
1,868
8,754
1,949
0
5,936
2,614
0
16,556
W
Kukulkan
team776speedy
Kukulkan
5,411
2,347
0
333
11,993
4,329
426
2,548
9,445
21,847
0
L
Nemesis
unit532
Nemesis
4,254
1,236
0
1,657
29,311
13,135
89
13,372
15,456
0
18,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,112
Gold Earned
56,439
133
Minions Killed
463
0
Camps Cleared
0
1,308,072
Distance Traveled
2,026,305
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
7,511
341
41
2
0
243,128
3
W
Eset
13,665
621
145
7
0
397,793
3
L
Sylvanus
10,214
464
26
1
0
228,575
1
L
Amaterasu
7,636
347
24
1
0
396,076
1
W
King Arthur
11,718
533
169
8
0
436,815
3
W
Xing Tian
9,620
437
31
1
0
371,099
3
W
Susano
11,866
539
94
4
0
456,360
0
L
Cernunnos
8,551
389
28
1
0
117,387
1
W
Kukulkan
9,570
435
24
1
0
364,238
1
L
Nemesis
8,200
373
14
1
0
322,906
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role